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PROJECT UPDATE
Triglav Games
CREATOR
16 days ago

Project Update: Boggits of Kingsmire are out!

Hello everyone! Also... It is Wednesday, my dudes!

The swamps are unleashed! The frogs escaped their containment! With great pleasure and excitement I can finally say... The Boggits of Kingsmire product is finally out! And what a product it is! I will never NOT laugh at myself, while nearly a year ago I declared that "This will be at least 40 pages of content!" Well, it's a little more than 40. More than 100... More than 200... And also more than 300...

Listen, this BEHEMOTH of a product has 344 pages of content total. It is so big that we felt like we just need to split it into smaller chunks, but don't worry, everything releases today! Our page/budget estimation skills were the worst they ever were and ever will be with Boggits. Even if you only pledged on the crowdfunder for 18 Eur, you're getting the entire thing! So, what are you getting today? I am glad you asked!

Four?!


There are two big things here. First of all, Boggits of Kingsmire is a rules supplement with A LOT of stuff, actually 142 pages of stuff, including new character options for players, gazetteer of the Kingsmire setting, starter town of Stilton, and A LOT of new monsters (including 6 new solos!). In the PDF we also link to a Forge Steel compendium with most of the player content available for you to pick up and use. Sadly, no support for new elementalist abilities and beastheart companions yet (hopefully it will be possible to add them to FS soon!), but all the rest should work!

Then we have Adventures in Kingsmire that contain 8 low-level quests set in Kingsmire (184 pages!). One of the quests inside is Something Stinks in Stilton, which we are also providing as a separate PDF, because we want it to be a free sample for this whole package, but also a new starter (start-here) adventure for Draw Steel, just like The Delian Tomb! A LOT of people already know the MCDM starter, but now, when starting a new campaign, they can use something else that's aimed at new Draw Steel players!

The last thing is Combats in Kingsmire which is just a fun little thing we wanted to make for the map pack. You can take and use the maps from the map pack as you wish, but if you need some of our ideas, each map has its own encounter detailed in this 18 pages booklet. Just as a bonus!

I can't put into words how fun it was to make this product! Exhausting at times, but fun! Did we go overboard with content? Yeah! Did we overdeliver? I think the odds of people disagreeing are very low considering we went from 40 promised to 344 pages of content. My only hope is that people will have as much fun using this stuff as we had creating it!

The team behind this product was amazing and while all the people involved were vital and brilliant, I want to thank GubDm here the most, because, sadly, this is his last product, as he moves on to greener pastures chasing some other hobbies, leaving the Draw Steel community altogether. Thank you so much Gavin for all your hard and creative work you did on this and other projects!

Something I have to mention is: we didn't hear back from all of our Patron of the Arts backers, so in their cases, we just picked the art pieces they patroned ourselves!

Alright! Enough of this banter! Please, take all of this content, use it, and don't forget to pop into our Discord server to tell us your stories about using the stuff! Nothing makes us want to make even more awesome stuff than hearing people being excited to use the products we release! And if you like it (and also use Stawl), please head to https://stawl.app/supplements?n=Triglav and give our stuff a like!

Three last things before I let you go. First of all, all of these products are now also available in our web store (link) (though, obviously we can't sell it as cheap as we did during crowdfunding), so you can spread the word about awesome stuff being available there. Second of all, we've also released a 2.0 version of our website (link), where you can find a lot of cool stuff, including our progress on crowdfunding stuff, our products, our iconic heroes, and more! We want to increase our reach, so it would mean a lot to us, if you could sign up to our newsletter (it's available at the bottom of the page)!

And lastly, in September (very very soon!) we will be launching a new thing on our Patreon (link) - SURGE! Each month we plan to deliver to you a small piece of laid-out and arted design content, with the Codex implementation provided. All you have to do is become a member of any of our paid tiers, connect your Codex account with your Patreon account, and you should gain access to the Surge content immediately when it releases! First Surge release - TEMPEST DRAGON! (coming very very soon!)



Alright, that's all for today! Thank you so much for your support and we all hope you are happy and excited by this release! Hopefully many swampy things will happen in your games!

Cheers
Mateusz "Ananam" Malarski and the rest of the Triglav Games team

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PROJECT UPDATE
Triglav Games
CREATOR
about 2 months ago

Project Update: Backer Packet #2 is out!

Hello everyone!

It is Wednesday (my dudes), and we all know this means... frogs!

We were very busy getting Boggits of Kingsmire ready for release! Though today is not the final release yet (this will come in august), what we share with you today (Backer Packet #2) is all the players content and all the monsters from the product! And not only edited, but also laid out and with most of the art! It's 98 (ninety eight!) pages of content, and the gazetteer, while absent from today's release, will add at least 30 more to the final release! To show you how massive of a product this is, let me list most of the stuff you get today:

  • a boggit (frogfolk) ancestry
  • 2 new careers (conventual monk and swamp denizen)
  • 7 new kits (including angler, slinger, and stormcaller)
  • 4 new beastheart companions (beetle, centipede, frog, and praying mantis)
  • 2 new divine domains for censors and conduits (swamp and time)
  • a new shadow college (college of lost technology)
  • 6 new swampy elementalist abilities
  • 3 new stormwight kits (beetle, crocodile, frog)
  • 6 new perks
  • 3 new complications
  • 35 new treasures
    • 12 new consumables
    • 4 new trinkets
    • 19 new leveled items
  • a new dwarven armor frame system
    • 3 leveled armor frames
    • 17 trinkets socketable into the armor frames
  • 14 new titles
  • 3 new downtime activities
    • swamp logistics
    • honeymaking
    • swamp fishing
  • 3 new retainers
  • 66 new monsters (including 5 new monster families and 6 new solo monsters)

I hope that's enough for now! You should be getting an email from backerkit informing you about access to a new file. Let us know if you didn't get it! If you find any typos, errors, stuff like this, let us know! You can reach us at [email protected] or by joining our Discord server (link).

