A sampler of bite-sized roleplaying games suitable for any occasion.
Mad World is a 96-page Deadlands: Lost Colony expansion where Pestilence unleashes a deadly plague! Battle infected horrors, toxic jungles, and the Lord of Flies himself to save Banshee! Includes new gear, Edges, and a 6-part campaign.
Investigative tabletop roleplaying in a post-apocalyptic, fantasy America! Nine hundred years of future history, with adventure, mystery, war, and exploration around every corner. Uses the GUMSHOE rules.
Lead and Chrome is a tabletop roleplaying game set in a post-ecocide world where the oceans have dried up, nearly all life has gone extinct, and the small percentage of humans who survived now eke out a living in the ruined wasteland that remains.
A thrilling three act adventure of cosmic horror for The Mothership Sci-Fi Horror RPG including a crashing ship, a mystery in a colony, and a three-level underground temple. Will you survive the return of Black Emperor as he pierces the veil of reality?
A Toolkit for warfare, military tactics, and planetary annihilation! See new worlds, meet new people, try and kill them all and make a buck doing it!
Collection of commissions, sketches, and tutorials from Eisner award winning comic book artist Steve Rude. BOOKS NOW AVAILABLE AT WWW.STEVERUDE.COM
A gigantic boxed set packed with a huge 5E adventure path!
Red Fern Kennel Club is the perfect campaign setting for prisoners seeking a unique form of canine rehabilitation.
A neon noir murder mystery on a rogue planet, drifting into the dark between the stars. Intrigue, danger, and conspiracy lurk among the tarnished dreams of Interloper.
A premier deck of 50 cards featuring full color art on the front and Mothership stats on the back to be used as NPCs/PCs for all of your Mothership games!
Jurassic Park meets Reality TV. Your crew crashes on a moon-sized zoo of genetic engineers—can you escape?
A campaign framework for a forgotten haven of pirate plunder
"Operation Golden Cut" is a sci-fi horror adventure for Mothership RPG. Navigate a war-torn mining moon, steal valuable cache of gold amidst brutal corporate conflict, and survive the horrors of human greed and warfare.
Explore The Iron Hive, an extremely densely populated and largely lawless space station. A place where criminals, bounty hunters, and residents collide. From the forgotten mines to The Jade Market, they all have things to do and stories to tell!
A 16-page Mothership RPG module about a resort colony called Midnight, the trouble the Crew will find there, and what'll happen to it all when time runs out.
Three brutally chaotic syndicates to hunt down, work alongside, or twist to your will.
Not Enough Scoundrels is a 32pg zine of space truckers, shady smugglers, crooked spacecops, black marketeers, and the spaceships they live & die by. Do Crime. Get Paid or Die Broke. For Mothership the Sci-Fi Horror RPG.
A hardcover toolkit for building your own bounty hunting campaign in the Mothership Sci-Fi Horror RPG.
Ars Magica's deluxe edition with vastly expanded text, new art and graphic design, and luxurious upgrades.
The core books for Rifts® for Savage Worlds will soon be out of stock! Join us for "classic" pricing on the 2nd Printing Player's Guide.
Warlock Knight is a programmed solo adventure for The Fantasy Trip for 32–34-pt characters. Battle strange monsters in the wild, explore labyrinths, face danger on the high seas, and meet brave companion in the always-dangerous Warlock Kingdoms of Sedra.
This new expansion to the hit cooperative comic book card game Sentinels of the Multiverse explores the heroes, villains, and environments of the Multiverse — those who travel through it, those who have been touched by its vast impossibilities, and those who would seek to destroy it!
A dark fantasy survival horror roleplaying game, inspired by classic sword & sorcery literature, and powered by an adventure gaming system!