15+ projects backed in 2025
Find your "white whale" in the caretaking of a magical bookshop, use tarot cards to guide solo journalling and book curation. Learn to build collections for the future.
Start off your next urban fantasy campaign with a bang! Work together using a deck of cards and any city map to build a magical setting. Leverage local history, landmarks, and transit to create interesting characters and communities!
You wake up dead. It’s a lot to take in, but there’s no time for philosophising- you’ll need to travel between Earth, Heaven and Hell to figure out whodunnit, howdunnit, and whydunnit. A game about death, levity and finding out hard truths.
A zine about the multiple ways the humble hex can be used at your tabletop RPG including a hexcrawl that allows you to string all those ways together
GLIDE: Part Two is a solo (and cooperative) sci-fi tabletop RPG adventure game inspired by Dune. Players travel across the world of Eridoor, exploring, delving, and making connections with other inhabitants, shaping a personal story.
Leave your home. Travel through Space. Leave behind a logbook of your adventures. Roll some d12s.
Available for MythCraft and for Mothership, Redmeat Sector is a sci-fi slaughterhouse dungeon crawl full of guts and gristle. Strip the nearby factory for parts, but avoid the workers! They think you look delicious...
Twisting Unseen is a 36pg adventure module where crewmembers Build the Superstructure using long-defunct Gate tech. A Sleeper Crew Adventure inspired by BLAME!, Half-Life, and Pandorum for Mothership the Sci-Fi Horror RPG.
Fulfilled
The International Player’s Review is a magazine for gamesmasters, players, and anyone who spends more time drawing dungeons than doing homework. The Annual is a collection of the first four issues in print for the very first time.
Since the Night Market opened a month ago, micefolk have traveled from miles around to revel in culinary delights and exotic entertainment. Everybody wants a paw in on the action and it all comes with a cost. STEP RIGHT UP!
In the verdant and tightly-wound habblock known as the Grove, where each alley and every inhabitant is home to old traditions, the Antecedent Solarian Fellowship prepares for the three-day Solstice festival.
A modular mech-building simulator and urban adventure setting for Mausritter.
A murder mystery aboard Prospero's Dream! After a delivery gone wrong, will your crew uncover the plot to eliminate them before it's too late?
A bundle of Mausritter adventures where mice explore from abandoned forest shrines to subterranean cursed caves.
This campaign is started to fund a small print run for the Popup-Dungeon: Stinkcity.
Fight to free your home from the terrible rule of The Baron in this campaign for Mausritter.
Creep through less-than-abandoned mineshafts, seek a seer atop a sombre gravestone, flee a treetop tea party without becoming cinders, and get caught in the crossfire of a raid upon a bomb-turned-vault in this bundle of mouse-sized adventures.
Will the brave mice of Sheltered Springs be able to climb Wretch-Wing’s tower and save their village? This zine contains a fully-mapped vertical dungeon, filled with treacherous obstacles and inhabited by friendly and fiendish critters.
Mausritter: Junk City is the new official campaign for everyone's favourite mice game.
An ambitious, interconnected, and beautifully illustrated setting for Mausritter, transforming an amusement park into a vast mouse-scale kingdom of peril, potential, and play. "Redwall meets Rollercoaster Tycoon (with a touch of danger and drama)"
A Mausritter realm enclosed within an ancient stone wall abutting treacherous cliffs and pounding sea, full of warring factions, curious characters, and untold adventure.
A war-time adventure setting featuring two mouse communities facing an invasion from a cabal of carnivores. The top-secret folio will include mission pamphlets, maps, and a Field Guide detailing the setting, factions, creatures, and more.
A trove of hand-drawn items, weapons, & magical gear for your Mausritter games—plus a Crafting "Recipe" Manual to create more complex items! Perfect for tiny heroes & big adventures. Add charm, depth, and creativity to every session!
Return to the forest of Pwyll from Tiny Fables for more dark, mysterious, and whimsical adventures for Mausritter.
All On Red is a tense sandbox investigation module set on the perilous mega-station Prospero's Dream. Speeding trains, a vicious gang, a clinic on the brink of failure, and a rebel plot all collide in this pressure cooker adventure!
An open ended Mothership TTRPG module set in Prospero's dream. As undercover agents pressed into corporate service crew are tasked with tracking down the source of malfunctioning blackmarket prototype clones.
The sold-out 320-page retelling of the classic “Journey to the West” exquisitely adapted and illustrated by Chaiko, collected into a new, luxurious hardcover omnibus! PLUS: a Sun Wukong resin statue and hardcover adaptation of THE THREE KINGDOMS!
From the birth of roleplaying to the discovery of the Forgotten Realms, from the rise of Basic D&D to the fall of Mystara, historian Shannon Appelcline brings you the story of OD&D, Basic D&D, and AD&D 1e in Designers & Dragons: Origins.
