A hardcover collection of 0-level funnel adventures for Dungeon Crawl Classics, Mutant Crawl Classics, and Xcrawl Classics! Plus all the accessories: scratch-off character sheets, "dead" stamps, and gongfarmer glow dice!
Step into the chilling world of Horror Cinema Classics, a role-playing game that plunges players into the eerie, neon-lit nightmares of 1980s horror movies. Will you be the one to rewrite the script or fall victim to the horrors waiting in the shadows?
You're no Hero. You destroy heroes. You are the bane of adventurers and those who seek fortune and glory in dungeons and ruins. Dungeon Dwelling Creatures is a Dungeon Crawl Classics-compatible RPG in which you take on the role of a monster.
Fulfilled
In this DCC RPG sandbox adventure, the realm is desperately struggling to survive as bickering Earls squabble—blind to the rising tide of pillage, blight, and shadow. Can the rogue agents of a concerned noble sort out the source before it's too late?
You asked, and we listened! The latest addition to the Weird Frontiers product line is a much-needed resource that compiles all the things you regularly have to go flipping through the book for! Keep the game going smoothly with this must-have resource!
Tremendous and inspirational resources for gamemasters! Dungeon Denizens 2 is a huge hardcover with 350+ monsters, How to Write Even Better Adventures has advice from experienced game designers, and there's even more!
This is a 0-level funnel for DCC RPG—featuring an introduction to DCC spell casting and rules for illumination. An aid (Illumination pad) for tracking light and providing quick reference rules can be added.
A gigantic boxed set packed with a huge 5E adventure path!
A mega-dungeon that supports a full-year campaign. A legendary adventure considered by many to be one of the greatest of all time! Explore a thousand-year-old dungeon mystery waiting to be solved...
An epic swords & planet hex crawl for DCC RPG! Your characters are cast across the cosmos to a foreign world. Left to die beneath a weirdling sun and its sickening rays, their survival depends as much upon a quick wit as a quick blade...