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PROJECT UPDATE
Project Update: Adventure Poll: Skill Check
B@TB0!D v01ds33k0r starts examining the DeepLink Cooperative system. Noting connections, structure, and other details of what amounts to a huge collection of meta data about grid points, connections, and arcologies of the WorldNet.
It's time for the Intuit Architecture skill check. Roll 1d20, (we're trained, if we weren't we'd roll 1d10). Note that Difficulty Checks (DCs) in Netcrawl start at 10 for something that has a slightly above-average difficulty.
Some information will be automatically revealed by using the Intuit Architecture skill, more information will be found if the skill check beats the Difficulty Check (DC). You as players will not know the DC, but if a majority of the rolls beat it, I will give you more information.
In this situation it is unlikely that a majority of you will score natural 20s or 1s. So if there's success with natural 20s or failure with natural 1s, I will tabulate all the successful (or failed) rolls and pick one at random. If the chosen die roll is a 20 (or a 1), we'll have a spectacular result of some kind.
Everyone grab your trusty d20, give it a roll, and then register your result. Good luck!
It's time for the Intuit Architecture skill check. Roll 1d20, (we're trained, if we weren't we'd roll 1d10). Note that Difficulty Checks (DCs) in Netcrawl start at 10 for something that has a slightly above-average difficulty.
Some information will be automatically revealed by using the Intuit Architecture skill, more information will be found if the skill check beats the Difficulty Check (DC). You as players will not know the DC, but if a majority of the rolls beat it, I will give you more information.
In this situation it is unlikely that a majority of you will score natural 20s or 1s. So if there's success with natural 20s or failure with natural 1s, I will tabulate all the successful (or failed) rolls and pick one at random. If the chosen die roll is a 20 (or a 1), we'll have a spectacular result of some kind.
Everyone grab your trusty d20, give it a roll, and then register your result. Good luck!
PROJECT UPDATE
Project Update: News, Netcrawl Game Discussion & More
Stretch Goal Lock Deleted!
Huge news! We've crested $35K in support, so now you can help design a virus for Netcrawl RPG! There is a new add-on and the modest fee helps to pay the editors who will assist you to bring your creation to life.
What is create-a-virus? You might want your name (or a character's name) in lights as a hacker who birthed the virus. Or maybe you just want to throw out a name or a kernel of an idea for a virus. Or may be you want to develop a mind eating virus to unleash at your tables. All of the above is possible, just add it on to your pledge!
Keep sharing the campaign on your social media accounts, remember we're now just a bit under halfway to a 6th adventure!
What is create-a-virus? You might want your name (or a character's name) in lights as a hacker who birthed the virus. Or maybe you just want to throw out a name or a kernel of an idea for a virus. Or may be you want to develop a mind eating virus to unleash at your tables. All of the above is possible, just add it on to your pledge!
Keep sharing the campaign on your social media accounts, remember we're now just a bit under halfway to a 6th adventure!
Netcrawl in the News
Netcrawl managed to worm its way onto Forbes!
Netcrawl Game Discussion
Netcrawl RPG is designed to occupy and bring to life a very specific place -- cyberspace. As we all know cyberspace and the Internet is a nearly limitless repository of ideas, art, and worlds. It is equally a location and nowhere. So how can you leverage it at your table?
First, you could adventure entirely inside the WorldNet. In a way this paradigm is reflected in Tron and Reboot. There is only a limited sense of the meatspace. Almost all the storytelling is done inside the WorldNet. Netcrawl RPG, at its core, is geared most to this style of play.
That is not the only way to use these rules. One can shift a campaign into a new setting as a palate cleanser. After tons of sessions in Star Crawl or Cyber Sprawl Classics or Mutant Crawl Classics, port the characters into the WorldNet for an adventure arc.
Lastly, and it does require more work, use Netcrawl RPG with other types of RPGs than DCC RPG compatibles. Netcrawl Arcologies focuses on world-building and is less tied into Netcrawl RPG proper. Using Netcrawl Arcologies should only present minimal needs for conversion for OSR style games like CY_Borg or OSE compatible games. For that matter, using Netcrawl with Cyberpunk Red or Mothership should not be terribly difficult to pull off.
This month's Patreon focuses on how that might be accomplished (don't worry it will be the books too. No FOMO, ok?). So ask me some questions about using Netcrawl. Tell us about how you are going to use Netcrawl in your games in the comments.
29 votes
• about 14 hours left
Had to read through a ton of stuff to figure out how to get everything as only PDFs. Was basically looking for "Netcrawl Gold" but PDF only. Seems like only option is to pledge "Electronic .All()" and then add on the missing items, which means it isn't really "All" like the level suggests.
29 votes
• Final results