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Wrel
6 days ago
Welcome to April! (Gossamer Frontier 🌷)
Hey there, folks! Here's a quick update to kick off April. Map! In Gossamer Frontier, your escapades take place in the Torq of Mag'dah. The map is unconventional... but so i...
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Wrel
16 days ago
Crewmate Reveal (Gossamer Frontier 🌱)
Hey there, folks! Thought I'd chime in with a quick update. Work Continues Gossamer Frontier, which has officially exceeded the 60 page limit I was trying to impose on mys...
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Wrel
about 1 month ago
Next Steps (for Gossamer Frontier)
Here's what happens next. Hey there, folks! Now that the campaign is done, the focus shifts toward getting the game ready, both on the art and production side, as well as t...
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Wrel
about 1 month ago
Playable Mechanics Demo available!
Play the Mechanics Demo! Hey there, folks. I just finished putting together an 11-page "prelude" that acts as a one-shot mechanics demo. The scope is limited (you're not a s...
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Wrel
about 2 months ago
48 Hours and FREE STICKERS FOR EVERYONE*! 🔮
Two Days To Go! We're about in our last two days of the campaign, and it's been a good one. Thanks to all of the folks who've helped spread the word, and take a shot on our ...
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Wrel
about 2 months ago
New Art! (with only minor spoilers.)
New Crewmate Art! The first companion you meet is Wheeler, one of a (playable) species with arachnid-like traits. I won't say too much about Wheeler specifically (you can fi...
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PROJECT UPDATE
Wrel
CREATOR
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about 2 months ago

Project Update: We're funded! 🎉



Congratulations, everyone!

We hit our funding goal recently (and are dangerously close to achieving the "stickers for everyone" goal, too!) Thanks so much for the support.

This week I'm trying to jam out a short mechanics demo framed as a separate storyline centered on a separate (non-Captain) character. This way we can limit the scope (for example: managing a single lead character with a single companion, instead of an entire crew,) while showcasing the gameplay loop, and dipping your toes into the world without spoiling any of the guidebook. Should be pretty dope.

The Final Livestream

Our very last livestream will take place this Friday at 10am PST/1pm EST. You'll be able to watch it directly from the BackerKit page, or from my YouTube channel. I'll post another update once we're a bit closer to the day.

Thanks folks!
-Wrel
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PROJECT UPDATE
Wrel
CREATOR
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2 months ago

Project Update: Favorite Mass Effect love interest?

Favorite Mass Effect love interest?

Call it professional curiosity. Who was your favorite love interest in the Mass Effect, from those listed? Have one that didn't make the list (even if it's in Andromeda!), share in the comments!
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PROJECT UPDATE
Wrel
CREATOR
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6 days ago

Project Update: Welcome to April! (Gossamer Frontier 🌷)

Hey there, folks! Here's a quick update to kick off April.

Map!

In Gossamer Frontier, your escapades take place in the Torq of Mag'dah. The map is unconventional... but so is the game's spaceflight. Magnets, how do they work?

The Torq of Mag'dah (Art by: Wrel)



Stickers!

During the campaign, we hit a stretch goal to get all physical editions a STICKER. Those got here recently, they look pretty good, and have a matte texture.

Stickers! (Art by: Graey Erb)


Deeds Drawn!

In May, BackerKit begins its "Pocketopia" event, and I'm participating! Deeds Drawn is a new card-based TTRPG I've just been sitting on for most of the year. It's a pocket-sized, GM-less, solo or cooperative experience, so you can play it on the plane... or with your morning coffee, or whatever!

Follow that project here!

Thanks, folks! More to follow.
-Wrel
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PROJECT UPDATE
Wrel
CREATOR
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16 days ago

Project Update: Crewmate Reveal (Gossamer Frontier 🌱)



Hey there, folks! Thought I'd chime in with a quick update.

Work Continues

Gossamer Frontier, which has officially exceeded the 60 page limit I was trying to impose on myself. 60 pages is about the recommended cutoff for stapled booklets, so I'm in the process of culling (along with a bunch of writing still left to do), at this point. What is fluff? What can be made more concise? What should I leave to the player's imagination?

All those fun design decisions that you can bandaid with higher page count, are suddenly more serious with a project like this. The challenge is both enjoyable and excruciating, which I'm pretty sure makes me a masochist.

Anywho, the focus at the end of it all is to make something you enjoy playing, that also gets the right vibes across. Everything is still on track for a summer release, so we're humming right along.

More Book Art

After the jump (you've got to log in on the site) Backers will be able to see some new crew art for your Quartermaster, Kiri. As with the ones before it, the art is done by Graey Erb. It turned out really well, and I'm digging the direction this is all taking on.

That's all for now, folks!
-Wrel
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PROJECT UPDATE
Wrel
CREATOR
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about 1 month ago

Project Update: Next Steps (for Gossamer Frontier)



Here's what happens next.

Hey there, folks! Now that the campaign is done, the focus shifts toward getting the game ready, both on the art and production side, as well as the design side. I've already gotten good feedback from the mechanics demo, and my overall feeling is that there's a lot of "do this, roll this, think about this" at the moment, and I'm more interested in "how should we handle this? how does it affect the crew? what happens if we fail?" In other words, less mechanical, more thoughtful, fewer "tasks", more powerful moments.

With that said we're on a good path right now. The current timeline for digital delivery is this summer, August at the latest (but likely sooner,) with the physical ship dates tentatively pegged at September 21st.

In order to get your goods, you'll need to answer a "survey". This will be familiar to folks who've backed Kickerstart or BackerKit projects below. But it's, frankly, an annoying extra step that people sometimes miss because an email goes missing, or they just totally forget about it.

📦 This is also when shipping costs show up! 📦

When surveys go out, rest assured I will ping you relentlessly until they are complete, and you'll have at least a month to take care of it. Stay tuned for that.


Mechanics Demo Playthrough

On the last stream, we played through the mechanics demo, start to finish. I carved that piece out, bumped the audio up, and cut out the filler (well, most of it.) If you'd like to watch someone play through, and get all the introspection that comes with it, click here: https://youtu.be/cJGnQWg7GAQ

If you haven't stepped through the mechanics demo yet, you can still do that here. Additionally, if you have any feedback, questions, or... anything really, "[email protected]" is a good email to send it to.

Thanks, folks!
-Wrel
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