NessunDove
CREATOR
about 2 months ago

Project Update: Ending & Beginning

Beloved siblings, parents, children and lovers of the Queen,

thank you for gathering in such great numbers around her! The campaign is over, but like a last breath caught in a stone vessel, it was just a passing moment in our shared history.

Now we can sit down with Jason and make true everything we've promised. We'll keep you constantly updated and show off Al Lukehart's art-- they started working on the new illustrations as soon as your support made us confident that they would be needed. Our plan is to ship o ut the finished games by November 2025.

We'll be available all along this process, just get in touch at any time you'd like. And if you have anyone in mind that might enjoy a visit to Halloway, preorders are opening soon here on BackerKit. We'll let some time go by before sending out surveys to ask your preferred language and gather shipping fees, so that we can work out the best fulfillment solution.

But let's set the practical stuff aside for a minute, so we can thank you and celebrate. Right now we're out in a country home in the Apennines, running ChamberCon, our chamber larp and storytelling game convention.

Let's end on a toast: Long Live the Queen!

We'll see you soon. Out on the cliffs of Halloway.

Nestled among the high peaks of the Queendom is Silvergarden Pass. Old paths weave along thin ridges and around weathered stone shrines entitled to strange gods. None travel through here but the wretched and the forgotten: the influence of the Lonely City grows thin so close to the border, and the Robber-Baron Berthold has declared the roads its territory.

Bandits share drinks at the Trailhead Tavern, smugglers make their dens out in the caves, and only the devotees of the Cult of Broken Wings dare push past into the wilderness to make an offering for their lost cause. Some swear they saw old gods dancing on the mountain slopes, or heard the trickster god Notus laughing merrily when lightning strikes the peaks.



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