Latest from the Creator
Oliver Hong
1 day ago
Planning...
After a couple of weeks of planning and doing my taxes, I have decided to slow down and not rush into things.  I hate rushing into things. I've spent a lot of my life planni...
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Oliver Hong
15 days ago
Alright, what's next?
Hey folks, you might've just gotten an email, but if you missed out on the campaign, there's still a few early bird copies up for grabs if you're still interested! Apologies ...
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Oliver Hong
15 days ago
We did it.
Phew. Alright. We did it. I woke up this morning, took a shower, got dressed and went out for coffee down the street. I complimented a stranger's looks across the street whi...
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Oliver Hong
24 days ago
88 Pledges, 8 days left!
In tradition of updating when cool numbers happen, I want to say thank you to all of those who have already pledged your support-- and to also remind folks that if you're i...
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Oliver Hong
29 days ago
REVEAL: Cross-Collab perk!
Hey folks, It's been a week and I'm so happy we got over 50%, but we're still quite a bit aways. Now it's time to introduce the special perk for pledging to both Swords at...
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Oliver Hong
about 1 month ago
Today's our lucky day, we're up to 50%!
Hey folks,  I'm so happy to see that we've finally hit the halfway point in our campaign! Thank you so so much for all of your support. I didn't think we would get this far,...
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PROJECT UPDATE
Oliver Hong
CREATOR
1 day ago

Project Update: Planning...

After a couple of weeks of planning and doing my taxes, I have decided to slow down and not rush into things. 

I hate rushing into things. I've spent a lot of my life planning for the right time to do things-- Just for some force out of my control screw with it. However, after thinking about it, I think it would be more of a mistake to have a game completely manufactured, and then have to pay rent for storage overseas if things got worse. 

That said, I'm in a pretty ok position at the moment, I haven't given any money or images to Longpack yet, so I can hold off on doing the manufacturing for now. Instead, I'm going to focus on what I can do right now, which are:

- Paying my Illustrator
- Sending out surveys
- Purchasing Packing Materials
- Finishing up the TTS and PnP versions of the game.

Which isn't much, but it's what I can do at the moment. On the bright side, the game's been "Done" for quite a while now, so there's no need to wait for things to get tweaked, so when (Knock on wood) it is time to print, I'll be ready. Whenever that is. I appreciate your understanding at this time.

-- Oliver
Includes Backer-Exclusive Content
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PROJECT UPDATE
Oliver Hong
CREATOR
15 days ago

Project Update: Alright, what's next?

Hey folks, you might've just gotten an email, but if you missed out on the campaign, there's still a few early bird copies up for grabs if you're still interested! Apologies if the shop looks kinda meh at the moment, I'll spruce it up over time.

Time for some logistical/manufacturing updates!

- I've set up the preorder store, and have begun working on creating Print and Play and Tabletop Simulator versions of SaD.

- I emailed Longpack yesterday to get a new manufacturing quote and to discuss next steps. While the future is uncertain, the only thing I can really do right now is push through it all and think the logistics of possibly keeping copies of my game in long term storage later.

- My plan is to have the game at least manufactured, because I'd rather have the game printed and stuck overseas then wait any longer.

- Weighed one of my prototypes to make shipping weight estimates.

- REDACTED

- Man, for once I would like my career to not get more complicated because of unprecedented historical events.

-- Oliver
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PROJECT UPDATE
Oliver Hong
CREATOR
24 days ago

Project Update: 88 Pledges, 8 days left!

Get it?


In tradition of updating when cool numbers happen, I want to say thank you to all of those who have already pledged your support-- and to also remind folks that if you're in Brooklyn tomorrow, I'm hosting another demo event over at BrookLAN as part of Playcrafting's Indie Dev nights!

Our event at Twenty sided Store


Our last demo over at Twenty Sided Store was a huge success, and I'm looking forward to seeing more of you this Thursday! Let's hit that goal!

-- Oliver
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PROJECT UPDATE
Oliver Hong
CREATOR
28 days ago

Project Update: REVEAL: Cross-Collab perk!

Hey folks,

It's been a week and I'm so happy we got over 50%, but we're still quite a bit aways.

Now it's time to introduce the special perk for pledging to both Swords at Dusk and Primary Potions:

THE APOCATHARY:

Apothecary Card Markup


The Apothecary can be added on to a game or be a replacement for the Noble. 

The Apothecary wins along with the socialites, but loses if they're the last one with the Killer. However, they have a simple but powerful ability: They cannot be poisoned! During the morning phase of the game, the Apothecary covers their role card to show they cannot be targeted.

This role will be shipped with your copy of Swords at Dusk if you pledge to both of our campaigns! 
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PROJECT UPDATE
Oliver Hong
CREATOR
about 1 month ago
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