Latest from the Creator
9th Level Games
8 days ago
February update, Zinequest news, and Alchemy VTT downloads
Production Progress  We are getting closer to everything being in production. Still looking good for May 2025.  • City of Skull main book fully written, content & editing co...
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9th Level Games
about 2 months ago
Happy New Year! Production Status Update.
Beyond the City of Skull Adventure Path Impact The entire adventure path is complete and its so good that parts of the hex crawl rules and the hazards are being incorporated...
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9th Level Games
4 months ago
All Hallows Update - Death to the Witchlords
9th Level's writers and designers have been hard at work at a variety of things, including moving forward with the many threads that make up CITY OF SKULL. Here's a quick update...
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9th Level Games
6 months ago
Pre-Orders Open, Coins, and Surveys this Week!
City of Skull Coin Set We are working with Campaign Coins for the City of Skull coin set. If you had the Mazes copper coin set, this is the same manufacturer so you are aware o...
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9th Level Games
8 months ago
Ennie Nominations, Gencon, & Surveys!
5 ENNIE NOMINATIONS!  MAZES Zero Prep Adventure is ENNIE Nominated for Best Free Product!  Did you download it yet? Grab your copy HERE. ‼️Voting is OPEN NOW, click HERE to ...
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9th Level Games
8 months ago
Final 2 Days! New Stretch Goal Announced!
We have less than 48 hours to go for MAZES City of Skull.   Last week we were at Origins Game Fair  We ran 15 minute demo's at our booth that took place in City of Skull and fe...
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9th Level Games
CREATOR
1 day ago
21 votes • 20 days left
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PROJECT UPDATE
9th Level Games
CREATOR
1 day ago

Project Update: February update, Zinequest news, and Alchemy VTT downloads

Production Progress 

We are getting closer to everything being in production. Still looking good for May 2025. 

  • City of Skull main book fully written, content & editing complete, starting layout.
  • Beyond City of Skull Adventure Path fully written, with editor. 
  • Maze Controller Screen Production sample being created at manufacturer.
  • Prison Tomb Solo still in writing phase.
  • City of Skull coins production complete, shipping to us. 
  • In-World Zine in layout. 
  • In-World Card Deck complete. 
  • Soundtrack in the works. 
  • City of Skull for Roll20 not started yet.

Surprise! We're doing another Zinequest! 

At the last minute, we decided to run a Zinequest project for Mazes. It launches Friday Feb. 28th! Click HERE to be notified of launch.



Thank you, 
9th Level Games 
Includes Backer-Exclusive Content
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PROJECT UPDATE
9th Level Games
CREATOR
about 1 month ago

Project Update: Happy New Year! Production Status Update.

Beyond the City of Skull Adventure Path Impact

The entire adventure path is complete and its so good that parts of the hex crawl rules and the hazards are being incorporated into the main book for City of Skull. Patrick Clapp, who has been writing all of the MAZES adventures as the lead MAZES MONTHLY has really gone all out on this one. We got dragons, magic-resistant orcs, hidden societies, terrorist spell bombs, and esoteric theories of portal magic.  No matter what your group is into, there are multiple paths through the adventure cycle, all leading to one of four different, exciting, and cinematic adventures.

The rules for down time, hex crawling, and character selection are also so compelling that we are incorporating them into the standard options coming out of City of Skull. Heavily playtested and expanded - these options give you a codified way of playing West March style games with the Mazes rules - without having to fear power creep or "getting lost".

Production 

Our promised delivery of physical items is May 2025. Right now we are on schedule assuming the printing times are what we expect. We are printing everything in the United States except the screen and coins. 

  • City of Skull main book fully written, internal content pass, & going to editor by end of January.
  • Beyond City of Skull Adventure fully written, internal content pass, & going to editor by end of January. 
  • Maze Controller Screen completely written, laid out, & ordered 
  • Prison Tomb Solo adventure currently being written 
  • City of Skull coins design approved & ordered 
  • In-World Zine currently being written 
  • In-World Card Deck is designed, awaiting edit & layout
  • Soundtrack not started yet 
  • City of Skull for Roll20 not started yet 


Mazes & Vast Grimm Patches here! 




Includes Backer-Exclusive Content
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Would be good to know how the project is coming along - and like a previous question I'm particularly interested in the ALCHEMY codes as I have a group ready to go on there

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Hello guys ! I was just wondering when the Codes for Alchemy will be released: I'd love to start playing online with my friends and Mazes is already available on the site so... Thanks !

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