The International Player’s Review is a magazine for gamesmasters, players, and anyone who spends more time drawing dungeons than doing homework.
The Annual is a collection of the first four issues in print for the very first time.
Totalling over 100 pages across four issues, every spread is a portal to a lost world of retro gaming. This collection of the first year of The International Player's Review includes tons of rad content, including:
Unruly tables and chaotic generators for old school and modern games.
Interviews with creators who've shaped our hobby both then and now.
A slew of adventures, lite on word count, big on action.
Complete TTRPG rule sets. Including the heist caper RPG, Easy Money, and the wildly historically inaccurate caveman simulator, Year One Hundred Million BC.
The debut of the sci-fi issue, only available during this campaign.
Plus hand drawn comics, pure pulp stories, and so much more!
The International Player’s Review is a tabletop role-playing zine inspired by the early days of the hobby. Think Dragon Magazine, White Dwarf, and the first wave of DIY fanzines packed with wild ideas, odd tables, offbeat articles and of course, the occasional furious letter.
Each issue follows in that tradition, offering short useful pieces you can use for inspiration or drop straight into your campaign. Random generators, interviews, strange locations, and small systems. All system-neutral and easy to adapt to your favourite old-school game.
The magazine is designed to look and feel like a lost zine from the late 70s, featuring a layout with rough edges and a big personality. It leans knee deep into the charm of old hobby publications while keeping the text clean and easy to read.
We’ve decided to keep it simple with just two pledge levels:
15 USD / 20 CAD - The Digital Bundle gets you PDFs of all four issues delivered directly to your inbox at the close of the campaign including the brand-new, campaign exclusive Sci-Fi Edition.
30USD / 40CAD - The Physical Bundle gets you the PDFs and freshly printed, perfect bound copies of each zine. Ready to ship as soon as the campaign ends.
All physical rewards will be printed and ready to go, with fulfillment beginning as soon as backers complete their surveys after the close of the Holiday Market.