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Tabletop Time
2 days ago
Only 2 Goals to Go!
What a tremendous start to our campaign! In less than a week we have reached the majority of the stretch goals! We are extremely thankful for everyone's support, and also buo...
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Tabletop Time
7 days ago
FUNDED!!! Thankyou Everyone!
What an absolutely smashing start to the campaign! I went out for dinner and returned to the campaigns funding goal floating to the surface in ruin as we continue to descend...
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Tabletop Time
9 days ago
What are you MOST excited to see from the Kindred and how will you use them in YOUR games?
We are really interested in hearing how you plan on using your new Kindred models in games! While our dream is to build a world, stories and a fleshed out faction for a future wargame - We have also designed the kindred with multiple use options in mind. Will you use them for ...
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PROJECT UPDATE
Tabletop Time
CREATOR
7 days ago

Project Update: FUNDED!!! Thankyou Everyone!

What an absolutely smashing start to the campaign!
I went out for dinner and returned to the campaigns funding goal floating to the surface in ruin as we continue to descend towards the treasure that is... STRETCH GOALS - Just like I'm stretching this analogy.

We are extremely grateful for your support so far, and excited to see how enthusiastic everyone is about bringing our vision to life. Not only did we beat our funding goal in 4 hours but we have also just unlocked the first stretch goal - The command squad. I'm extremely excited for this goal, the command squad is just going to unlock a breadth of options for the range, with more characterful niche variants of the Kindred Scourges, I can see amazing potential for kitbashing, use in games like Kill Team, Necromunda, even Trench Crusade!!

I wish we had a slick graphic or cool banner to share celebrating, but it is the weekend and we didn't expect to need one so soon, you're all amazing!!

BUT

This is just the beginning, we're 12000 leagues (dollars) under the sea, and we've got amazing stretch goals up ahead, not only will we be adding new units to your pledges, with all Kindred level backers getting all stretch goal minis included, but we also have the potential to create unique art, lore and get into developing our game and game world in earnest, with committed extra development time that can allow us to all breath a lot easier and continue making content on youtube alongside a range of miniatures that we are all excited about. 

The better this campaign does, the better position it puts us in for the next faction!, Jenns "Sisters of the Old Blood"  - BUT I am getting ahead of myself with excitement, for now, lets enjoy the feast of the deep, and celebrate the campaign success and first stretch goal annihilation on DAY 1

It is late in Australia, i'll respond to everyone's comments and then head to bed, look forward to seeing what happens overnight!
Much love and appreciation - Dave

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We are really interested in hearing how you plan on using your new Kindred models in games! While our dream is to build a world, stories and a fleshed out faction for a future wargame - We have also designed the kindred with multiple use options in mind. Will you use them for Grimdark future, one page rules? Perhaps some Heretic Submariners for Trench Crusade - We also note they might make for spectacular darker themed Solar Auxilla for horus heresy, or Navy Breachers for Kill Team. Stargrave interest you? 
So which will it be!!??
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PROJECT UPDATE
Tabletop Time
CREATOR
2 days ago

Project Update: Only 2 Goals to Go!

What a tremendous start to our campaign! In less than a week we have reached the majority of the stretch goals!
We are extremely thankful for everyone's support, and also buoyed with excitement as we begin our development on the next steps. We've already had a meeting discussing our art goals with Alysha, and next week she will begin producing more work to flesh out the Kindred even more. Jackson at Golden Dragon Games will be commencing sculpting on the first of the stretch goals soon as well, we are confident enough in the campaign to take those steps even if the campaign isnt finished.

One thing that has been extremely exciting to see is the few people who are already getting excited about the small snippets of lore we have shared, asking questions and discussing how kindred society might work in our discord and in comment threads - It really feels like the very first notes of intrigue and interest in a brand new world and setting. It is our dream to create something that fuels excited conversations, lore discussions, homebrew and fanfiction - And the start is this campaign.

We have JUST unlocked the Submariners


This is particularly exciting as from a hobbyists perspective, these models will really expand the range of possibilities for the kindred range. Many wargames that people may wish to proxy human scale infantry in often have light, lowly armored infantry as their bulk, and these submariners will make for a perfect contrast to the bulky heavily armored Kindred Scourges and Malformed.

IT STILL REALLY IS JUST THE START

What do we mean by this? - The next stretch goal to unlock is dedicated dev time, we've had several comments asking after the game, hopeful or hesitant about what it might entail - And while we have plans, and have had discussions, the reality is we cannot really answer this question at this stage as things may change drastically in development - After all, this campaign is not for "Tabletop Times Maybe Oneday Wargame" - It is for the kindred model range. This Dev time, for this campaign, will be focused on concentrated development and workshopping of the core principles of our future Wargame, finding what works, what doesn't, and experimenting with some of our more out there ideas. At the end of it, we hope to be able to properly answer the question.

If we manage to unlock that time, the final stretch goal we can see is the Kindred Landsub. The landsub has secret concept art because we've been workshopping it, back and forth, for several weeks. You see, it turns out creating a tabletop size appropriate (small enough for use in games) SUBMARINE that also DRIVES ON LAND and have that not look Completely and Utterly Ridiculous is a bit of a challenge. But we are honing in on a design we are happy with, and will share it with you likely mid next week.

WHAT THEN?

The question here becomes "What happens if we reach the final stretch goal?" - We honestly hadn't dared think about it. We will be discussing this internally, and make an announcement on plans if we draw close to the landsub. But rest assured, every bit raised in this project is supporting both the development of the Kindred and the long term survival of Tabletop Time as a whole. 

We have a lot we want to cover, and several updates we wish to make, including the prospect of adding an 'add-on' commercial licenses as well as WIP content as it begins to be developed - However everything has happened so fast! Expect plenty of news and updates as the campaign progresses and we have more time in studio to react to the campaign as it unfolds! It has only been 3 workdays since the campaign was launched, its been a whirlwind, so once more, thankyou - Your support really means the world to us - We will be in further touch with more updates soon!
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Tabletop Time
CREATOR
2 days ago
When we reach this goal, additional hours will be available so the TTT Team can begin development of their game system without it impacting our video production, schedule, or how grey our hair is too badly.
Goal: A$40,599 / A$42,000
96%
We need A$1,401 more to reach this goal.
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Tabletop Time
CREATOR
5 days ago
The perfect way to turn the elite, void and sea hardened Kindred into a larger lighter army - Deck Crew and ratings - The submariners are a less armored, less skilled gang of disgruntled sailors. Fully customizable squad STLs unlocked!
Goal: A$36,000 reached! — We did it! This project reached this goal!
100%
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