Project Update: Let's talk about stats and link to sampler PDF!
Thank you to everyone who has backed this so far! We have already been able to expand this so much because of your support and hitting our stretch goals. Keep spreading the word about these horrors!
We have had some questions come in about the stats and about how beholden we are to the original 5e stats in the first book...the answer to which is, "not at all."
When I write stats for multiple systems or do "conversions," I generally disregard consistency across systems. Instead, I design for the system in which it will be played. I don't see any need to let the 5e stats influence the Mörk Borg stats. This isn't to say I don't reference them. I do. But my general rule is that I create all stats/mechanics from scratch and design explicitly for Mörk Borg.
I have written stats for about 50 of these creatures so far. My process has been to read the lore, stare at the art, and envision the creature murdering characters. Then, I get to writing. I try to capture the essence of what makes the creature stand out. Then I reflect that back mechanically, doing what I can to express that essence in a way that will provide an interesting gameplay experience.
Many of you may know some of my previous work already, such as Abyss of Hallucinations, my Mörk Borg setting. I have been creating Mörk Borg content for at least 5 years now, and I am so damn excited to get back to writing more creature stats for all the additional artwork coming in via the stretch goals!!
I put together a sampler PDF so you can take a look at a few of the creatures. Please keep in mind that this is a draft and hasn't been edited yet! That also means you are welcome to leave any feedback. If there is something you see that you love, hate, or think I should consider, then please feel free to drop us a comment! Better yet, join our Discord server and chat about it!
That's all from me today. I hope you find some time to stare at the moon.
By Night,
Max Moon
We have had some questions come in about the stats and about how beholden we are to the original 5e stats in the first book...the answer to which is, "not at all."
When I write stats for multiple systems or do "conversions," I generally disregard consistency across systems. Instead, I design for the system in which it will be played. I don't see any need to let the 5e stats influence the Mörk Borg stats. This isn't to say I don't reference them. I do. But my general rule is that I create all stats/mechanics from scratch and design explicitly for Mörk Borg.
I have written stats for about 50 of these creatures so far. My process has been to read the lore, stare at the art, and envision the creature murdering characters. Then, I get to writing. I try to capture the essence of what makes the creature stand out. Then I reflect that back mechanically, doing what I can to express that essence in a way that will provide an interesting gameplay experience.
Many of you may know some of my previous work already, such as Abyss of Hallucinations, my Mörk Borg setting. I have been creating Mörk Borg content for at least 5 years now, and I am so damn excited to get back to writing more creature stats for all the additional artwork coming in via the stretch goals!!
I put together a sampler PDF so you can take a look at a few of the creatures. Please keep in mind that this is a draft and hasn't been edited yet! That also means you are welcome to leave any feedback. If there is something you see that you love, hate, or think I should consider, then please feel free to drop us a comment! Better yet, join our Discord server and chat about it!
That's all from me today. I hope you find some time to stare at the moon.
By Night,
Max Moon
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