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Latest from the Creator
Nominal Games
3 days ago
The Campaign has Ended!
Hello everyone!

Our backerkit campaign has ended and now the important work begins; getting everyone their copies of KNOCK.

Once again, I want to thank everyone who has backed this campaign. The support has been incredible and I'm looking forward to the coming days to begin getting the module into the hands of players.

State of the Project
As I mentioned in a previous update, we have received approval for our module ahead of schedule. As a result, we are planning to send out digital copies earlier than our roadmap suggested. I don't have a firm date yet, but will confidentally say we expect to make codes available within the next 2 weeks.

Responding to a Request
One of our backers made a request to also make copies of the module available via DrivethruRPG. We are already committed to sending it via itch.io and we will maintain that commitment, so if you prefer itch.io have no fear, you will still get your copy there. However, we have made an optional survey available in the community section of our Backerkit page. If enough backers respond indicating that they would prefer a copy via DrivethruRPG then we will take action to make it available there as well. If you would like to take the survey, please fill it out by September 20th. 
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Nominal Games
28 days ago
We reached our funding goal!
Good News
Yesterday we surpassed our funding goal, reaching $500 and we are continuing the gain traction. This is a huge milestone for us and once again, I want to thank everyone who has supported us so far. We can't wait to get copies of Knock into the hands of players. 

More Good News
Our latest version of Knock has been approved. This is the version that we intend to release. This went by quicker than we had expected, and has put us ahead of schedule!

Upcoming Beta
Because our release-candidate has been approved earlier than we intended, it is our plan to release the digital files earlier than planned as a "Beta." We will make a survey available to anyone who has run the game to gather feedback on whether there is anything more we should change. 

It's possible the feedback may reaffirm that the module is in a good spot, and if so then the printed copy will remain unchanged, but I will review all feedback given to see if there's any further alterations we want to make before sending the module to the printer. 

Anyone who made a pledge that includes the digital version of the game will be eligible to participate in the beta. 

More info about the beta, including the start and end date will come out soon, so keep paying attention to our updates. 
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Nominal Games
about 1 month ago
First Update
Hi everyone,

My name is John, and I'm currently the sole person behind Nominal Games, the creator of Knock.

We are currently 88% of the way to our funding goal, and I wanted to take this opportunity to provide our first project update.

First, please let me say thank you to everyone who has pledged their support. I am very humbled by responses I've read so far and the launch of this crowdfunding campaign has been an incredible experience so far.

So, what is the state of the project?

The module is written, and has been approved by TKG. All of our artwork is done, including the cover image and station map.

Since receiving our approval, we had some playtests and made some small alterations to the module. These are mostly some minor changes to balance the enounter. We want it to be deadly, but not impossible for a party. Our playtests were done with groups of 5 crew members, so we recommend a similar party size.

Our updated trifold has been resent to TKG as a resubmission. We fully expect that the updates will be approved in time for our planned release schedule.

Any Other Topics?
This is the first crowdfunding campaign we've run, but as someone who has backed several campaigns, I am an avid believer in frequent updates. Even though this is a small project, I take this seriously. I don't have a planned update cadeance at this time, but I want to let anyone following this project know that they can expect regular updates throughout our process.

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Nominal Games
CREATOR
3 days ago
13 votes • 3 days left
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PROJECT UPDATE
Nominal Games
CREATOR
3 days ago

Project Update: The Campaign has Ended!

Hello everyone!

Our backerkit campaign has ended and now the important work begins; getting everyone their copies of KNOCK.

Once again, I want to thank everyone who has backed this campaign. The support has been incredible and I'm looking forward to the coming days to begin getting the module into the hands of players.

State of the Project
As I mentioned in a previous update, we have received approval for our module ahead of schedule. As a result, we are planning to send out digital copies earlier than our roadmap suggested. I don't have a firm date yet, but will confidentally say we expect to make codes available within the next 2 weeks.

Responding to a Request
One of our backers made a request to also make copies of the module available via DrivethruRPG. We are already committed to sending it via itch.io and we will maintain that commitment, so if you prefer itch.io have no fear, you will still get your copy there. However, we have made an optional survey available in the community section of our Backerkit page. If enough backers respond indicating that they would prefer a copy via DrivethruRPG then we will take action to make it available there as well. If you would like to take the survey, please fill it out by September 20th. 
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Hi! I just backed KNOCK and I was wondering if it would be possible to receive the PDF through DriveThruRPG instead of itch.io. I manage most of my TTRPG collection there and it would make it much easier to keep everything in one place. Thanks for the great project, looking forward to it! Best, Matani

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PROJECT UPDATE
Nominal Games
CREATOR
about 1 month ago

Project Update: First Update

Hi everyone,

My name is John, and I'm currently the sole person behind Nominal Games, the creator of Knock.

We are currently 88% of the way to our funding goal, and I wanted to take this opportunity to provide our first project update.

First, please let me say thank you to everyone who has pledged their support. I am very humbled by responses I've read so far and the launch of this crowdfunding campaign has been an incredible experience so far.

So, what is the state of the project?

The module is written, and has been approved by TKG. All of our artwork is done, including the cover image and station map.

Since receiving our approval, we had some playtests and made some small alterations to the module. These are mostly some minor changes to balance the enounter. We want it to be deadly, but not impossible for a party. Our playtests were done with groups of 5 crew members, so we recommend a similar party size.

Our updated trifold has been resent to TKG as a resubmission. We fully expect that the updates will be approved in time for our planned release schedule.

Any Other Topics?
This is the first crowdfunding campaign we've run, but as someone who has backed several campaigns, I am an avid believer in frequent updates. Even though this is a small project, I take this seriously. I don't have a planned update cadeance at this time, but I want to let anyone following this project know that they can expect regular updates throughout our process.

user avatar image for Nominal Games
4
Share

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Bluesky

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PROJECT UPDATE
Nominal Games
CREATOR
28 days ago

Project Update: We reached our funding goal!

Good News
Yesterday we surpassed our funding goal, reaching $500 and we are continuing the gain traction. This is a huge milestone for us and once again, I want to thank everyone who has supported us so far. We can't wait to get copies of Knock into the hands of players. 

More Good News
Our latest version of Knock has been approved. This is the version that we intend to release. This went by quicker than we had expected, and has put us ahead of schedule!

Upcoming Beta
Because our release-candidate has been approved earlier than we intended, it is our plan to release the digital files earlier than planned as a "Beta." We will make a survey available to anyone who has run the game to gather feedback on whether there is anything more we should change. 

It's possible the feedback may reaffirm that the module is in a good spot, and if so then the printed copy will remain unchanged, but I will review all feedback given to see if there's any further alterations we want to make before sending the module to the printer. 

Anyone who made a pledge that includes the digital version of the game will be eligible to participate in the beta. 

More info about the beta, including the start and end date will come out soon, so keep paying attention to our updates. 
0
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Twitter

Bluesky

Facebook

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Edit

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