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Savage Worlds Adventure Edition Core Rules Audiobook (Digital)
$182 purchasedSavage Worlds Adventure Edition is a Fast! Furious! and Fun! rules system for any genre of roleplaying game. Create your own setting, convert an existing one, or pick up one of our amazing settings like Deadlands, Rippers or 50 Fathoms. The rules give players plenty of depth to create their characters and keep bookkeeping to a minimum for the Game Master. If you’re looking for a game that’s fast and easy to set up, run, and play, Savage Worlds is for you! Savage Worlds handles pulp action, gritty noir, supers, hard scifi, space opera, horror, and anything you can imagine! Savage Worlds Adventure Edition is the latest version of Savage Worlds. Savage Worlds Adventure Edition audiobook narrated by Michelle MosleyEditIncludes 1 item
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×1Savage Worlds Adventure Edition Core Rules Audiobook (Digital)
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Savage Worlds Deadlands The Weird West Core Rules Audiobook (Digital)
$232 purchasedDeadlands is set in the Weird West, an alternate history where mysterious beings called the Reckoners have given life to monsters and magic. California has shattered into a labyrinth of flooded sea-canyons, and a mysterious super-fuel called “ghost rock” has spawned as much war and strife as it has “steampunk” devices. Players are steely-eyed gunfighters, card-slinging sorcerers called hucksters, mysterious shamans, savage braves, mad scientists, and more who battle against evil. This audiobook is narrated by Sam Albertsen. Sam Albertsen is an award-winning voice-over actor living in the suburbs of Milwaukee, Wisconsin. Trained by Bruce Kroenenburg with Abacus Entertainment in New York City, Sam spent his formative years as a voiceover artist and actor in New York City and Chicago. Some of Sam's commercial clients include brand names such as Reynolds Wrap, Juicy Fruit, and McDonalds. Sam loves doing character work the most, voicing characters in video games such as Sine Mora and Caliber. Sam has voiced toys in the VTech Switch N' Go Dinos series, and recently entered in the world of Audiobooks voicing the story book for the RPG game "Deadlands: The Weird West" and "Deadlands Companion". Sam is a husband and father to 2 sons and 1 daughter who fuels him every day to be the best he can possibly be. wwww.samalbertsen.comEditIncludes 1 item
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×1Savage Worlds Deadlands Audiobook (Digital)
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Savage Worlds Deadlands Blood Drive Audiobook (Digital)
$180 purchasedThis twisted tale takes a posse of hard-riding drovers and their Texas Longhorns from the rolling hills of Texas through swollen streams in Colorado, the mountain passes of New Mexico, the haunted prairies of Wyoming, and more! The weirdness escalates along the way, slowly exposing our heroes to the true horrors of the Weird West. So saddle up, partners, and join us on a Blood Drive! Blood Drive requires the Deadlands: The Weird West core book and the Savage Worlds core rules to play. Blood Drive audiobook narrated by Jack Murphy.EditIncludes 1 item
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×1Savage Worlds Deadlands Blood Drive Audiobook (Digital)
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Savage Worlds Deadlands Weird West Companion Audiobook (Digital)
$180 purchasedThe Deadlands: the Weird West Companion offers more options for your game of Western horror! Add new Arcane Backgrounds like the heroic Witches, Metal Mages, or Voodooists. Bring famous gunslingers like Wyatt Earp or exciting relics like Wild Bill’s Six-Shooters to the table. For the Marshal there's summaries of the four Servitor Plot Point Campaigns and information on the Hunting Grounds, as well as tips on how to run Deadlands as a Game Master. ending with The Horse Eater Savage Tale! NARRATOR: SAM ALBERTSEN Sam Albertsen is an award-winning voice over actor living in the suburbs of Milwaukee, Wisconsin. Trained by Bruce Kroenenburg with Abacus Entertainment in New York City, Sam spent his formative years as a voiceover artist and actor in New York City and Chicago. Some of Sam's commercial clients include brand names such as Reynolds Wrap, Juicy Fruit, and McDonalds. Sam loves doing character work the most, voicing characters in video games such as Sine Mora and Caliber. Sam has voiced toys in the VTech Switch N' Go Dinos series, and recently entered in the world of Audiobooks voicing the story book for the RPG game "Deadlands: The Weird West" and "Deadlands Companion". Sam is a husband and father to 2 sons and 1 daughter who fuel him everyday to be the best he can possibly be. wwww.samalbertsen.comEditIncludes 1 item
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×1Savage Worlds Deadlands Weird West Companion Audiobook (Digital)
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Savage Worlds Deadlands Coffin Rock Audiobook (Digital)
$51 purchasedCoffin Rock- An adventure scenario for Deadlands. A Town Sliding into Hell! The mining town of Coffin Rock, Colorado, is a seething cauldron of trouble. The local soiled doves are a making a killing, some say ghosts walk the streets, and a mad serial killer is on the loose. And there's more, amigo! Lots more. A group of outlaws have hatched a vengeful scheme to get even with the locals, a new preacher is stirring up trouble, and a mysterious shaman foretells dark tidings from the nearby hills. All that stands between the town and more chaos than a twister in Kansas are a posse of strangers still dusty from the trail. Polish up your six-guns, dust off your Hoyle's, Fire up that flamethrower, and get ready for more Weird Western action than you can shake a tomahawk at! Coffin Rock, better hope it doesn't put you in the ground! Coffin Rock is a rootin' tootin' Savage Tale for the award-winning Deadlands RPG.EditIncludes 1 item
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×1Savage Worlds Deadlands Coffin Rock Audiobook (Digital)
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Savage Worlds Holler Audiobook (Digital)
