The Green Ghost's oxygen smuggling ring deals in the shadows beneath the roaring fans and events of Beach Breeze Rally DX, an arcade racing game set in a virtual slickworld. Race and join the leaderboard, or investigate and topple the operation.
The Pyramus has arrived. The denizens of Prospero's Dream entranced by the the newest slickworld craze, Beach Breeze Rally DX.
Breathe Easy is a sandbox adventure setting with three main aspects of interaction for players, each interwoven with the each other.
The Smuggling Operation. The Green Ghost is using the contest as a front for his black-market oxygen imports. The operation progresses in three phases, which may stall or advance according to the players’ actions.
The Game. Beach Breeze Rally DX is a playable minigame within the setting. Players can compete for records, earn sponsorships and try to obtain the Ultimate Prize, through legitimate means or otherwise.
The Leaderboard. Five NPCs run the operation. Players may influence events by interacting with these characters or their cult-like superfans. By earning high scores within BBR, they may assume one of these positions themselves.
Beach Breeze Rally DX, the flagship slickworld game inside Breathe Easy is just the beginning. We're bringing up to three additional slickworlds to backers who pledge for the "Breathe Easy, Die Hard" pledge levels. Inspired by the days of the Super Nintendo and Sega Genesis, and current indie PC games, these will be completely unique environments for your crew to plug in and play through compared to your standard Mothership programming. Each offering a flavorful take away for completing the game.
Drizzling Town For No One is a complete trifold adventure written by D. G. Chapman and the unlocked stretch goals will be printed on the backside of an oversized 3.5x8.5 bookmark. We'll share more about the bonus slickworlds as we unlock them as stretch goals!
Due to shipping restrictions stretch goals are only available in the "Breathe Easy, Die Hard" and "Breathe Easy, Die Hard + Spicy Tuna Zines" Pledge Levels. We are excited to reveal the slickworld adventures soon!
We are thrilled to cross-collab withFlatline on the Blocks! An 18-person team of Mothership veterans detailing 20 blocks on Prospero's Dream! We are offering two free pamphlets for backers that support both projects.
The Breathe Easy and Flatline teams are bringing heightened tension and conflict in the form of two new racetracks and two rival racing teams. Beach Breeze Rally DX meets the Trak monocycle racers!
This year, we're trying something different. Nearly every Mothership Month project is part of a shared shipping initiative. That means:
One pledge manager. When Mothership Month ends, you’ll receive one combined pledge manager survey for all participating projects — our “mega pledge manager.” That means just one survey and one shipping payment for multiple projects.
One shipping charge. Because these projects will ship together, you’ll only pay shipping once, saving you money.
One fulfillment timeline. All participating campaigns are scheduled to ship at the same time, ensuring your rewards arrive together.
Two exceptions. Only two creators (Bombs Bursting in Air and Roach Motel) have opted out of this group fulfillment plan; their shipping will be handled separately. Why did they opt out? These two projects are very close to being ready to fulfill, and it didn't make sense to their teams to wait.
When will these projects ship? Our collective goal is to have all Mothership Month 2025 projects fulfilled before Mothership Month 2026 begins. Some projects are further along than others, so their timeline for digital rewards will vary. But we have roughly a year to fulfill before Mothership Month 2026, which gives everyone enough time to finish up and get their products to our warehouse.
What is Mothership Month?
Every year, Tuesday Knight Games and dozens of third-party creators launch new Mothership projects around a shared theme. This year’s theme (“The Dream Returns”) centers on Prospero’s Dream, the infamous X-Class back-world, black market space station. Each project ties back to the Dream in some way. Not only that, but we'll be opening up Prospero's Dream as a shared setting for all third-party creators going forward.
Get your exclusive Supply Pod!
This year we're changing up the Supply Pods. Now there is just one big Supply Pod. It's unlocked once all projects fund and it improves as we hit more group achievements. How do you get the Supply Pod? Back 5 or more projects at the physical level and get access to all the cool goodies.
D G Chapman [Writing] D G Chapman is the celebrated writer of The Haunting on Ypsilon 14 and Piece by Piece, and a contributing writer of Another Bug Hunt. D G has writing credits with Tuesday Knight Games, World Champ Game Co, among others and alongside his own publishings. His writings can be found on his blog, The Graverobber’s Guide.
Marco Serrano [Design, Illustration] Marco operates Spicy Tuna RPG and has the pleasure of managing this project with an amazing group of contributors. Marco's latest writings and design work include Outsourced: The Luko Fin Corp Deception, Constant Downpour Remastered, and Greenhorns: A Weird Space RPG. You can stay up to date with his and Spicy Tuna's releases at theguac.substack.com.
Chris Airiau [Editing] Chris has published and written for over 20 Mothership RPG publications, and worked on more than 10 other Panic Engine projects, such as Cloud Empress, Milk Bar, and his own 5 Million Worlds RPG. He also hosts Ansible Uplink, a sci-fi module review podcast. Editing credits include: Devil's Due, Johnson Squared, Straight Arrows.
>>Proudly made by wholly by humans. Icon made by Lone Archivist.<<
This year, we're trying something different. Nearly every Mothership Month project is part of a shared shipping initiative. That means:
One pledge manager. When Mothership Month ends, you’ll receive one combined pledge manager survey for all participating projects — our “mega pledge manager.” That means just one survey and one shipping payment for multiple projects.
One shipping charge. Because these projects will ship together, you’ll only pay shipping once, saving you money.
One fulfillment timeline. All participating campaigns are scheduled to ship at the same time, ensuring your rewards arrive together.
Two exceptions. Only two creators (Bombs Bursting in Air and Roach Motel) have opted out of this group fulfillment plan; their shipping will be handled separately. Why did they opt out? These two projects are very close to being ready to fulfill, and it didn't make sense to their teams to wait.
Estimated Shipping
Below is a table of estimated shipping prices based on weight. You can see at the bottom what the estimated weights are for different items. Prospero's Dream should be around the same weight (maybe slightly lighter) than the Mothership Core Set. Additionally, if you order several items you'll incur a small charge for additional items, which varies based on your country.
This does not include any applicable VAT or taxes. A reminder that these shipping prices are an estimate and its possible they will change based on global conditions beyond our control.
When will these projects ship? Our collective goal is to have all Mothership Month 2025 projects fulfilled before Mothership Month 2026 begins. Some projects are further along than others, so their timeline for digital rewards will vary. But we have roughly a year to fulfill before Mothership Month 2026, which gives everyone enough time to finish up and get their products to our warehouse.
What is Mothership Month?
Every year, Tuesday Knight Games and dozens of third-party creators launch new Mothership projects around a shared theme. This year’s theme (“The Dream Returns”) centers on Prospero’s Dream, the infamous X-Class back-world, black market space station. Each project ties back to the Dream in some way. Not only that, but we'll be opening up Prospero's Dream as a shared setting for all third-party creators going forward.
Get your exclusive Supply Pod!
This year we're changing up the Supply Pods. Now there is just ONE BIG SUPPLY POD. It's unlocked once all projects fund and it improves as we hit more group achievements. How do you get the Supply Pod? Back 5 or more projects at the physical level and get access to all the cool goodies.