Updates

Check out the latest news and keep up with progress

PROJECT UPDATE
Tinkerhouse Games
CREATOR
10 days ago

Project Update: Thank you!!

YOU did this. The Vault of Mini Things is a 2026 Origins Awards Finalist for Roleplaying Supplement — and it wouldn't mean a thing without this amazing community. Thank you for playing, sharing, and believing in what we're building. Huzzah!!!
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PROJECT UPDATE
Tinkerhouse Games
CREATOR
19 days ago

Project Update: 59 – Fulfillment Resumes & Vault Tool Beta

Backers,

We have a meaningful step forward to report.

UK / EU Fulfillment Update
The shipment from Poland has officially arrived at Spiral Galaxy, and fulfillment has resumed.

That means orders that were waiting on that inbound transfer are now moving again. We are grateful to have product back in motion on that side of the Atlantic.

There are two small inventory gaps we’re working through:
• A limited number of hardwood dice trays are short.
• Four Terrors of the Deep standee packs did not make it into the shipment.

If you are affected by either of these, I will be reaching out directly to coordinate next steps. No action is needed on your end unless you hear from me.

As always, thank you for your patience while we untangle the final threads of this fulfillment cycle.

Ongoing Overseas Inventory Movement
We are still working on getting additional product positioned overseas with Spiral Galaxy (UK/EU) and Aetherworks (Asia/PAC).

Moving inventory internationally has become significantly more expensive over the past year. Between inbound freight rate fluctuations and tariff impacts, we are pacing shipments carefully to ensure we can move product responsibly without creating additional instability.

Our goal remains the same: establish reliable regional inventory so replacements, retail orders, and online purchases can all be handled smoothly without cross-ocean delays.

It is taking longer than we would like, but we are moving deliberately and steadily.

The Vault Tool – Early Beta
Over the past months, I’ve been building something many of you have asked for: a searchable Vault companion tool. You can see the early beta here: https://vault.tinkerhousegames.com

This is very much a work in progress. There are features still to build, data still to refine, and improvements to make across the board. At this stage, I would love feedback on one primary question: Is it missing anything important?

Navigation clarity, filters, search behavior, usability — all fair game. Please be gentle; this is still in scaffolding mode. You can send thoughts directly to [email protected].

The long-term vision is for this tool to make finding props and standees inside your Vault frictionless. This is the first step toward that.

Onward,
Mike, Lane, Chris, and Marshall
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PROJECT UPDATE
Tinkerhouse Games
CREATOR
about 2 months ago

Project Update: 58 - Fulfillment Update

We wanted to share a quick snapshot of where things stand on fulfillment and what the next few weeks are likely to look like.

Poland → UK Shipment
The remaining palletized shipment in Poland is scheduled to be picked up today. Transit time is typically around 4–5 days once it’s moving, followed by customs clearance on the UK side. As always, customs timing is the least predictable part of the process, but this shipment represents the final major hurdle for completing outstanding UK/EU orders.

Based on current estimates, we’re anticipating that we’ll be able to finish up the remainder of outstanding orders in early February. As soon as we have confirmation on delivery and customs clearance, we’ll post a more precise update.

Asia/PAC Fulfillment (Aetherworks)
We’ve signed a deal with Aetherworks for distribution and fulfillment in Asia/PAC, and are expecting to receive an initial order estimate from Aetherworks toward the end of the month. Once that’s in hand, we’ll pack and ship product to them for regional fulfillment.

That shipment will include:
  • Hardwood dice trays (for backers)
  • Replacement parts for Asia/PAC backers
  • Additional product to support retail availability in those regions

This will allow us to resolve outstanding replacement needs while also establishing local inventory for ongoing fulfillment.

Vault Online Tool
Work continues on the Vault online tool. The goal remains to have something ready for a limited beta preview in February. This initial version will focus on core functionality, with more polish and features to follow once it’s in real-world use.

As always, thank you for your continued patience. International fulfillment is a game of dependencies and sequencing, but we’re closing in on the final stretch and will keep you posted as each piece locks into place.

Onward,
Mike, Lane, Chris, and Marshall
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PROJECT UPDATE
Tinkerhouse Games
CREATOR
2 months ago

Project Update: 57 - Hitting the Ground Running in the New Year

The new year is here, and we are back at it.

Before the holidays, we had all remaining product in Poland packed up. That shipment is now staged and preparing for pickup, with its destination being Spiral Galaxy in the UK. At this point, we do not yet have a confirmed pickup or delivery timeline. As soon as we receive firm information, we will post it here immediately. Holiday schedules and year-end shutdowns made communication slower than any of us would like, but those channels are reopening now and conversations are actively moving again. That product will complete the remaining orders for fulfillment in the UK/EU. So if you haven't received your backer rewards this is the reason it is delayed.

We are also planning two outbound shipments from the US. One shipment will head to Spiral Galaxy to support ongoing UK and EU fulfillment, and the other will go to Aetherworks to support ongoing Asia/Pacific fulfillment. Once these hubs are stocked, we will be able to cover new purchases through our online store in those regions as well as address any additional missing items or replacement needs.

I want to clearly set expectations on replacements: damage replacements outside the US are not possible until additional product is physically delivered to these two fulfillment hubs. As frustrating as that is, it is the only responsible way for us to handle international logistics without creating excessive delays or costs.

I also want to acknowledge the backlog of emails many of you are waiting on. The combination of the holidays and year-end house keeping slowed response times more than I’m comfortable with. I’m working through messages as quickly and carefully as I can, and I appreciate your patience while things get fully back up to speed.