We are still waiting for some new spot art for the product (we are getting more to make it look better), but then it's release time! As I've already said, we are pretty sure the whole thing (so what you get today + gazetteer + 8 quests + the map pack for those who got it) will be releasing next month. Exciting!

Once we get all of the art, we will be reaching out to the Patron of the Arts backers, so they will be able pick their favorites. We will then make sure everyone will know which pieces they are patrons to!

We are also turning off pre-orders for the Boggits through BackerKit. You will be able to find Boggits of Kingsmire in our online store (link) next month!

Pike Fish by Amelia Połtoracka


That's all for today! Thank you for your support!
Join our Discord server for early previews and spoilers! Cheers!

Discord link:
https://discord.gg/tV6QSrU3n5
Feedback email: [email protected]
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PROJECT UPDATE
Triglav Games
CREATOR
3 months ago

Project Update: Swampy progress with the boggits

Hello everyone, Ananam here!

Boggits of Kingsmire progress

While lately we've been mainly preoccupied with our ongoing crowdfunder for Until the Last Villain Dies (stay tuned!), the work on the boggits stuff did progress and most of the design and writing on the project is done. Parts of it are already edited and some pages are already getting laid out! Regarding art, we have almost all that was initially commissioned, but with now near-final manuscript of the product, we want to order some more pieces in order to fill out empty space. Nothing major though, so we expect we will get most if not all of the new art in July, just in time to let us finalize the product!

The plan is to release the product before the end of next month, though the release date might slip into august, depending if there will be any delays with the art and other things. We also plan to reach out to our Patrons of the Arts backers in the second half July for them to choose the art pieces they will be the patrons of. Before the final release, we also want to release a Backer Packet #2 with most if not all of the content from the product, so that while you wait for the final, laid-out version, you can already play with all the swampy and froggy things from Boggits of Kingsmire.

Before I post some new art in this post, there is another thing I wanted to mention too.

Until the Last Villain Dies crowdfunder

You may or may not know that we are currently running our new crowdfunder with a collection of amazing products! There are a ton of amazing things there (5 new products!) and a lot of the content will be coming to the Codex too (including one big and three small adventures)!

The campaign ends in 3 days and it has been incredibly successful, so it might be worth to check it out! Click here to have a look see!



Art!

Without further ado, let me show you some new art pieces!

Angler Frog by Milbert Reverente


Mistwode by Gusmang Deva


Shambling Hive by Eryk Szczygieł


Storm Menhirs by Gusmang Deva


That's all for today! Thank you for your support!
Cheers
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PROJECT UPDATE
Triglav Games
CREATOR
6 months ago

Project Update: The art of Boggits of Kingsmire!

Hello all, Ananam here!
As I've told you last time, this month we got A LOT of art and I wanted to showcase some of the amazing pieces we got from some amazing artists. Without further ado, let's jump right in!

The Conflict

The central tension of the setting attached to Boggits of Kingsmire is a variation on "civilization vs nature" or "law vs chaos". In our specific case it's "royalists vs boggits" or "civilization vs swamps". To showcase the conflict, we got this amazing piece from Sławek Rybka:



And there is also this dynamic piece by Przemek Gul, where you can see characters represeting both sides fighting each other:


Civilized Lands

The Duchy of Kingsmere is split into two parts - the human controlled "civilized" part, and the "wild", swampy one controlled by the boggits. We will venture into the swamps soon enough (and we have a lot more art there), but I wanted to start with the less swampy stuff. Przemek Gul (who did a lot of art for this product) made this piece to picture Selkinbury, town build around a monastery of the Convent of the Silkweavers:



And there is also a filler art showing shield with the coat of arms of the duchy (again by Przemek Gul):



I also wanted to post an update on our molten gold demon (malchrys) from Milbert Reverente:


Swamps

Now we get to the main course! Let's start with a piece that was already shown in the first Backer Packet we released some time ago - boggit village by Gusmang Deva:



Now some character art from Przemek Gul (boggit beastheart) and from Amelia Połtoracka (gnawksie - our toothy fishfolk):






Dwarven Ruins

And finally, the ruins of Zanrad! We've met the stretch goal of expanding upon thing related to the fallen dwarven city known for its technology blending mechanics with psionics, so we also got some art for it. Below you can see pieces by Amelia Połtoracka (the full page art of the flooded Zanrad ruins) and Przemek Gul (two coglings - dwarven mechs):




Horrible Bonus

Also, for something more typical for us, we got art for Hivehusks from Eryk Szczygieł (who in the past did most of the art for our Vampire class product):




That's all for today! Thank you for your support! Expect more art to be shown in May or June!
You can still pre-order Boggits of Kingsmire to get all of these cool things and more when the product is out!
Join our Discord server for early previews and spoilers! Cheers!


Discord link: https://discord.gg/tV6QSrU3n5
Feedback email: [email protected]
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PROJECT UPDATE
Triglav Games
CREATOR
7 months ago

Project Update: The vampires are out!

Hello everyone, Ananam here!

This is a tiny update to inform you, that our previous project (the Vampire class) has just been released! This is relevant to some backers of this project, as it was possible to pre-order the vampire stuff during the crowdfunding campaign for the boggits! If you want to know more, read the update in the other campaign. At the very same time we've launched our online store! Check it out here! If you've haven't yet, you can buy the Vampire class product there! If you know someone interested in getting the vampire, point them to our store, as it will be the only way to get the product for now!

That's all for today! Thank you for your eternal support!
Join our Discord server for early previews
(and we've just previewed a lot of art there!) and spoilers! Cheers!
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