Just wanted to let you all know that the new version of the rules and card have been updated. Backers can find the link to download them below, and folks can get the up to date version of the full game on it's itch page. This reflects the final version of the game that will be printed and available for backers soon.
Also wanted to apologize for the delays. I still have one other project I need to fulfill before I get to Escape the Kronos fulfillment. I should be finished printing and shipping that game in the next few months, and then will be getting folks here their print rewards.
Thanks so much for your continued patience! I really appreciate it.
Well it's taken way longer than I thought it would, but I just got the latest print proofs of the cards and tuckbox, and we're finally at a level of quality I'm happy with. There are still random minor problems that I don't seem to have any control of (last time the personnel symbol seemed smudged, this time bleed wasn't applied correctly to the dark side of the cards) but all the symbols needed to play are legible so we're calling it good enough. Otherwise I'm pretty certain this project would never ship. I'll take done over perfect.
What's next? I'm going to go over the digital versions of the game to make sure everything matches up and folks have lots of print options. Then I'll tackle the back end of Backerkit to start shipping rewards to folks. Right now I have 1 other project I need to ship before this one, and I'll be able to do that in late March. So shipping for this project should happen around April or May. Thank you all so much for your patience!
I've been in love with Slugblaster ever since it came out (and even a bit before, as the creator Mikey Hamm hired me to do some writing for various editions of the game) and I'm so happy to work on these 3 volumes of print and play material including dungeon runs, new signatures, and parties in and around Hillview.
I've been investigating the print issue with the card symbols and I think I have a solution. Going to be sending it off today for one last attempt, as well as the tuckbox since a friend of mind caught a spelling error that I had missed!
Will let you all know once I receive the print proof back. Then it's a question of whether or not my solution worked, or having to redesign some cards to work around the problem. Not a huge problem, just terribly time consuming!
Once that is done we can finally move on to fulfillment.
Just wanted to check in for the month. I haven't had time to modify the cards for another print run, but I plan to do so after the holiday break. Then it's waiting for another print run and then finally to fulfillment!
Recently got the print proofs back from DriveThruRPG. Good news, the tuckbox looks great and the borderless card look spectacular!
Unfortunately I still have some errors on some of the play symbols that have quite stubbornly remained. You'll notice that the symbols on the Alien cards have the letters 'L' and 'R' in black, making them almost completely invisible, despite me changing them to white and rasterizing them before this recent print proof. Also we seem to have a new problem where the personnel symbols in some of the icons are... well, I dunno. Double printed? That's new. I'm hoping that's just a one-off.
I have one last thing I can try to fix the letters on the Alien cards and AI card, which means one last round of print proofs.