Blades ’68 is an official supplement for Blades in the Dark, moving the timeline forward 100 years to the swinging 60s.
A scifi adventure game inspired by Cairn, Into the Odd, and Mausritter. Discover bizarre worlds, fantastical alien creatures, ancient spacecraft, space pirates, and the depths of the unknown.
Five one-shot nightmares in a slimy little box.
A book of games and writing that flips the lens on conventional cryptid lore. In this zine, cryptids are beings with vivid lives, goals, and stories of their own to share. Don’t solve the mystery. Be the mystery.
Remember those great Saturday morning cartoons? They're back – and you're the star. Be a panda, a postman, a possum, a pterodactyl . . . whatever you want!
Fulfilled
What’s Inside A fast, hilarious Honey Heist–style one-shot RPG (just two stats: Cocaine and Woodland Creature) Complete rules for chaotic Christmas heists
Mothership space trucking 101, set in the star system surrounding Prospero's Dream
Most utility knives look like a tool you'd borrow, not a knife you’d be proud to carry. That's why with Snarf, we reinvented the classic utility knife with the knife nut in mind. Freakishly fidgety, fiercely functional, and flat-out fun.
The award-winning TTRPG perfect for forging the stories YOU want to play. Lightning-quick character generation. Super easy to GM. Unique and imaginative campaigns. And all the flexibility, story focus, and fast-paced play Cypher is famous for!
Blades in the Dark: Deep Cuts is a 128-page expansion for the Blades in the Dark roleplaying game — containing a treasure trove of lore, setting material, and alternative mechanics John Harper developed over the years for use in Blades campaigns.
Flotsam drifts on artificial tides in a remote coastal outpost. Document what happened to the crew of this sea-struck facility, or add yourself to the ledger.
TERRORS FROM THE COSMOS - SERIES TWO is a boxed set of 5 sci-fi horror adventure pamphlets for the Mothership 1st Edition sci-fi horror RPG game system, and easily adapted for play with any sci-fi RPG system.
Join the Sisterhood, a secret organisation of Nuns from around the world with a one goal. Punch some Demons and stop the apocalypse. Become a gun wielding, cigarette smoking, kickass nun and save our souls in this multiplayer TTRPG.
A Toolkit for warfare, military tactics, and planetary annihilation! See new worlds, meet new people, try and kill them all and make a buck doing it!
A thrilling three act adventure of cosmic horror for The Mothership Sci-Fi Horror RPG including a crashing ship, a mystery in a colony, and a three-level underground temple. Will you survive the return of Black Emperor as he pierces the veil of reality?
A dungeon crawl for the Mothership sci-fi horror RPG through the lost printer colony of Burgom's Haven
Indiana Jones meets Stargate in this desert delve to uncover ancient alien secrets before they're lost forever beneath shifting sands. Includes a smuggler's toolkit for continued adventures in the desert and across the Outer Rim.
Death Pays All Debts adds a new tower in the depths of Prospero’s Dream loaded with loot and danger. Enterprising crews robbing the tower can walk away made for life. Unlucky ones will perish in the attempt… or worse.
A campaign framework for a forgotten haven of pirate plunder
Not Enough Scoundrels is a 32pg zine of space truckers, shady smugglers, crooked spacecops, black marketeers, and the spaceships they live & die by. Do Crime. Get Paid or Die Broke. For Mothership the Sci-Fi Horror RPG.
A hardcover toolkit for building your own bounty hunting campaign in the Mothership Sci-Fi Horror RPG.
TRAIL OF CTHULHU: A ROLEPLAYING GAME OF HORROR AND MYSTERY Investigate Lovecraftian horrors in the dark decade of the 1930s!
Two new Monster of the Week books to equip your Hunters with everything they need.
The Between is a tabletop roleplaying game about monster-hunters in Victorian-era London. It's inspired by the TV show Penny Dreadful, British horror classics, and pulp media. Its rules are based on the award-winning Brindlewood Bay.
Take your Old Gods of Appalachia Roleplaying Game adventures to deeper, creepier, and more atmospheric places with three new supplements plus useful and immersive extras. And if you're new to the game, this is a great place to start!
A community compendium of house rules for The Mothership Sci-Fi Horror RPG. This book defines a full methodology for solo and Wardenless play and includes house rules for everything from downtime to cybernetics.
The Codex includes new content to bring different styles and settings to your Monster of the Week games. It’s written by Michael Sands and Marek Golonka, and being developed in partnership with Evil Hat Productions.
The cult classic Kobolds Ate My Baby returns with a new edition powered by polymorph. Its faster, easier, and funnier than ever! All Hail King Torg!
Make every encounter, adventure, and even campaign more engaging, memorable, and fun. From legendary D&D designer Monte Cook!
Fugitive and RUN are quick, tense, hidden movement games of cat-and-mouse.