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Thieves' Cant Signs Deck PoD
£8about $10.7615 purchasedA hand drawn deck of secret symbols and coded signs, a tool for immersice storytelling that lets you communicate in the shadows.EditIncludes 1 item
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×1Thieves' Cant Signs Deck PoD
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Extended Guards Deck PoD
£8about $10.7610 purchasedA practical card deck featuring stat blocks and tactical notes on one side and a beautifully illustrated art on the other.EditIncludes 1 item
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×1Extended Guards Deck PoD
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Essentials Vol 1: Monster Hunting PDF
£8about $10.760 purchasedEssentials 1 - Monsters Hunting is an 88 pages supplement for 5E. It contains classified information about certain types of creatures, how to harvest parts from monsters, detailed look on various philosophical aspects of monster hunting, a monster hunting organization, and how to design quests and campaigns based on hunting monsters. There are also unique monster stat blocks to spice up your games.EditIncludes 1 item
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×1Essentials Vol 1: Monster Hunting PDF
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Essentials Vol 1: Monster Hunting PoD
£15about $20.181 purchasedGet the PoD voucher for the Essentials 1 - Monster Hunting! It is an 88 pages supplement for 5E. It contains classified information about certain types of creatures, how to harvest parts from monsters, detailed look on various philosophical aspects of monster hunting, a monster hunting organization, and how to design quests and campaigns based on hunting monsters. There are also unique monster stat blocks to spice up your games.EditIncludes 2 items
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×1Essentials Vol 1: Monster Hunting PDF
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×1Essentials Vol 1: Monster Hunting PoD Voucher
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Essentials Vol 2: Masterminds of Crime PDF
£8about $10.761 purchasedEssentials 2 - Masterminds of Crime is a 91 pages supplement for 5E 2024. Crimes must be planned in great detail, and this book is what you need to pull great gigs. There are; - New crafting mechanics for poisons. - Immense details for locks and Thieves' Tools. - A whole dictionary for Thieves' Cant. - 12 Subclasses made for crime. - Two deities along with their avatars' stat blocks to be worshipped in free ports or underground crime conclaves. - 16 new stat blocks for city guards. - Spells to get away from law. - 9 relics to steal as a challenge.EditIncludes 1 item
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×1Essentials Vol 2: Masterminds of Crime PDF
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Essentials Vol 2: Masterminds of Crime PoD
£15about $20.182 purchasedGet the PoD voucher for the Essentials 2 - Masterminds of Crime. It is a 91 pages supplement for 5E 2024. Crimes must be planned in great detail, and this book is what you need to pull great gigs. There are; - New crafting mechanics for poisons. - Immense details for locks and Thieves' Tools. - A whole dictionary for Thieves' Cant. - 12 Subclasses made for crime. - Two deities along with their avatars' stat blocks to be worshipped in free ports or underground crime conclaves. - 16 new stat blocks for city guards. - Spells to get away from law. - 9 relics to steal as a challenge.EditIncludes 2 items
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×1Essentials Vol 2: Masterminds of Crime PDF
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×1Essentials Vol 2: Masterminds of Crime PoD Voucher
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Essentials Vol 3: Dungeon Delvers PDF
£8about $10.761 purchasedEssentials 3 - Dungeon Delvers is a 113 pages supplement for 5E 2024. Dungeon delving is a serious business, and this book approaches to dungeons in the same manner. There are; - A whole new class: Dweller. - 12 Subclasses made for dungeon-crashing. - New crafting mechanics for traps. - Dungeon Generation tools, with which you can create dungeons easily from the scratch. - A new mechanic called Group Tactics, which will allow your players to clear dungeons like special squads. - New skills, if you do not find the existing ones enough. - Feats, spells and magic items either to destroy the characters in dungeons or to let them destroy the dungeon.EditIncludes 1 item
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×1Essentials Vol 3: Dungeon Delvers PDF
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Essentials Vol 3: Dungeon Delvers PoD
£15about $20.182 purchasedGet the PoD voucher for the Essentials 3 - Dungeon Delvers. It is a 113 pages supplement for 5E 2024. Dungeon delving is a serious business, and this book approaches to dungeons in the same manner. There are; - A whole new class: Dweller. - 12 Subclasses made for dungeon-crashing. - New crafting mechanics for traps. - Dungeon Generation tools, with which you can create dungeons easily from the scratch. - A new mechanic called Group Tactics, which will allow your players to clear dungeons like special squads. - New skills, if you do not find the existing ones enough. - Feats, spells and magic items either to destroy the characters in dungeons or to let them destroy the dungeon.EditIncludes 2 items
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×1Essentials Vol 3: Dungeon Delvers PDF
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×1Essentials Vol 3: Dungeon Delvers PoD Voucher
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