Thank you, as always, for sticking with us. We are focused on execution, regional coverage, and getting everything back on track as quickly as possible.

Onward,
Mike, Lane, Chris, and Marshall
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PROJECT UPDATE
Tinkerhouse Games
CREATOR
3 months ago

Project Update: 56 - First Round at the Vault of Mini Things Organization & Use Guide

Hey all, 

This is a post dedicated to the organization and use of the Vault. I would love to get your feedback in the replys below on how we can make this more informative. Let me know if I've missed anything. I'm embedded in this, and therefore my perspective from the inside is skewed. I tend to miss the obvious things like an Organization & Use Guide. Your feedback and assistance is greatly appreciated for that very reason.

Vault of Mini Things Organization & Use Guide


The Vault of Mini Things is designed as a complete, modular system. Proper setup ensures fast encounter prep, smooth play, and easy end-of-session cleanup. This guide walks you through initial organization and best practices for use at the table.

PART 1: INITIAL SETUP & ORGANIZATION


1. Punching Out Components
Standees, props, base inserts, and map tiles are made from thick cardstock. Terrain pieces such as walls, rocks, and tree groupings are made from sturdy chipboard. Some standee sheets share the same cut tooling. These can be punched out together to save time. Map tiles are all pre-punched.



2. Standee Categories & Tabs
Each standee includes a color-coded tab that indicates its category. These tabs are essential to the Vault’s organization system.

Standees should be sorted:
  • By category (tab color)
  • By identification code

Each standee is labeled using the format:

[ CAT  L  ###  ]
  • CAT: Category abbreviation
  • L: First letter of the standee name
  • ###: Sequential number

Some numbers are intentionally skipped. These gaps are reserved for future expansion packs and are expected.



3. Sleeving & Card Catalog Organization
Sleeving Standees
  • Sleeve standees together with matching identification codes.
  • With similar characters feel free to mix different codes in the same sleeve.
  • Some larger standees will not fit into sleeves.

Sorting with Card Catalog Tabs
Use the included card catalog dividers to organize sleeved standees in order by identification code.

Sort sleeved standees into the four large card boxes as follows:
  • Box 1: Heroes
  • Box 2: Foes
  • Box 3: Monsters / Undead / Planar
  • Box 4: Animals / NPCs / Other

Oversized Standees
Huge and oversized standees that do not fit into sleeves should be stored in one of the large trays instead of the card boxes.



4. Props, Sessions & Locations
  • Props are made from cardstock and fit into standee bases.
  • Props, along with the Sessions and Locations tabs, should be sorted into the two smaller card boxes.
  • These boxes are intended for quick table access during play.



5. Bases, Base Inserts & Dice Tray
Bases do not require assembly. Base inserts (terrain pogs) can be sorted by terrain type.
Under the dice roller tray is a dedicated tray for:
  • Standee bases
  • Wall connection pillars



6. Terrain Pieces & Wall Storage

Terrain Materials
  • Terrain pieces such as rocks and tree groupings are made from chipboard.
  • Village and Dungeon walls are also chipboard and use plastic connection pillars.

Trays
  • Map tiles can all be stored together in one large tray.
  • There are custom trays designed specifically for Village and Dungeon walls.
  • Half-width trays should be crisscrossed in the box to prevent them from nesting into each other.



7. Door Walls & Door Cards
  • Walls with door openings ship with a temporary cardstock insert in the door opening.
  • Door cards are meant to slide into this opening.
  • A small packet includes a clear plastic tool intended to push out the cardstock insert.
  • This tool is finicky.

Recommended method:
  • Use a pair of tweezers.
  • Gently pull the insert upward from the top of the wall.
  • Do not force the insert out from the front or bottom.

This is a delicate process and will be improved in future printings.

PART 2: USING THE VAULT DURING PLAY


1. Deploying Standees
When removing standees during play:
  • Pull the sleeved standees you need.
  • Reinsert the empty sleeve vertically into the card box.

This acts as a placeholder so you can quickly return the standee to the correct location at the end of the session.



2. Using Walls & Connection Pillars
Always insert walls into the connection pillars from the top.
  • The compression fit is located near the base of the pillar.
  • To remove a wall, pull it straight up out of the pillar.
  • Do not twist or pry walls sideways, as this can damage the edges.



3. Bases & Terrain Inserts
Insert terrain base inserts into the bases using the flat edge as a guide.
  • Slide standees into bases.
  • Bases are designed for repeated use with minimal wear when handled correctly.



PART 3: EXPANSIONS & CUSTOM CONFIGURATIONS


Expansion Compatibility
All expansions use the same tray and organization system as the Vault.
Expansion standees integrate naturally into existing categories and numbering.

Additional Trays
Up to three additional full-height trays can be added to the Vault. When additional trays are added, the box lid will sit higher.
This allows you to customize the Vault for:
  • Different campaigns
  • Session types
  • Terrain-heavy or creature-heavy play

You can swap tray configurations depending on what your next session requires.



Design Intent
The Vault is not meant to be perfectly rigid. It is meant to be:
  • Fast
  • Forgiving
  • Expandable
  • Easy to maintain even at the end of a long session

If you follow the category, tab, and tray system, everything has a home—and finding it again should never be a chore.

And that's all the bacon for now. Let us know what you think?

Onward,
Mike, Lane, Chris, and Marshall
user avatar image for Tinkerhouse Games
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