It's been a week already since the campaign ended. Bloody hell. It's still sinking in.
Firstly: THANK YOU ALL! We've been making RPGs for a while now, but we're still a sma...
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Ex Stasis Games
23 days ago
Bonus Meatbags
Oh blimey, we've got less than a week to go. That snuck up fast. Two bits of good news today:
FERMEATBAGS
If you're a fan of very average people barely keeping it together ...
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Ex Stasis Games
25 days ago
US & CA Shipping is now MUCH CHEAPER
Hello!
We're officially in the slow, oozy middle bit of the crowdfunder, but you're all still here and that's pretty amazing. And, despite the apparent quiet, quite a lot's...
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Ex Stasis Games
about 1 month ago
Stretch Goal Unlocked: Luxury Print Finishes!
STRETCH GOAL! STRETCH GOAL! STRETCH GOOOOOOOAL!
We made it to £3,500! That means LUXURY FINISHES!
Still haven't fully decided what, but this opens up a lot of options. So...
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Ex Stasis Games
about 1 month ago
Dice Samples!
DICE! DICE! DICE!
We've just got the samples back from the dice manufacturer (we're working with Tabletop Dominion to create them), and they are looking pretty damn sweet, ...
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Ex Stasis Games
about 1 month ago
SEVERAL Stretch Goals Down
We're on the third day of crowdfunding and already nosing towards our fifth stretch goal.
What Does That Mean?
That you're getting two microsettings, proper rules for char...
It's been a week already since the campaign ended. Bloody hell. It's still sinking in.
Firstly: THANK YOU ALL! We've been making RPGs for a while now, but we're still a small studio and it always means a lot when people put their hands in their pockets to support us. There are tons of other things you could have chosen to do with your money, and we appreciate you making the (smart, savvy, discerning) choice to do this.
Extra special thanks to those of you who came here via Backerkit's Creator Backers feature. We owe a lot of Meatbags' success to Grant Howitt, Rowan Rook & Decard, and Chris Bissette. If any of you don't know these excellent people and publishers, I fervently recommend you check them out.
Now - on to a rough overview of what you can expect in the short term, and of course how new US tariffs are going to affect us (spoilers: not a lot, surprisingly).
UPDATES AND PRODUCTION
I'll aim to send you monthly updates to keep track of how production is going, but sometimes the gap between
updates will be longer: if waiting a week means I can show off some cool artwork or page designs, I'll do that.
Now. This book's been... a bit more successful than I thought it would be. There are more stretch goals to add. I'm adding a character advancement system and that's going to need playtesting. I am no longer entirely sure I can get all the revisions done in April. I mean, I could, but they wouldn't be my best work. So I am extending the timeline to:
April: Get the quickstart PDF out to you (Brian has finished the map; I just need to sort out layout)
April and May: finish writing stretch goal content; Lore starts on art
June: editing; get the quickstart and character sheets printed; order dice
July: more art; layout
August: PDF release; errata; files to print
September: Fulfilment starts
October: Fulfilment complete
TARIFFS
At the risk of immediately cursing this entire endeavour, we've been pretty fortunate in the unfolding US tariff situation. It looks like books will be exempt (though I am watching the situation closely over the next few weeks), and almost all our materials are being produced in the UK and EU, where tariffs are... not as bad as they could be. Currently. Who knows how long that will hold up.
We have been lucky so far. I don't think there's a single TTRPG creator confidently predicting our good fortune will last. But as things stand now, at time of writing, the tariff situation doesn't affect our plans. The horrors persist, but so do I, etc.
OH! YES! LUXURY FINISHES!
I never told you what that luxury book treatment stretch goal was going to turn into, did I? I'm still not going to, but I am at least going to hint.
Oh blimey, we've got less than a week to go. That snuck up fast. Two bits of good news today:
FERMEATBAGS
If you're a fan of very average people barely keeping it together in outrageously challenging circumstances (of course you are, you're here, backing Meatbags), it's very likely you'd enjoy Chris Farnell's Fermi's Wake series. The books follow the ragtag (shit, that's putting it lightly) crew of the spaceship Fermi, which is both the fastest ship and the deadliest weapon in the universe.
