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We’re halfway through!
That’s right, we’re halfway through our campaign! We've blown past our goal, and we’re only about $500 CAD / $350 USD to our next stretch goal. Thank you to everyone who’s supported us so far, and for continuing to follow our Backerkit journey!
There’s lots of exciting things left to unlock as we move into our final two weeks. We’ve got some more killer stretch goals, which we’ll share if we hit our current ones, including a super secret add-on with a bunch of new lore.
Keep your eyes on our updates for those announcements, and back the game now to bring us closer to sharing all of that with you!
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Linux port unlocked & 2 new stretch goals revealed!
We’ve just passed our $6,000 stretch goal, which means that we’ll be bringing you a Linux version of Monsterhearts: Welcome to Drowned Lake!
It also means we’ve revealed our next 2 stretch goals:
1) At $7000, unlock the ability to choose an accent color for the player character, just like all the NPCs have. Pick your preferred color in the character customization screen to control how you are represented in Drowned Lake. 2) At $8000, we'll be adding 3 brand-new, never seen before characters to our MH2 Drowned Lake supplement add-on, with new art and new lore, so that every base Skin will have its own pre-made character.
Thank you again for the continued support, and let's keep this momentum going!
It also means we’ve revealed our next 2 stretch goals:
1) At $7000, unlock the ability to choose an accent color for the player character, just like all the NPCs have. Pick your preferred color in the character customization screen to control how you are represented in Drowned Lake. 2) At $8000, we'll be adding 3 brand-new, never seen before characters to our MH2 Drowned Lake supplement add-on, with new art and new lore, so that every base Skin will have its own pre-made character.
Thank you again for the continued support, and let's keep this momentum going!
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Thank you for 100 Backers!!!
Wow. We just wanted to drop a line and say THANK YOU SO MUCH to everyone who’s supporting this project. We’ve just hit 100 backers!!! Each of you is helping us realize our dream and make Drowned Lake the best it can possibly be.
So far you've added to the game: Controller Support, Steam Deck Playability, LATAM Spanish Translation, Character Animation, Partial Voice Acting, More Character Customization Options, and we're only one Portrait of You tier backer away from our final revealed stretch goal of adding a Linux port!
So, from the bottom of our monstrous little hearts, thank you! Let’s keep the momentum going as we push toward our next stretch goal!
So far you've added to the game: Controller Support, Steam Deck Playability, LATAM Spanish Translation, Character Animation, Partial Voice Acting, More Character Customization Options, and we're only one Portrait of You tier backer away from our final revealed stretch goal of adding a Linux port!
So, from the bottom of our monstrous little hearts, thank you! Let’s keep the momentum going as we push toward our next stretch goal!
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Almost at Stretch Goal #6!
Welcome to week 2 of the Monsterhearts: Welcome to Drowned Lake Backerkit campaign! We're only $279 CAD / $197 USD away from our next stretch goal, which will bring our game to Linux.
Once we hit that, we'll reveal our next two upcoming stretch goals: one will add a brand-new feature to the game, and the other will bring even more content to our Monsterhearts 2 TTRPG supplement add-on!
Pledge now, or raise your pledge, to help us bring these awesome extras to the Drowned Lake experience!
Once we hit that, we'll reveal our next two upcoming stretch goals: one will add a brand-new feature to the game, and the other will bring even more content to our Monsterhearts 2 TTRPG supplement add-on!
Pledge now, or raise your pledge, to help us bring these awesome extras to the Drowned Lake experience!
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More character customizations are here!
Thank you everyone who’s backed us and shown your support for this weird, wild little game. We’ve unlocked our fifth stretch goal, and that means more character customization options are coming your way! New hairstyles, face, and clothing options that will help your character look just how you imagine.
Our next stretch goal will be making a Linux port of the game! Additionally, if we reach that, it will also reveal even more stretch goals, including a new special feature we haven’t even revealed yet!
We’ve sold out of the Become an NPC tier, but there is still one Producer tier left, which includes our final become an NPC slot as part of the bigger reward!
Thank you everyone, and let’s keep the momentum going!
Our next stretch goal will be making a Linux port of the game! Additionally, if we reach that, it will also reveal even more stretch goals, including a new special feature we haven’t even revealed yet!
We’ve sold out of the Become an NPC tier, but there is still one Producer tier left, which includes our final become an NPC slot as part of the bigger reward!
Thank you everyone, and let’s keep the momentum going!
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Do you hear that? It’s partial voice acting!
We’re only on the second day of our campaign, and we’ve already met all four of our initial stretch goals!! You unlocked Steam Deck Playability, LATAM Spanish Localization, and Character Animations, and now partial voice acting for the game via language efforts: bringing our characters to life with laughter, gasps, sighs, and maybe even a growl or two.
