Project Update: July Update
✨Preview Files in Your Inbox!
There’s still some final proofreading and polishing happening behind the scenes, but honestly, we were just too excited not to share this version with you now. We’ve included a quick changelog at the end of this update so you can see what’s been updated since the last version and what’s still to come.
We’re no longer collecting playtesting feedback, but we want to say a huge thank you to everyone who helped us get here. Every typo you spotted, mechanic you tested, and idea you shared helped shape this game into what it is today. 💜
The Crossed Paths Team 🐾
Here’s a quick summary of what’s been updated in this version:
- Spark Point Event System rewritten and expanded, replacing older introspection events with new, emotionally resonant scenes linked to Practical and Theoretical stat changes. Now includes 14 unique events designed for reflection journaling.
- New Spark Point Events added, project-based interactions, and relationship tension with rivals and peers.
- Unique Kin Name Table implemented, featuring 6 masculine, 6 feminine, and 6 neutral names per Kin. Each set reflects distinct cultural tones, removing repeated names and clarifying Arbor as Satyr-adjacent (not Elven).
- Reflection Table for Academic Year revised, with Spark Point events integrated into Term 1, 2, 3, and Break periods. Each key moment now includes narrative prompts and specific stat effects (e.g., +1 Spark Point, -1 Practical).
- Dark mode accessibility feedback addressed, with the planned release of a format-free, screen-reader-friendly edition for accessibility and print-friendly needs. This version will launch post-layout.
Changes & Balancing
- Term Calendar corrected to resolve inconsistencies in moon/day counts across Terms and Breaks - all terms have been updated to correctly note the 400-day year.
- Weekend mechanics are clarified in the core rules. Instructions now explicitly differentiate weekday vs. weekend draws, Social vs. Work events, and how to use Best Friend/Rival/Paragon tables during weekends.
- Paragon Events timing clarified, resolving confusion about when Paragon tables are accessed (now tied to weekend Social Events or character-specific triggers).
- Spark Point prompts added to Term 1, responding to feedback that early-game relationship moments were too sparse.
- Revised text on drawing Major vs Minor Arcana in combat and prompts, addressing confusion about when each deck is used.
Fixes & Cleanups
- Typo Corrections:
- “Temporia” corrected to “Tempordia” throughout.
- “CroaCommon Kin” restored to “Croakin” after Find & Replace issue.
- “Rivals hidden aspiration” ➝ “Rival’s hidden aspiration.”
- “who’s” corrected to “whose” in multiple instances.
- Page Reference Fixes:
- Kin reference on p.25 now correctly points to p.28.
- Multiple internal links and clickable TOC entries corrected.
- Duplicate Content Removed:
- Pages 9–11 and 14–16 cleaned up to remove layout-era repeat blocks.
- Texture Clipping Errors Fixed:
- Resolved export issues on pages 30–31, 111, 185, 194, 209, 213, 217, 223, and 236.
- Combat Layout Update:
- The 3-card visual example updated to reflect 5-card combat or moved to its own page, per user feedback.
- The 3-card visual example updated to reflect 5-card combat or moved to its own page, per user feedback.
Planned / In Progress,
- Final Proofreading and Polishing
- Character Creation Tables Under Review, including potential expanded Kin naming tables and roll-based generators per Kin.
- Bookmark & Link Finalization: Full internal navigation corrections will be completed during final export pass.
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Hello! I am super excited for this project, it looks so creative and amazing! I saw the update, but there wasn't really a note on how much longer we should expect to wait. It's been about 18 months since the pledge. Thank you!
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I have not gotten an email update since 8/23/2024. The pledge page claims that I am, in fact, following the project.
Project Update: June Update
Hey Scribes, happy June ☀️
Hope you had an amazing May, and it was lovely to see some of you at UKGE over the weekend! It’s the first Tuesday of the month, and we’re excited to give you an update on what we’ve been up to behind the scenes!
✨ Playtesting Wrap-Up
We’re now deep in the process of combing through every piece of feedback, applying changes, and proofreading the final game files to make Covens of Midnight as magical as possible.
✨ Production Begins
✨ Bonus News - Take Your Coven Characters Into Drakonym!
The Crossed Paths Team 🐾