$230 purchasedHoller is a roleplaying game of adventure, rebellion, fairy tale, and gothic horror in Appalachia. In Holler, the mysterious “Big Boys” own the mines, mills, and logging operations. They rule over every aspect of their workers’ lives—subjecting them to extraordinary dangers on the job and crushing oppression outside of it. The Big Boys have transformed the land of the Holler—rivers bubble with strange chemicals, strip-mined mountains crumble into valleys, and the air is choked with a toxic fog known as the Blight. The flora and fauna of the Holler grow more monstrous by the day. Demons of every description lurk in the forests. Mutant cryptids haunt villages with their strange cries and appetites. Vengeful haints leer from abandoned shacks and lonely cliffs. No one is coming to save the people of Holler. They’ve got to take matters into their own hard-worked hands. It’ll take miners, granny women, gougers, moonshiners, bluegrass pickers, and holy rollers willing to fight and die to protect their culture, customs, and families. Folks who have the bravery to stare straight into the abyss and spit in its eye. The goal of the resistance is to build a coalition, to bring together diverse factions—humble workers, roustabouts, mountain men, dirt track racers, cultists, and even strange creatures of myth and legend to raze the works of the Big Boys and drive them from the Holler forever. Holler draws deeply on Appalachian history, mythic folklore, and culture to create a dark fantasy world of apocalypse and vengeance set in gothic locales such as Corn Cob Gap, Cussfoot Fens, Ghost Ridge Mountains, Great Craggy Mountains, Faefall, Hogback Hills, Piney Dirge Plateau, Sootstone Mountains, and the Stygian Mountains. It contains new Edges & Hindrances, new Arcane Backgrounds, rules for the ever-present Blight, a passel of strange critters including the Mothman, the Sheepsquatch, and the nefarious Big Boys themselves, dozens of locations such as Mount Everlasting, Devil’s Den, and Fairy Flats, a fully-fleshed out Adventure Generator, AND a wild ride of a Plot Point Campaign called Blasted Beauty. This setting requires the Savage Worlds Adventure Edition core rules to play. Holler audiobook narrated by Michael Quinlan.EditIncludes 1 item
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×1Savage Worlds Holler Audiobook (Digital)
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Savage Worlds Holler Savior of Hollow Oak Audiobook (Digital)
$31 purchased“The Savior of Hollow Oak” by Tracy Sizemore runs the gamut from stories of watery haints, to gritty mystery, to heartfelt heroism. Each offers a glimpse into the tough but passionate world of Holler along with introductions to a few of its most dangerous, and endearing residents.EditIncludes 1 item
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×1Savage Worlds Holler Savior of Hollow Oak Audiobook (Digital)
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Savage Worlds Pinebox, TX Middle School Audiobook (Digital)
$181 purchasedA complete professionally narrated audiobook of the Pinebox Middle School setting for Savage Worlds, for relaxed familiarization, preparation, and enjoyment. From the fiendish minds behind East Texas University,Pinebox Middle School is a brand new “kids on bikes” setting for Savage Worlds! The players take the roles of middle school kids who just can’t escape the supernatural horrors that plague the town of Pinebox, Texas! Your parents don’t believe you. Your teachers are too busy to care. Law enforcement officers are in way over their heads. If anyone is going to save the world and get home in time for bedtime, it’s up to a group of clever Texas kids from the heartland! Yippee Ki Yay!EditIncludes 1 item
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×1Pinebox, TX Middle School Audiobook (Digital)
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Space 1889 After Audiobook (Digital)
$280 purchasedEverything Jules Verne could have written.... Everything H.G. Wells should have written.... Everything A. Conan Doyle thought but never published because it was too fantastic! Space 1889: After makes it a reality! Space 1889: After is the next iteration of Space 1889—the popular steampunk tabletop game—with new rules, new possibilities, and new stories to tell. London 1899 The Victorian Age in Space 1889 was marked by astounding discoveries that opened the strange, inhabited worlds of Mars and Venus to exploration and colonization. Space 1889: After takes place ten years later, after war and disaster separated the worlds for a time. Now, adventurers must risk the perils of space to explore other worlds and fight new enemies that lurk in the ether. Space 1889 appeared at the dawn of the steampunk movement. The boilerplate hulls of aerial gunboats and the hardy ethernauts who braved the dark reaches of space developed in parallel with the aesthetic so many know and love. In many ways, Space1889's iconic art helped define the genre’s aesthetic! You'll find no magic here, rather science behaves as the eccentric geniuses of the period imagined it did. Combined with the influence of ancient alien technologies, almost anything is possible. As original designer Frank Chadwick puts it: "this is science as the Victorians saw science."EditIncludes 1 item
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×1Space 1889 After Audiobook (Digital)
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Traveller Core Rulebook Audiobook (Digital)
$231 purchasedThis is Free Trader Beowulf, calling anyone… Mayday, Mayday… We are under attack… Main drive is gone… Turret number one not responding… Mayday… Losing cabin pressure fast, calling anyone… Please help… This is Free Trader Beowulf… …Mayday… Fully Updated and Revised. Traveller is a science fiction roleplaying game of bold explorers and brave adventurers. The Traveller Core Rulebook contains everything you need to create one of these adventures and begin exploring the galaxy. Spaceports, ancient civilisations, air/rafts, cold steel blades, laser carbines, far distant worlds, and exotic alien beasts – this is the futuristic universe of Traveller, the original and classic science fiction roleplaying game. Come visit the far future. Traveller Core Rules audiobook narrated by Michelle MosleyEditIncludes 1 item
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×1Traveller Core Rulebook Audiobook (Digital)
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