PROJECT UPDATE
Project Update: Foundry VTT Module is ready!
Jeff and I have just finished the work on getting the Nightmare Fuel Foundry VTT module ready. As part of that, issues came up with compatibility with the original Nordlond Bestiary module and a few other fixes...so do make sure that you have the most recent versions of all the bits: Foundry VTT, the GURPS Game Aid engine, and of course the modules themselves.
As part of this final distribution for content in this project, you will receive a license key distribution, plus a copy of the Read Me installation instructions, which are duplicated below in the backer-only section of the update body.
That really should put the final bow on this campaign!
As part of this final distribution for content in this project, you will receive a license key distribution, plus a copy of the Read Me installation instructions, which are duplicated below in the backer-only section of the update body.
That really should put the final bow on this campaign!
Includes Backer-Exclusive Content
PROJECT UPDATE
Project Update: International Fulfillment Update
I'm pleased to report that the hiccups for the UK-hub mailings seem to have been resolved. Of the orders, 22 have gone out ("despatched"), another 6 have been "presented to carrier," which ... I'm not entirely sure what that means, and the final 2 have been "picked" and will presumably move into presentation and despatch Real Soon Now.
For the AUS/NZ contingent, Wayne sent out all of the orders in the post three days ago.
So...that's pretty much all of it.
For the AUS/NZ contingent, Wayne sent out all of the orders in the post three days ago.
So...that's pretty much all of it.
PROJECT UPDATE
Project Update: Staged and Shipping: Fulfillment all in others' hands
The last two packages from my home - one to the US and one to Canada, both awaiting DF Companion 3 - are going into the mail today.
The stock was FINALLY booked in at GamesQuest UK; I anticipate them going out soon, hopefully sometime this week. I've been haranguing my contact to get this in promptly for a bit, but now all the stock is in their system to execute.
I think the AUS/NZ books are still on their way to staging...but they ARE on their way.
The stock was FINALLY booked in at GamesQuest UK; I anticipate them going out soon, hopefully sometime this week. I've been haranguing my contact to get this in promptly for a bit, but now all the stock is in their system to execute.
I think the AUS/NZ books are still on their way to staging...but they ARE on their way.
PROJECT UPDATE
Project Update: Almost...there...
Quick update for today.
The package for international fulfillment has been delivered at GamesQuest; they've not entered it into their inventory system though, which seems a perpetual problem with a facility as busy as they are. I also got the plus-up of 5 copies of Garden of Evil that were missing from the first printing, and those are there too. Again same deal on "why aren't they reflected in inventory."
The EU laws changed again this year so I have to execute a legal agreement with GQ to allow them to collect VAT on my behalf blah blah this is why folks stop doing international shipments blah. I've send back a few notes on their proposed contract, mostly because their response to me is so slow at times that if there ever is a question on fees, I'm not convinced they'll answer it before my "must pay by..." countdown clock expires.
AUS/NZ packages are still on the way.
I'm expecting a two-book order of DF Companion 3 to take care of a pair of stragglers in the USA.
VTT Module
I've been quiet about this because Nick, Nose, and Neck are doing this because they love it. I'm not qualified and they're super good at it.
But Nick just sent me a demo card for the Amphisbaena from Serpents of Legend, showing off the new token and art (top right), the upper/lower borders, and the snakey bullet points as a graphical embellishment.
We'll need to go through the proofing and module creation/submission with Foundry, but I'm hopeful that the VTT should be available in a few weeks; certainly "before February ends" seems reasonable.
That's pretty much it for now...
PROJECT UPDATE
Project Update: Orders Have Left the Building (Sort of)
General Fulfillment Update
As of this morning, all packages but two have been sent from their origin out of the house. Those last two are waiting on copies of Dungeon Fantasy Companion 3 to be delivered to me so I can take care of them.
All Domestic packages (save for the one above) hit the mail last night, which means tracking numbers should start reflecting "moving to destination."
All international packages have labels. Most have left my house, and a few rogue packages to Canada are picked, packed, labeled, and will hit USPS before noon today.
The UK-Hub stuff is on the way or in place at GamesQuest. The books had a copy shortage for Garden of Evil, but MixamUK instantly said "my bad" and printed out the excess, to be delivered to GQ as soon as they're done. GQ also arranged a DHL pickup for the items (mostly card decks) that had to come from here. I expect those to move quickly; airmail is like that.
The Australia/New Zealand books should be on their way to my contact in Australia; they arrived at the forwarder and I have paid the freight, so off they go.
So there are maybe 40 packages total that are pending, and all but two of those are moving to completion one way or another.
The original schedule said Print Fulfillment Begins in Feb-March; looks to me like it's going to END in Feb-March, with all books on their way by Feb, and because international routes can take an arbitrary amount of time it seems, ending in Feb-March with them delivered. We hope.
Thanks for sticking with me through the process, and I hope you enjoy your stuff.
VTT Pack
Oh, the original note forgot to mention the VTT Pack. Nick and Nose and Neck have all the data and are working on it. When it's ready, it'll go out, but I have not pushed them for schedule updates or "faster faster please" as they're doing this on their own time and whatever I might pay them isn't enough to buy priority. So that one will be ready when it's ready, and then poof, it'll go out.
What's Next?
An excellent question. I'm currently working on my 2023 plans, which already included editing a book on powerful magical items (artifact-class stuff) for Nordlond.
I have a bunch of Powered by GURPS stuff on my docket, the most important (and least complete, alas) is the full-on RPG Mission X: [subtitle TBD]. Driven by a modified Action engine, it's conceived as a mix of Stargate SG1, XCOM2, and a bit of Scalzi's Old Man's War as inspirations. While it may well wind up being a core of "just another bug hunt" plus "kill the foes and take their stuff...in spaaaaace!" it will hopefully also lay the ground for more. Expect "Delvers to Grow" style Character generation, and since this is a Powered by GURPS GAME, not an expansion, I can play around with some things - and fully intend to - to make the on-ramp and play experience smoother. I hope.
More later...for now, back to work for me!