James Bell
CREATOR
about 8 hours ago

Project Update: Sneak Peek: Bunny Boxers

Hello Good Doggos and Lively Lagomorphs,

Happy Canada Day from up here in the land of maple trees and moose!

Yesterday was one for the birds, so let's get a sneak peek at tomorrow's backer manuscript, this time all about lagomorphs! Hares and rabbits live in the Underneath of the Realms of Pugmire, and we'll learn of their history and place within the greater setting tomorrow. Today, let's get a sneak peek at one of the Callings for these brave buns!

Boxer

Boxers are the preeminent daredevils of lagomorph society. Their drive to be bombastic pushes them to ride the edge between thrilling excitement and danger. While this may be less than ideal for team tactics with more rational and coolheaded minds, they also tend to use their death-defying acts of valor (or foolhardy bravado) to save the day, earning scores of new nicknames based on their various antics and the legend they build for themselves. While their bravery is what makes many boxers famous (or infamous), they generally all share one other trait: a fear of being forgotten when they pass to join the Family. If they can build a legend of their acts now, their stories will never fade out of the memories of those they leave behind.

Boxers are masters of fighting styles and weapons, both in effective combat and flare to flaunt their skills. Each boxer eventually forms their own specialized forms, sometimes combining exotic or uniquely forged weaponry and bare paw-to-paw combat. For boxers, a physical conflict is as much a fight as it is a performance. Many come up with quips, catchphrases, and banter while in a fight, bolstering the courage of their allies and knocking their foes off balance. Just defeating an enemy isn’t enough for a boxer; they must do so with style and panache. For many non-lagomorphs, boxers are the worst fighters they had ever heard of. A boxer would simply reply it’s good that they have heard of them.

Many boxers don’t come from the highest social ranks, as the need to make a name for oneself by throwing yourself muzzle first into danger is not often the domain of the wealthy or affluent. Those who are born to famous families don’t have to be daring to make themselves known, but at the same time, if you’re a second or third born and need to stand out from your siblings, this is one way to do so. Some boxers aren’t former street urchins making a name for themselves to climb the ladder but brash lagomorphs forgoing the comfort of their status and wealth to take their names from adventure instead.

Typical boxer: For the most part, boxers are primarily suited for flashy fighting. They wear light to medium armor so they can be protected but still mobile. Many boxers stylize their armor so they can wear it as a costume as well. They carry a plethora of equipment and weapons for any number of situations, all of which works with their fighting style. Whatever they wear, it’s intended to draw all eyes to them, but sometimes they cover that up with a cloak or other disguise so they can remain unnoticed until the right time.

Their place Underneath: Boxers are an interesting fit into lagomorph society. As people who tend to earn multiple nicknames based off of their feats of daring and valor, they are often the subject of lagomorph stories, but at the same time, everyone knows that a boxer is prone to bringing trouble. Even among rabbits, boxers want to go out and about and show off how brave they are, secondary thoughts about consequences are often considered much later, if at all.

Views on other callings:
  • Diggers: Some of my best weapons came from a digger! But how can you look cool covered in all that dust?
  • Runaways: They run when you should stand, and hide when you should hop high. I get it. You can’t all be like me.
  • Sentinels: You can’t wait for the danger to come to you; sometimes you gotta go after it.

Boxer Tricks

Boxer tricks often are about feats of daring and flare, which are useful when she has either a high Might or Presence.

Feats of Daring
A boxer knows that there is no thrill without risk and that the best nicknames are made through the most death-defying acts. As a supplemental action, the boxer may choose to make all attack rolls until the beginning of their next turn with a boon. If they do, all attacks against them for the same duration are also made with a boon and all tests they make are made with a hindrance. A boxer may do Feats of Daring a number of times equal to her Presence (minimum of 1) before she has to take a nap.

Refinements
  • Tests you force enemies to make during the duration are made with a hinderance.
  • You no longer make tests at a hindrance during the duration.

Flying Kicks
Characters must have the Leap trick before they can take Flying Kicks, unless otherwise stated.
While most lagomorphs use their high jumping skills to get out of trouble, a boxer uses it to get into it. When landing after completing a Leap, the boxer may spend their action to attack a number of enemies within 5 feet of where you land equal to his Might. These attacks are all made at a hinderance and if they result in a hit, the attack each does double damage.

Refinements
  • The attacks made with this power may be made without a hinderance instead. If the attacks are made without a hinderance, they do not deal double damage. 
  • If this refinement is taken again, the attacks may be made with a boon.
  • Enemies that are hit by the attacks made with this power must succeed on a Might test, difficulty 10  +  your Might, or each suffer the Prone condition.
  • If each enemy targeted by the attacks made with this power are hit, the boxer may Leap again.


Heel Turn
Many boxers find that the best way to unbalance an opponent is to get under their fur with cutting words or bombastic boasts while fighting them. As a supplemental action, the boxer may hurl insults, challenge, or otherwise verbally insult an enemy that can hear and understand him within 10 feet. That enemy must succeed on a Cunning test, difficulty 10 + your Presence, or make all attack rolls and tests with a hinderance until the start of the boxer’s next turn. The boxer may use this power a number of times equal to his Presence (minimum of 1) before he has to take a nap.

Refinements
  • Instead of until the start of the next turn, the effect lasts on the enemy for the rest of the fight unless the enemy takes damage.

Scrapper
While boxers are trained with a plethora of weapons, they know how to attack with their bare paws. When making an attack action without a weapon, the boxer’s paws inflict 1d6 blunt damage. Additionally, a boxer loves to work a crowd. When being cheered on by friendly bystanders, the boxer adds their Presence to their Might.

Refinements
  • The boxer’s unarmed attacks now inflict 1d8 blunt damage. 
  • Taking this refinement a second time increases the damage to 1d10 blunt damage.
  • Once per rest, while being cheered on, the boxer may spend their supplemental action to spend stamina dice to recover stamina points. 
  • Taking this refinement again allows the boxer to also make their next attack with a boon.
  • The boxer learns that there is no such thing as bad attention, allowing them benefit from any crowd, friendly or hostile. Additionally, the boxer is immune to the Scared condition while the crowd watches.



Once again, backers will receive full access to the draft section from Chapter 3 covering lagomorphs tomorrow. All supporters of this project will receive access to the complete draft version of this book by the end of the campaign, before any pledges are processed or payments collected! You can start playing with these new options in your game today!

So, check it out if you haven't, and please remember to spread the word on your social media and in your social circles and let's keep this campaign hopping!


#PugmireUnleashed

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