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Project Update: Flatline Update April 2026, Pre-Orders & Megapledge manager
G'day Dreamers,
- Retrieve your Mothership Month survey: https://mothership-month-2025.backerkit.com/
Grab Flatline on the Blocks at the Mothership Month Pre-Order Store
Mothership Month 2025 Support
For support, add both addresses to the same email. Be sure to add relevant screenshots, when necessary:
- support <at> tuesdayknightgame <dot> com
- support <at> backerkit <dot> com
Production & Art update
Check out these pencils scragend has been working on:
Spinal Crux Warriors projects
S. Murphy released a new Mothership adventure, Outpost 33, set on an iceball planet (I hear they're all the rage these days). Check it out on itch!
Amanda P.'s Orestruck received a The Best review on TenFootPole, which you can read here. Grab Amanda's lauded module at Space Penguin Ink.
Also on itch, Kyle Tam is currently running a sale on all her solo games: seven games for $20 USD. Take a peek at the Playing With Yourself sale!
One of our editors, Jordan Boschman, is working on Johan Nohr's big new game Fomoria, which is crowdfunding now.
Finally, if you're interested in listening to a sci-fi ttrpg module review podcast, I release new episodes of Ansible Uplink every other Wednesday. I invite game designers on the show with me, like Spinal Crux Warriors Reece Carter, Christian Sorrell, and Waco Matrixo.
Listen here : RSS Link / Spotify / Apple
Future Updates
Thanks for tuning in, and see ya soon.
Signing off,
Engaged with this project 3+ times 🌟
I just confirmed my order. It appears that I have two copies of the PDF version. It's been a while, and I haven't rechecked My original order yet, but I think one of those PDFs is supposed to be the printed version.
Project Update: Flatline Update March 2026: Pre-proof, pre-art PDF!
Howdy Dreamers,
So yeah, Chris Airiau reporting in! Big big update this month for our backers, as we have a gameable pre-proof, pre-art PDF for all backers at the bottom of this update!
This is not the final PDF!
The zine also has some little weird leftover layout bits that I still need to go in and fix, and the team is currently helping me compile a fix list to help out with these:
The complete block map art by Ripley Matthews is included in the zine. Again, this is potentially pending small tweaks.
If you notice any typos or mistakes
What's Next?
We're now getting geared up to set up all the bits and bobs for production, as well: the pamphlets, the stickers, the patches. Getting those into production alongside the zines for delivery to ShipBob by May is our main goal.
Tuesday Knight Games and BackerKit should be getting the megapledge manager up soon. Quite a massive (and mad) logistics ordeal for them, from what we've been able to gather on our end. No one's ever done this before, so give it up for those teams too, yeah?
Longing for a lil melancholy?
I wrote the adventure sites and six city districts (yeah, I'm deep in that city space fiction right now), and it's been a fun change of pace from horror to heartbreak & nostalgia. The BackerKit launches next month, check it out!
Future Updates
Thanks for tuning in, and see ya soon.
Signing off,
Project Update: Flatline Update February 2026: Maps and Layout in Progress
Hello Dreamers,
It's Chris Airiau, back again for your monthly update on Flatline progress. And it's a sexy update with layout spreads to share, check it out:
Layout Work
Our goal is to get you a pre-proof PDF in next month's update. It will be like these spreads above, without all the finished art, and come alongside a google form to report typos we've missed.
Ripley Matthews Maps
The top row employs, as Ripley herself said it, a "90s Lucasarts point and click 'fuck perspective' sort of thing" for Blocks that emphasize mood and abstract space rather than Blocks that require a more classic (though still abstracted) top-down dungeon style for play, as we see on the bottom row. We even have weirder, more illustrative Blocks, like the Anthill which functions with a procedure based on the Flux Space procedure.
Zine Month Projects
- Twisting Unseen: A scissors-and-glue, build-the-dungeon zine of teleportation gates and the cursed beings living behind them. By Chris Airiau.
- Cain Sun: Play as parasitic aliens controlling the fatally curious Dr. Abelsson. Like Everyone is John, except EVERYONE IS WORM. By Waco Matrixo.
- Worms Worms Worms!:Three authors, including Scott Garriott, deliver a wormy tri-fold anthology of five pamphlets in a slimy little box.
Future Updates
The pre-order store may be opening soon. We've done our bit for Tuesday Knight Games in order for them to get our Flatline wares onto the BackerKit pre-order store; the required materials were due at the end of January. If the pre-order store goes live far from 23 March, we'll send out an update ahead of schedule to let you know.
Thanks for tuning in, and see ya soon.
Signing off,
15+ projects backed in 2024
15+ projects backed in 2025
Engaged with this project 3+ times 🌟
Project Update: Flatline Update January 2026: Copyedits & Map Sketches
Happy New Year, and Happy Martin Luther King, Jr. Day!
Chris Airiau here, bringing you your monthly update on Flatline progress. But first!
Zine Month Projects
Players incarnate parasitic alien worms and fight for control of a single human host. Follow your secret agenda to take over your host, or die under a burning sun. Follow the launch for Cain Sun!
A five-pamphlet pack, including Scott Garriott's adventure Right As Rain: Deliver divorce papers to a luxury orbital clinic where the staff will make your skin crawl. Literally. Follow the launch for Worms Worms Worms!
Parlay through technoreligious factions, evade transdimensional monstrosities, and Build the Superstructure to escape this portal-twisted Jump-9 colony. Follow the launch for Twisting Unseen!
Also, how weird is it that all three of our projects have worm-things in them, eh?
Flatline Copyediting Progress
Map Progress
Ripley says now that things have settled, she's powering through the rest of the maps full time, so we'll have a lot more next month. Can't wait to share more!
Future Updates
Signing off,
Chris Airiau
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