Step into your new flesh like borrowed gloves, and burn your fingers once again! Introducing new transhuman mechanics for the Mothership Sci-Fi RPG as part of Mothership Month 2025! Swap bodies, go insane, and see just how far from human you can become.
Explore Welkin Campus—a shifting, sprawling, drowned facility of rogue machines, failed clones, and paracausal tech—in this Mothership-compatible depth-crawl module.
Four new cutthroat businesses to populate Prospero's Dream. Sell your soul, lose your mind, spend your cash and dive back in.
A suicide-run heightcrawl for the Mothership sci-fi horror TTRPG. 22 floors to sneak, hide, and fight through in order to confront the true terror at the top - the corporate C-suite.
Skeevy lawyers try to take control of the advocate gangs aboard Prospero's Dream in this zine for Mothership RPG. It's all out war, how are you going to put your thumb on justice's scale?
Explore the mysteries of a sect of Solarians with a powerful understanding of Solar Astrology, 2 unique classes, new items for innovative problem solving, and both ties to Prospero's Dream, and a mandate to explore abroad.
Three locations on Prospero’s Dream, each available as a standalone Mothership module: a railgun hidden in an observatory, a zombie-infested luxury resort and a slickworld corrupted by Eldritch horrors. New rules to play with psychic powers.
Turning back leads somewhere new. The gun in your hands is missing. The ringing grows louder.
A time-looping murder mystery set in a sandbox sector of The Dream. Can you solve a murder before it happens, or will time tear you to pieces?
A death-game module with a tight time limit and high stakes. Set in the ruined and plague-warped city of The Sink, the wealthy and powerful Hunters come to play a game where the rules are rigged and losing means death.
The Green Ghost's oxygen smuggling ring deals in the shadows beneath the roaring fans and events of Beach Breeze Rally DX, an arcade racing game set in a virtual slickworld. Race and join the leaderboard, or investigate and topple the operation.
Eighteen Mothership veterans tear open the Spinal Crux District, a 56pg zine detailing the EYE and its twenty Blocks on Prospero's Dream.
A new indie game series from Central Michigan University Press launching with a lineup of three games: Princess with a Cursed Sword, Dog Eat Dog, and the Mountain Witch
Collected for the first time in softcover, Clover Press and the Library of American Comics brings you DICK TRACY, collecting the newspaper strip by year, with new covers by eclectic contemporary artists, and housed in beautiful slipcovers.
Eduardo Mazzitelli and Enrique Alcatena's classic science-fantasy comic series is being translated into English and translated into the TROIKA! role-playing game system. Two translations, two books, one campaign.
A campaign framework for a forgotten haven of pirate plunder
Not Enough Scoundrels is a 32pg zine of space truckers, shady smugglers, crooked spacecops, black marketeers, and the spaceships they live & die by. Do Crime. Get Paid or Die Broke. For Mothership the Sci-Fi Horror RPG.
Sentenced to hard labour, your prison transport crashes and you awaken to a living nightmare. A mysterious fungal infection ravages the penal mining colony. Will you live long enough to escape? A 48 page zine!
Death Pays All Debts adds a new tower in the depths of Prospero’s Dream loaded with loot and danger. Enterprising crews robbing the tower can walk away made for life. Unlucky ones will perish in the attempt… or worse.
Conspiracy lurks within this mothership module detailing a racing-obsessed pirate station in the depths of the Rimspace.
A neon noir murder mystery on a rogue planet, drifting into the dark between the stars. Intrigue, danger, and conspiracy lurk among the tarnished dreams of Interloper.
Indiana Jones meets Stargate in this desert delve to uncover ancient alien secrets before they're lost forever beneath shifting sands. Includes a smuggler's toolkit for continued adventures in the desert and across the Outer Rim.
Three brutally chaotic syndicates to hunt down, work alongside, or twist to your will.
A 16-page Mothership RPG module about a resort colony called Midnight, the trouble the Crew will find there, and what'll happen to it all when time runs out.
A hardcover toolkit for building your own bounty hunting campaign in the Mothership Sci-Fi Horror RPG.
Cute trick taking card game + new hedgehog plushie bag + the new Storm Expansion!
Experience fantascience roleplaying at the end of time. Escape the end of history. The eternal civilization is perfect. So say the gods, the machines. Will you defy the endless circle of awakening and forgetting? Can you kick a hole through the sky?
Ogre Miniatures Set 4 is the fourth and final wave of Ogre minis. Set 4 includes over 80 high-quality plastic miniatures.
A 1-? player print & play, flip & fill train game. It’s a bit like a cube rails game, but without the cubes.
A Multiplayer Keepsake RPG Adapting the Award-Winning Solo RPG Thousand Year Old Vampire. Suitable for Classroom and Casual Play Alike.
A series of abstract games for two inside collectible soda cans, with minimalist strategy and short but exciting gameplay.