I’m a mechanical tooling engineer by trade and a lifelong creator at heart. I spend my days building machines and solving practical problems, and my nights dreaming up worlds, stories, and game systems.
I’ve always believed that good design—whether it’s a piece of hardware or a tabletop adventure—should feel solid. It should work, make sense, and invite you to explore it.
I’m here because I love bringing ideas to life and sharing them with people who get just as excited about the details as I do.
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