Join the crew as they visit, and then inevitably destroy, a series of bone-chillingly wrong planets, making terrible choices and living to regret them. Then play the crew in Every Which Way is West, a micro-setting by Chris Farnell for Meatbags that takes the crew to a desert world inhabited by plant monsters in definitely not cowboy hats, to encounter a lone gunman on a quest for vengeance.
We're so happy with what Chris gave us for Every Which Way is West that we immediately asked him to write something for Meatbags backers too. We've just received a pitch about a roadside diner and some distinctly metatextual scares. We're extremely on board, and wildly excited to get it to you as both a PDF and a printed pamphlet we'll ship with the hardback book.
This is in addition to the stretch goals and book content already announced, by the way. Working with Chris is fun and we just wanted an excuse to do more of it.
NEXT UPDATE
We haven't forgotten about a poll on other micro-settings and an update on luxury print elements. More news coming over the weekend!
We're officially in the slow, oozy middle bit of the crowdfunder, but you're all still here and that's pretty amazing. And, despite the apparent quiet, quite a lot's happening behind the scenes.
SHIPPING'S SORTED, FOLKS
We've been talking to a possible US fulfilment partner, and it's good news: we now have a way to fulfil US and Canada orders from the US. This is, for obvious reasons, a hell of a lot cheaper than shipping every individual book from the UK.
The important bit: shipping The Mimic pledge (just the hardback book) is going to cost £7 (about $US10) and The Colossus (the whole bundle) will be £11 (about $US14-15 ). That's a reduction of 40-50% on what I thought we'd have to charge.
Look at those sweet savings! You could buy another pack of character sheets for that money, or pick up some dice. Or buy something that's not a TTRPG, I suppose, but why would you?
NEXT STOP: EUROPE
Seems like getting GPSR registered would be a benefit, eh? I've started talking to some possible services, so before the end of the campaign we might be able to take European orders. Fingers crossed...
LUXURY BITS
We've got quotes in for some absolutely wild luxury touches for the book, but I have to sit with them for a while so I don't just add everything with no regard for sound financial strategy or good taste. Anyway, more on that over the weekend, I think.
HAVE SOME ART
"Can you draw The Beast?" I asked. "What's the Beast?" Lore replied, with the tone of weary resignation my art 'briefs' sometimes provoke. "Big monster. Grrrrr. Very scare." "...Sure."
And that's how we came to have this humongous rodent the width of a city street, dragging itself towards you by the strength of its gnarled claws. Is it too big to reach you? Definitely. Will that stop it? Absolutely not.
The point, here, is that while the Monsters in Meatbags are archetypical - we have concepts like The Beast, which has a buffet of powers you can swap in and out for werecreatures, prehistoric things, or a gorilla big enough to swat a helicopter from the sky - but they're not stereotypical. You can create classic movie monsters very easily, but you can also pick and (re)mix to make this urban wildlife nightmare.
Thank you for making it to the end of quite a long update. I hope the shipping's good news, and I hope you like Lore's two-headed possum (see the babies on her back? Cute!).
Still haven't fully decided what, but this opens up a lot of options. Some of them are sensible, expected even - bit of metallic foil on the cover, or some unpleasant glistening on the cover monster's tentaces.
But what if I had blood dripping down the spine?
What if the cover glowed in the dark?
Anything's possible. I'll start investigating and see just how silly fancy this can get...
MICROSETTING(S)
We're officially making (at least) two microsettings! The first one's going to be a Twin Peaks-y small town. It's a good, default setting that you can place a lot of games in pretty easily.
But the second? Tricky.
There's an almost infinite number of possibilities, and I'd have fun with most of them. So what do you want? Abandoned space station? Gothic catacombs? Fog-blanketed Victorian city? Mini apocalypse?
If you've got a favourite setting for horror, or ideas of what you might like to see, or just strong feelings about favourite horror tropes or sets (I can mine them for inspiration), let me know in the comments! Hopefully we'll get enough that I can run a poll to make the final decision...
(It's going to be incredibly embarrassing if there are no comments on this update, isn't it?)