Leave your home. Travel through Space. Leave behind a logbook of your adventures. Roll some d12s.
A zine about the multiple ways the humble hex can be used at your tabletop RPG including a hexcrawl that allows you to string all those ways together
Every character has to sleep. Explore camping gear in your RPG with real history, optional rules, magic item, monsters, and more!
Sword & sorcery fiction accented by great art. Our magazine explores the boundaries between the old and new, challenges where the genre is and was, and tells some kick-ass stories. The magazine is published in softcover and digital formats.
Sword & Sorcery magazine featuring short fiction, non-fiction, and gorgeous art. Made with love for the classics, and an inclusive, boundary-pushing approach to storytelling! Luxurious hardcover, classic softcover, and accessible digital formats.
ENDING SOON! The wondrous science-fantasy RPG Numenera returns in a new edition filled with new art, creatures, lore, numenera items, and adventures. Step into the amazing Ninth World—a critically acclaimed, fan-loved RPG setting like no other!
An old-school style dungeon Zine for OSE (B/X, AD&D), D&D 5e and DCC TTRPGs, inspired by ancient Rome, The Mouth of Mentius is like Caverns of Thracia crossed with Barsoom: a 73-room tabletop roleplaying mini-campaign of classic myth and weird fantasy
Triple-O is a tool for solo RPG players who want to invert roles and play as the GM instead of a character. Originally launched as a one-page solution, this new zine version brings more random tables, examples, and new use cases!
First chapter in the Castle Whiterock tie-in campaign, Descent of the Ancient Fane, When the Stars Cried Despair is an unforgettable funnel/1st-level adventure with all-new mechanics for rich backstory and bonds between PCs.
Fulfilled
Xcrawl is the RPG where Xtreme Dungeon Crawling is a professional sport. This expansion to Xcrawl take the action on the road! Road Trip presents 20 locale-themed events across the North American Empire, as well as various cryptids to fight on the drive.
The award-winning TTRPG perfect for forging the stories YOU want to play. Lightning-quick character generation. Super easy to GM. Unique and imaginative campaigns. And all the flexibility, story focus, and fast-paced play Cypher is famous for!
Four Sword & Sorcery novellas by NESS magazine authors: "What Rough Beast?" by Bryn Hammond, "The Barbarian at Dream's End" by Steve Hugh Westenra, "Suplex & Sorcery" by June Orchid Parker, and "The Hunt of a Thousand Leagues" by Dariel R.A. Quiogue
Folklore Americana is a folk horror TTRPG set in the shadows of the Great Depression, where dead crops whisper secrets, folk heroes fade into myth, and the Devil himself rides the rails. Powered by a custom take on the Year Zero Engine.
A Sword & Sorcery novel by a veteran of the genre.
An independent magazine of dark fantasy and sword and sorcery, illuminated in the style of a Renaissance woodcut, featuring grim tales inspired by Robert E. Howard, Tanith Lee, and Arthurian myth.
Tremendous and inspirational resources for gamemasters! Dungeon Denizens 2 is a huge hardcover with 350+ monsters, How to Write Even Better Adventures has advice from experienced game designers, and there's even more!