Gal Pal Games
CREATOR
team badge icon
18 days ago

Project Update: No Puppies Were Tortured in the Funding of This Campaign.

We’ve funded!!!



Thank you so much for your support of this very funny (and also a little sad) game about what it feels like to try to survive under capitalism.

As a celebration of fudning, we wanted to share a story on the origins of this project.

Don’t Torture Puppies is a game inspired by the frustration of struggling with our experiences as workers in and around those “I’m one of the good ones” businesses.  It is a game that came into being because of my unwavering belief that any friendship is improved by locking yourselves in a cabin in the middle of the woods and designing a game together. And finally, it is a game designed completely because of a really dorky game design joke. 

For those of you who haven’t heard of the concept of “TTP”, it stands for “Time to Penis”.  This is a term in (traditionally video game) design that measures how quickly a player will go from having creatively expressive tools to making a penis out of them.  Is there any place in the game where they can draw? Arrange stickers? Dig a hole? They will all be done in the shape of a penis. Do they have level design tools? Someone will make a level that looks like a giant phallus, (probably quite quickly). Google it. It’s a real thing.

On  a short car ride together, the designers of Don’t Dorture Puppies came up with the concept of TTPT (Time to Puppy Torture)-- which is the amount of time it would take someone, under pressure from capitalism, to torture a puppy while still claiming to be a good person. We have (of course) used puppy torture as an absurd metaphor for things that we see happening everyday in businesses around us, but the concept really resonated, and before it was a structure game it was just a concept we used to make light of extremely taxing situations in extremely challenging work environments.

We enjoyed coming up with concepts like a Chief Morale Officers (a position whose job it is to just make everyone know that no matter what they did, it was the right thing for the world) or Puppy Torture Offset (where you can donate to a shelter to get Puppy-Torture neutral certification if you ever did happen to torture a puppy) and wanted others to be able to vent their frustrations/ analyze their relationship with class struggle through this light-hearted lens.

Thanks to all of you Don’t Torture Puppies is going to be a real game with a print run! I wish I could be a fly on the wall in every single game and hear about all of the wild and wacky ways you definitely don’t torture puppies.

On a final note: Zine Month is a time for independent designers operating outside of these kinds of exploitative spaces to get attention for their own cool projects, and support each other in making that happen. One project we’re excited to support is the Black Tower Hack, which allows you to tell stories in a world reminiscent of Stephen King’s The Gunslinger, where an avenging hero chases a mysterious figure across the desert of a strange, dying world. This project might sound very different from Don’t Torture Puppies, and it is! But we see similarities as well: these are both games that tell stories about people making do in a world that is fractured in weird ways. And also it just looks like fun.


We’re doing a cross-collab with them; since both games have funded if you back both games, you’ll get some free extras: a little Black Tower Hack for your Don’t Torture Puppies, and a little Don’t Torture Puppies for your Black Tower Hack.
Give them a look!


–Allison (for Gal Pal Games and whole Don’t Torture Puppies team)


0
Share

Share

Twitter

Bluesky

Facebook

Copy Link

Edit
Comments 0
Loading
Back It

Confirm