This isn’t the last of our stretch goals, though! And we’ve just revealed our next two: more character customization options at $5000 and a Linux version of the game at $6000!
Lastly, there are now less than 30 Beta Tester Game Keys available, so if you want to play the game early, be sure to back now!
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PROJECT UPDATE
Project Update: We’re halfway through!
That’s right, we’re halfway through our campaign! We've blown past our goal, and we’re only about $500 CAD / $350 USD to our next stretch goal. Thank you to everyone who’s supported us so far, and for continuing to follow our Backerkit journey!
There’s lots of exciting things left to unlock as we move into our final two weeks. We’ve got some more killer stretch goals, which we’ll share if we hit our current ones, including a super secret add-on with a bunch of new lore.
Keep your eyes on our updates for those announcements, and back the game now to bring us closer to sharing all of that with you!
PROJECT UPDATE
Project Update: Thank you for 100 Backers!!!
Wow. We just wanted to drop a line and say THANK YOU SO MUCH to everyone who’s supporting this project. We’ve just hit 100 backers!!! Each of you is helping us realize our dream and make Drowned Lake the best it can possibly be.
So far you've added to the game: Controller Support, Steam Deck Playability, LATAM Spanish Translation, Character Animation, Partial Voice Acting, More Character Customization Options, and we're only one Portrait of You tier backer away from our final revealed stretch goal of adding a Linux port!
So, from the bottom of our monstrous little hearts, thank you! Let’s keep the momentum going as we push toward our next stretch goal!
So far you've added to the game: Controller Support, Steam Deck Playability, LATAM Spanish Translation, Character Animation, Partial Voice Acting, More Character Customization Options, and we're only one Portrait of You tier backer away from our final revealed stretch goal of adding a Linux port!
So, from the bottom of our monstrous little hearts, thank you! Let’s keep the momentum going as we push toward our next stretch goal!
PROJECT UPDATE
Project Update: Linux port unlocked & 2 new stretch goals revealed!
We’ve just passed our $6,000 stretch goal, which means that we’ll be bringing you a Linux version of Monsterhearts: Welcome to Drowned Lake!
It also means we’ve revealed our next 2 stretch goals:
1) At $7000, unlock the ability to choose an accent color for the player character, just like all the NPCs have. Pick your preferred color in the character customization screen to control how you are represented in Drowned Lake. 2) At $8000, we'll be adding 3 brand-new, never seen before characters to our MH2 Drowned Lake supplement add-on, with new art and new lore, so that every base Skin will have its own pre-made character.
Thank you again for the continued support, and let's keep this momentum going!
It also means we’ve revealed our next 2 stretch goals:
1) At $7000, unlock the ability to choose an accent color for the player character, just like all the NPCs have. Pick your preferred color in the character customization screen to control how you are represented in Drowned Lake. 2) At $8000, we'll be adding 3 brand-new, never seen before characters to our MH2 Drowned Lake supplement add-on, with new art and new lore, so that every base Skin will have its own pre-made character.
Thank you again for the continued support, and let's keep this momentum going!
PROJECT UPDATE
Project Update: Almost at Stretch Goal #6!
Welcome to week 2 of the Monsterhearts: Welcome to Drowned Lake Backerkit campaign! We're only $279 CAD / $197 USD away from our next stretch goal, which will bring our game to Linux.
Once we hit that, we'll reveal our next two upcoming stretch goals: one will add a brand-new feature to the game, and the other will bring even more content to our Monsterhearts 2 TTRPG supplement add-on!
Pledge now, or raise your pledge, to help us bring these awesome extras to the Drowned Lake experience!
Once we hit that, we'll reveal our next two upcoming stretch goals: one will add a brand-new feature to the game, and the other will bring even more content to our Monsterhearts 2 TTRPG supplement add-on!
Pledge now, or raise your pledge, to help us bring these awesome extras to the Drowned Lake experience!
PROJECT UPDATE
Project Update: More character customizations are here!
Thank you everyone who’s backed us and shown your support for this weird, wild little game. We’ve unlocked our fifth stretch goal, and that means more character customization options are coming your way! New hairstyles, face, and clothing options that will help your character look just how you imagine.
Our next stretch goal will be making a Linux port of the game! Additionally, if we reach that, it will also reveal even more stretch goals, including a new special feature we haven’t even revealed yet!
We’ve sold out of the Become an NPC tier, but there is still one Producer tier left, which includes our final become an NPC slot as part of the bigger reward!
Thank you everyone, and let’s keep the momentum going!
Our next stretch goal will be making a Linux port of the game! Additionally, if we reach that, it will also reveal even more stretch goals, including a new special feature we haven’t even revealed yet!
We’ve sold out of the Become an NPC tier, but there is still one Producer tier left, which includes our final become an NPC slot as part of the bigger reward!
Thank you everyone, and let’s keep the momentum going!
Community Leaders
Become an active participant Learn more