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Cole Busse
13 days ago
Incoming Surveys
I am sending the smoke test. Then the full survey, hopefully on Sunday. Current timeline is to close the survey on the 27th of March so I can package over the weekend and sh...
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Cole Busse
27 days ago
Woot and what's next.
I am the guy who never shuts up. Who uses 10 words when 2 will do. So I'll keep this short. THANK YOU! Next steps will be the survey. It is wildly more complex then I antici...
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Cole Busse
30 days ago
Welcome to....
Welcome to the Kobold's Kitchen with Ketchup. Well, after WSKH's excellent name suggestion the idea has been living in my head rent free. I am putting together a small bonus...
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Cole Busse
about 1 month ago
Who's your favorite damsel
I am happy report that things are going well. There is now some buffer past the funding threshold, which is fantastic. I was not expecting how popular luck tokens would be......
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Cole Busse
about 1 month ago
Funded!
Funding reached! Huzzah!! I owe more then I can say to Nick. He truly is an amazing human. I know I keep saying it, but thank you.  It seemed like fate that this past ...
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Cole Busse
about 1 month ago
Sword & Sorcery Urchins
Do you prefer single system products? I asked this question on reddit that most said they did. This was suprising to me. I do, but I am not normal. I framed my position it i...
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PROJECT UPDATE
Cole Busse
CREATOR
13 days ago

Project Update: Incoming Surveys

I am sending the smoke test. Then the full survey, hopefully on Sunday.

Current timeline is to close the survey on the 27th of March so I can package over the weekend and ship by my promised date of April Fool's Day.

Books are in-hand from the printer and look fantastic! I am waiting on the recipe cards which have shipped and will be early next week. I will need to order more tokens....you are are fiends for those - hence the slightly higher price in the pledge manager (don't worry the campaign price holds, I had already ordered those before costs went up).

I added tokens for my Odhrblood class (my take on the barbarian archetype). I did it for myself and due to minimum orders have extras. Given how the others have gone over, I added them to the pledge manager.
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How many tokens for bad luck & jinx would be recommended for a Kobold adventurer?

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PROJECT UPDATE
Cole Busse
CREATOR
30 days ago

Project Update: Welcome to....

Welcome to the Kobold's Kitchen with Ketchup.

Well, after WSKH's excellent name suggestion the idea has been living in my head rent free. I am putting together a small bonus for everyone. I'll be slipping in a recipe card for Kobold Ketchup into the pages of every zine I ship out. You can get an early preview below. I have a family favorite recipe for RL enjoyment that just might make it to the back of the card as well.

Thank you all again for your support!

  Cheers!!!
Cole



Kobold Ketchup (Make Potion DC 17)


Appearance: A bright yolk-yellow suspension shot through with thin, jagged streaks of sharp crimson. The red veins never fully blend, instead shifting lazily when the vial is tilted and gathering thicker near the top when left undisturbed. In low light, the streaks deepen toward a dark, clotted red; in bright light, they snap back to a bold, tomato-bright scarlet.

Smell: A sharp, nose-prickling tang strikes first, hot and vinegary, with an eye-watering bite that climbs straight into the sinuses. A cloying sweetness follows close behind, finishing with a faint metallic edge. The heat lingers long after, peppery and bright, with the barest whisper of sulfur.

Taste: Acrid and sharply sour, with a curdling, fermented burn that coats the tongue and tightens the jaw. At first it scalds like spoiled vinegar cut with crushed pepper seeds, followed by a sticky, overripe sweetness that clings to the molars. A faint coppery tang seeps in at the back of the throat, mingling with a sulfurous aftertaste that rises again in hot, unpleasant waves. The saliva thickens; the stomach churns before the vial is even drained.

Effects:

When sipped: A cautious taste sends a violent shudder through the nerves. For 1 round, the taster is dazed as their senses flare; colors oversaturate, sounds sharpen, and a fleeting, intrusive thought not their own flickers behind the eyes before fading like steam.

When consumed directly: The imbiber is wracked with severe intestinal agony. They are rendered unable to act for 1d3 hours, doubled over and retching. A successful DC 13 Fortitude save allows the character to act, but at -2d on all rolls for the duration of the pain.

When applied to flesh: If drizzled over the remains of a freshly slain creature prior to its consumption, the next creature to eat that flesh gains 1d3 memories from the devoured.

A memory grants: A fragment of their knowledge (such as a secret or a spell known by the deceased); an echo of their expertise (training in a skill or occupation of the consumed); or anything else the Judge finds appropriate. 
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PROJECT UPDATE
Cole Busse
CREATOR
27 days ago

Project Update: Woot and what's next.

I am the guy who never shuts up. Who uses 10 words when 2 will do. So I'll keep this short.

THANK YOU!

Next steps will be the survey. It is wildly more complex then I anticipated, even for a simple project like this. My goal is to have it out next weekend.

You all are more token happy then I thought so I'll have to order more of those. I love tokens, so I'm glad for the excuse.

I'm off to enjoy the rest of my birthday, this was one hell of a present.
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PROJECT UPDATE
Cole Busse
CREATOR
about 1 month ago

Project Update: Who's your favorite damsel

I am happy report that things are going well. There is now some buffer past the funding threshold, which is fantastic. I was not expecting how popular luck tokens would be...noting that for next time. Speaking of next time.

If the Kobold class is the class I have always wanted to play, part of the next project I am working on will include a class my lovely wife (and editor) has been on me to create since I first pitched the idea to her. So, on this day, the twelfth of February, in the year of our Lord two-thousand and twenty-six, as my wife celebrates her annual trip around the sun, I tease the following...


The Damsel as a playable class.

While the Damsel is written (and entering playtest soon) I am about wrap up the initial draft of a fairy tale style funnel which will feature rescuing a Damsel. I hope to release both together in the near future.


To me, a Damsel is more then a helpless princess in a dungeon. They are a character that excels at driving that drive plot through driving the other characters. They may seem helpless, or even actually be helpless, but that doesn't have to mean a lack of agency. I quoted some of my favorite damsels (as I see them) that have embody this in pop culture. I think I am better at defining this particular archetype this way, then through my own words.





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