Latest from the Creator
Central Michigan University Press
1 day ago
We Have a Dual Stretch Goal!
Hello all, As we are about to crest $12,000 of support for this campaign, we'd thought we would finally give you some details on the stretch goal we have on offer. Becaus...
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Central Michigan University Press
13 days ago
We Did It!
Thanks everyone for your support and helping us reach our funding goal so quickly. We've been extremely delighted with the interest and support for both Witch Hunt 1649 and M...
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Veronica Gregory
13 days ago
So Close!
Backers!!! We are ONLY $80 away from hitting our goal. You have done such an amazing job supporting this project. Keep going and help us cross the finish line in RECORD BREAK...
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Veronica Gregory
14 days ago
89% There!
Backers, you've brought us to a place where we are LESS THAN $1000 away from meeting our goal! This is tremendous! What do you say...can we hit our goal in 48 hours? 
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Veronica Gregory
14 days ago
Race to the Finish!
Who will be the backer to get us across the finish line? We are only $1,500 away from reaching our goal!!! You have given us such tremendous support -- thank you! 
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Veronica Gregory
14 days ago
Bubble, Bubble...
No witchery here -- pledges are still on the rise! Thank you for getting us past $7,000! Keep it up!
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PROJECT UPDATE
Central Michigan University Press
CREATOR
1 day ago

Project Update: We Have a Dual Stretch Goal!

Hello all,

As we are about to crest $12,000 of support for this campaign, we'd thought we would finally give you some details on the stretch goal we have on offer.

Because this is a campaign consisting of two games, we're doing a single stretch goal that has something for each—a dual stretch goal, if you will.

So, if we reach the funding goal of $20,000 (a tall order, but we're hopeful), we'll add the following to the rewards for this campaign: 
  • For Witch Hunt 1649, we'll design and produce a neoprene playmat that will offer structure to the common game space of the game. It'll include spaces for placing the Asset, Black Mark, and Fate decks, as well as defining where to put the Asset Pool and the arrayed Story cards. We will add this to any reward level that includes a physical copy of Witch Hunt 1649.
  • For Making History, we will fund the creation of a Twine adaptation for Making History. This will support the game being used online and in asynchronous play, which is something we like to support for all our games. We'll include this with any pledge level that includes a physical or digital version of Making History

There you have it, the details on our dual stretch goal. This will be the only stretch goal we offer for the campaign, and we'd love to be able to bring these to life for you. Keep sharing the campaign with folks you think would enjoy these games. We have a little over two weeks left to reach our new stretch goal.

Stay chronological, everyone! 
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Just wanted to leave a message and a thank you for the fact that you offer these games as digital rewards/PnP files as well. Especially the option to buy and support the games and print and craft them yourselves is especially helpful for international educators. I wouldn't have been able to afford a physical version of this.

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Will the curriculum guide contain ways to replace some of the more "mature" cards so that Making History could be played with a High School Classroom? I absolutely love the way this introduces concepts like history being a narrative of selected and limited facts, but I am worried that cards for instance, referencing "bongs" prevent classroom usage precollege.

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PROJECT UPDATE
Central Michigan University Press
CREATOR
12 days ago

Project Update: We Did It!

Thanks everyone for your support and helping us reach our funding goal so quickly. We've been extremely delighted with the interest and support for both Witch Hunt 1649 and Making History.

Where do we go from here? Well, internally, we've been discussing a couple of interesting stretch goals for this campaign for a while now, but haven't yet pulled the trigger on them (you funded too soon!). We still need a little more time to figure out their potential effect on shipping, and, of course, there's the tariff question looming over it all as well. We should have that locked down by early next week, so hopefully then we'll get the first stretch goal announced.

In the meantime, keep sharing the campaign with anyone you think might want to jump on board. And if you are following but not backing yet or just a fan of ours from a previous campaign, we'd love to have you join this crew as well. 

Stay historical, everybody!
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PROJECT UPDATE
Veronica Gregory
CREATOR
13 days ago

Project Update: So Close!

Backers!!! We are ONLY $80 away from hitting our goal. You have done such an amazing job supporting this project. Keep going and help us cross the finish line in RECORD BREAKING time for any CLGS game!
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