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Asmadi Games - Chris
7 days ago
All 12 Relics! PnP update, Balance tweaks, and SNOW
It has been a wild few weeks up here in the northeast. Can I see the ground outside yet? No, haha. 17" of snow here last week (36" in some spots near us!), but amidst that al...
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Asmadi Games - Chris
about 1 month ago
Print and Play Update - Corrected Cards + Escape / Bonus Dungeons
Relics PnP: https://www.onedeckdungeon.com/Relics_9Up_PnP.pdf The PnP that was posted Friday had a couple errors - the Large cards were from a previous version, apologies fo...
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Asmadi Games - Chris
about 1 month ago
Winter Wonderland Update: Hope you like Snow
Greetings adventurers. I want to apologize again for the delay in this update, which was planned for the end of December. "The first few days of January will be fine, not too...
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Asmadi Games - Chris
about 2 months ago
Quick update
Hey friends, I apologize for the quiet - recovering from a discord hack and resulting reformat + full reinstall of the computer. We will be posting a full update next week, which we had hoped to get out before new years as mentioned earlier. 1) No game data / art / etc was lo...
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Asmadi Games - Chris
3 months ago
Escape Mode / Dungeon Variant Testing, Art Completion, Don't get sick!
Hello dungeon friends! Apologies that this update wasn't right after Turkey time, as planned. I got sick, and have been off and on for the last couple weeks. It's the annoyin...
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Asmadi Games - Chris
4 months ago
Pre-Update Update
Hey friends, we have been quiet here, apologies for that! We've been wrapped up in Fall conventions and development work, along with testing out the game bonus mechanics (Escape mode!) and getting those locked in. We'll be posting a Thanksgiving Week update after we're home fr...
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Hey friends, I apologize for the quiet - recovering from a discord hack and resulting reformat + full reinstall of the computer. We will be posting a full update next week, which we had hoped to get out before new years as mentioned earlier.

1) No game data / art / etc was lost. Just a bunch of my time, and the ability to make the PnP happen - I need my computer running properly for that.

2) The focus right now is on the extra game modes (Escape, etc) and the campaign system. 

3) As always, if you want a refund, I can process that anytime. Send a message to [email protected] if you want out. 
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Hey all, this is a pre-update update, posted as a comment so it doesn't hit everyone's inbox with an extra email!

This Thursday we're going to show off our work on Relics of the Forge, and we'll be releasing a print + play for anyone who wants to test the latest version alongside us. 

The stream will be on Twitch - twitch.tv/asmadigames, at 3PM Eastern on Thursday. 
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PROJECT UPDATE
Asmadi Games - Chris
CREATOR
7 days ago

Project Update: All 12 Relics! PnP update, Balance tweaks, and SNOW

It has been a wild few weeks up here in the northeast. Can I see the ground outside yet? No, haha. 17" of snow here last week (36" in some spots near us!), but amidst that all, progress!

We initially planned for 8 Relics to be included with Relics of the Forge. Stretch goals unlocked another 3, and due to me forgetting that 8+3 = 11  shocking generosity, we've completed design work on 12 Relics! I'm really excited about how differently the game plays with each of these, ranging from the comfy defensive Safety Pin to the wildly aggressive Emerald Blade. Let's take a look at two of the new ones:


The Luminous Chime (seen before in a different, early concept) gives you an interesting mix of rerolling capabilities and bonus heroic dice - but fuel can stack up in a hurry!


The Emerald Blade absorbs loot opportunities to give you powerful blasts of dice! It's power won't last forever though, so use it sparingly...

All 12 relics, along with some other balance, wording, and clarity changes are available in the PnP PDF.

Download: https://www.onedeckdungeon.com/Relics_9Up_PnP.pdf

Graphic Design

As you may have noticed, the Relic cards and the Forge are functional but a little messy. That's because they're still on my (not artist) template while we figured out the quantity of text and iconography each would need. The iterations over the last 3 months have reduced the wordiness significantly, and pulled away some from some over-complexity issues. Now that these are locked in aside from small balance tweaks, our next task is to create the Actual Print Files. It will look nicer :) We're also making a unique icon for each of the relics, so they have a little more visual separation from one another!

Schedule

We have two games in the print queue with our factory right now (Mystic Curling Club & Chess Joker), and our aim is to have Relics + the Vault ready to follow once those are complete. 

Next tasks are laying out the Relics changes to the rulebook, finishing the card layouts as mentioned above, and tackling production plans with the factory about the precise shape + size of the Vault box, so as best to house the games. 

I will be at PAX East at the end of March, hope to see some of you there if you're around! 
user avatar image for Asmadi Games - Chris
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I feel like the communication for this project is lacking. How often are you going to give us an update of what is going on? For the way it is going I think it should be every 2 weeks to make sure you are on top of the schedule. Going with once a month I could understand if you were keeping to your word on the timeline, but with all the things that have happened we need more communication.

user avatar image for Asmadi Games - Chris
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Any update on this?

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