The Fantasy Heroes Unbound campaign has cracked 300 backers as it continues to push towards the free adventure scenario $50K stretch goal. Welcome to everyone who has joined us on the journey! In today’s update, we’re offering another sneak peek into the core rules.
Profiling Unbound Species
The Fantasy Heroes Unbound Species are archetypical ancestries for humanoid and humanoid-adjacent sapient folk. The Fifth Edition PHB includes standard fantasy peoples (Elves, Dwarves, Humans, and Halflings) as well as less-common Species like Dragonborn and Tieflings. Unbound provides an additional selection of 12 original Species with diverse fantasy origins.
Each Species provides a set of traits and Attributes (and occasionally Defects) that reflects the baseline capabilities for the majority of folk belonging to that ancestry. Once all individual features were valued, summing their Attribute Points gave each Species’ total Point cost (which ranges from -3 to 20 Points). Assigning the Species to your character means its Point cost is deducted from your starting Build Points.
All Species have a few baseline features that do not require any Points assigned to them, including a movement Speed of 30 feet (±5 feet), being Medium-sized with no game modifiers, and fluency in the Common language, as well as two standard or one rare language.
Since there are an infinite number of possible fantasy worlds to explore, these Unbound Species represent only a small sampling of concepts that can be used in your adventures. Creating your own original Species is quick, easy, and balanced with Unbound’s Point-based framework.
The core Species include:
Anthro – Highly diverse humanoid animals who leverage unique physical aspects, combat skills, and knacks
Aquelf – Sea-adapted elves forming massive ocean empires who protect their underwater realms
Elmin – Primordial beings connected to classical elements, capable of unleashing innate elemental blasts
Faun – Swift, nature-loving sylvan folk who balance lively celebrations with impressive adventuring agility
Goblish – Clever, small fey liberators who use quick reflexes and supportive healing magic
Mander – Agile, wall-crawling humanoids with lightning resistance and fast reflexes who excel in infiltration
Minera – Subterranean stone-folk possessing earth-sensing abilities, slashing resistance, and minor telekinesis over earth
Mycellan – Resilient fungal humanoids who float, camouflage easily, and frequently become motivated adventurers
Pix – Tiny, swift fey creatures with magical light control, scentlessness, and strong spell-resistance
Radian – Living light humanoids who can turn intangible and invisible as pure energy
Risen – Partly undead, ageless beings created by altered resurrections, possessing poison immunity
Treeling – Towering, patient woodland guardians with immense strength, elevated speed, and weapon resistance
Thanks again for your backing Fantasy Heroes Unbound! Have a great weekend.