Three locations on Prospero’s Dream, each available as a standalone Mothership module: a railgun hidden in an observatory, a zombie-infested luxury resort and a slickworld corrupted by Eldritch horrors. New rules to play with psychic powers.
In the verdant and tightly-wound habblock known as the Grove, where each alley and every inhabitant is home to old traditions, the Antecedent Solarian Fellowship prepares for the three-day Solstice festival.
Malvolio: a new, luxury gated district on Prospero's Dream, its people slowly being corrupted by power of The Hippocrene... drink and you shall have what you most desire—but at what cost?
A time-looping murder mystery set in a sandbox sector of The Dream. Can you solve a murder before it happens, or will time tear you to pieces?
PROSPERO'S DREAM is the new campaign setting for the Mothership Sci-Fi Horror RPG. It expands and augments the content in the award-winning module, A Pound of Flesh. The boxed set contains three zines, warden's tools, and so much more.
Who Killed Brianna Pilgrim? Catch a killer onboard Trellick Station in this deluxe campaign adventure for Mothership 1e.
A neon noir murder mystery on a rogue planet, drifting into the dark between the stars. Intrigue, danger, and conspiracy lurk among the tarnished dreams of Interloper.
Fulfilled
Indiana Jones meets Stargate in this desert delve to uncover ancient alien secrets before they're lost forever beneath shifting sands. Includes a smuggler's toolkit for continued adventures in the desert and across the Outer Rim.
A missing scientist. An art deco pharmaceutical conference centre, now used for... other things. Massive bounties. Zero chance things will go wrong. (3 truths 1 lie.)
Deputised with the full legal powers of Janus Corp, the Crewmembers must identify a rogue scientist leaking data off-colony. The only problem: everyone on the station is an exact clone of the same man.
A hardcover toolkit for building your own bounty hunting campaign in the Mothership Sci-Fi Horror RPG.
Werewolf meets Hide-and-Go-Seek in this brand new social deduction game from the creators of Two Rooms and a Boom and Dead Last.
From designers Jo Kelly and Cole Wehrle comes a game of queer joy and betrayal in 18th century London. Experience this immersive historical board game from the creators behind Pax Pamir and John Company.
Carl Chudyk's Innovation, turned up to 11! A full box set that adds Age 11 cards to each set, a whole new expansion (The Unseen), with new streamlined expansion rules to get more of the hundreds of exciting cards to your table!
A cooperative boardgame about stopping climate change, from the creator of Pandemic.