Project Update: How Things Go | A Confluence July Update
Hello all,
It's been a few months. Last update, April 1st, I thought we'd have an update coming up in April with a timeline estimate. But that just never became possible to make. Our team has shrunk once more, becoming ever smaller.
At this moment, we have 5 team members, with a smattering of others semi-available in some ways.
But in this time, we have expanded the Color Dome material. It was previously a small section in the Rockwater Isles location, but now it's become its own area with almost 20 pages of solid material. I've had a hand editing a lot of it and it's really great stuff, with so much material that will let you really settle into the space, know the fish available there, and find some neat secrets hidden among the world.
Calibration, our first session guide, is almost done with layout. The Confluence Guide to the Living Archive is 50% through editing-- this is our main rulebook. We made some major changes after our beta 1.5 playtesting. We have Smol's 2nd Inn Review through editing, and Patreon subscribers can see that now. Our first draft on an adventure module for "The Museum of Good Fortune" is turned in.
There's honestly quite a lot of cool stuff!
At the moment, we are bringing on some part time folks to the team to fill in gaps and keep us moving, but as we look to expand and make all our material stronger and stronger, we now have a more clear timeline of things being ready for print by the end of 2026. Now, as we bring in some new help, it's likely we will be able to push this timeline sooner. Once Colordome is through layout, we will also have a stronger idea of what's most likely as well.
It's been a few months. Last update, April 1st, I thought we'd have an update coming up in April with a timeline estimate. But that just never became possible to make. Our team has shrunk once more, becoming ever smaller.
At this moment, we have 5 team members, with a smattering of others semi-available in some ways.
But in this time, we have expanded the Color Dome material. It was previously a small section in the Rockwater Isles location, but now it's become its own area with almost 20 pages of solid material. I've had a hand editing a lot of it and it's really great stuff, with so much material that will let you really settle into the space, know the fish available there, and find some neat secrets hidden among the world.
Calibration, our first session guide, is almost done with layout. The Confluence Guide to the Living Archive is 50% through editing-- this is our main rulebook. We made some major changes after our beta 1.5 playtesting. We have Smol's 2nd Inn Review through editing, and Patreon subscribers can see that now. Our first draft on an adventure module for "The Museum of Good Fortune" is turned in.
There's honestly quite a lot of cool stuff!
At the moment, we are bringing on some part time folks to the team to fill in gaps and keep us moving, but as we look to expand and make all our material stronger and stronger, we now have a more clear timeline of things being ready for print by the end of 2026. Now, as we bring in some new help, it's likely we will be able to push this timeline sooner. Once Colordome is through layout, we will also have a stronger idea of what's most likely as well.
The Electronic Rollout
But that doesn't mean people will have to wait until end of 2026/start of 2027 to play the game. That's just going to be the physical. As we get play material ready electronically, we will start an electronic rollout of materials to backers. This means that you'll have play access to Confluence in advance of us heading to print/manufacturing. And good thing, too, as some early elements from me (Seven) will give you access to HISTORIC, ZOETROPE, and WHAT WE POSSESS zine material to play with on the way as well!
Late 2026, Secret Halls will also be getting its crowdfunding project, and you can bet that Earth-based urban fantasy with moth children vampires, human mages, and more will have material that will be Confluence-compatible will be releasing as well.
This makes Confluence a long term project, definitely, but it will come to life among more and more material supporting its hard-copy release. And with the Goblin's Tarot happening in May, depicting a journey across Ajurea, the world of Confluence, you'll be getting supporting materials in different modes and mediums all the way to its full release.
So there's a lot of Ajurean content to look forward to, thank you for believing in this massive game, and we're all the more excited to not just get it done, but also see it supplemented with so many awesome pieces that will make the breadth of Ajurea all the more awe-inspiring.
7DA
your pub gob
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