Catacolyte Games
CREATOR
20 days ago

Project Update: Big Update! Cards Shipping, Sins Version 1.1, and Upcoming Free Warlock Subclass!

Hello Backers!

I’ve got a lot of good news! Let’s talk Class Pack shipping, Sins version 1.1, and an upcoming free Warlock subclass.

Shipping

The Class Packs have arrived, and they look and feel fantastic. Eastar Games did a great job producing the cards. Check out the images below. I’ve already started packing and shipping the cards out, so please be on the lookout.

Please keep in mind shipping can range from 1 week or less to several depending on your location. Backers from the U.S. will receive their packs first, followed by Backers outside the United States.




If you think your delivery is taking too long or you received a damaged pack, please reach out and we’ll figure out a solution ASAP.

Backers have until end of day Thursday to update their addresses for shipping!

Sins 1.1

Please check your email for a new PDF of Sins of Our Mother. Version 1.1 includes a ton of small improvements. I’ve fixed typos, tweaked the layout, added a new 1st level ability (Will to Flesh) to the Flesh Singer, and included the missing table for the Harlequin Skin legendary armor. This is Sins's final form!

Succubus Patron for Warlocks

While wrapping up rewards for Sins, and figuring out Catacolyte’s next project I’ve had some free design time on my hands… So next week I’m releasing a new, free patron for warlocks: the Succubus Patron! This subclass was a ton of fun to design and playtest. It's got everything I love: warlocks, succubi, the Charm Person spell, and much, much more. Check out the sneak peek attached below. Please stay tuned for more!

Succubus Patron was more than just for fun, though. I learned a lot while working on Sins of Our Mother, and I wanted to synthesize everything into one little project to cement it all in my head. Going forward, Catacolyte products will be smaller, well focused projects more similar to Cult of the Blood Queen than Sins of Our Mother. I’ll still strive to create evocative and immersive stories and characters, but Catacolyte isn’t ready yet to tackle another gargantuan project like Sins.

The bright side is I can release more frequent projects while also exploring what Catacolyte can offer players.


Thank you. That’s all for now!
Ashton, Creator of Catacolyte Games


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