We are pleased to announce that the final proofs were finished today!
We'll be sending the digital PDFs out on Monday for the respective reward tiers, and printing will begi...
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Dragon Scale Games
3 months ago
Important April Update for Backers
Please see the important update for backers.
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Dragon Scale Games
3 months ago
Backer Surveys
Surveys are coming!
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Dragon Scale Games
8 months ago
Tracking on time -- Should be headed into the proof printing and final edits December // January
Hi all,
Sorry it's been a long time between updates. It's been very busy for us, but we have good news. We're tracking on time and should be heading into the proof printi...
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Dragon Scale Games
about 1 year ago
April/May Updates
Hello!
We have some really good news for backers-- but first let me count off some of the progress we have been making over the last couple weeks.
We've continued polishing o...
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Dragon Scale Games
over 1 year ago
March 2024
We are clicking right along with the manual. Hoping to get into the full swing of manual editing in the next 4-6 weeks here based on current drafting progress.
We've been hard ...
We are pleased to announce that the final proofs were finished today!
We'll be sending the digital PDFs out on Monday for the respective reward tiers, and printing will begin on monday as well. The hardcovers will ship as soon as they finish the print run, so please ensure your addresses are correct and any applicable shipping is done and you'll soon be off to The Undiscovered Country!
Sorry it's been a long time between updates. It's been very busy for us, but we have good news. We're tracking on time and should be heading into the proof printing stage late December or early January. This will help us align the formatting of course, but it's also another round of editing for typos, clarity, etc.
We'll keep you updated as we get closer to that stage and move into the ready to ship stages! :)
We have some really good news for backers-- but first let me count off some of the progress we have been making over the last couple weeks.
We've continued polishing off the factions and making sure there is a good balance between player faction choices and smooth playability and GM ability. We have been very thoroughly going through the draft cataloging each interplay instance where a faction may or may not bump into a rival just to make sure we haven't missed anything with that aspect specifically, as well as building out the relics, which points in the adventure they come up, and balancing which ones are found in their respective sequence to account for a few variables and player choices.
Also, we do have a project coming up that is a pretty good companion supplement to 100 Hidden Rooms for anyone who may be interested in following our pre-launch.