Blades in the Dark: Deep Cuts is a 128-page expansion for the Blades in the Dark roleplaying game — containing a treasure trove of lore, setting material, and alternative mechanics John Harper developed over the years for use in Blades campaigns.
LIMINAL HORROR: Deluxe Edition is the definitive version of the world's greatest horror RPG. Newly revised, expanded, and available in two beautiful hardcover books.
Flotsam drifts on artificial tides in a remote coastal outpost. Document what happened to the crew of this sea-struck facility, or add yourself to the ledger.
TERRORS FROM THE COSMOS - SERIES TWO is a boxed set of 5 sci-fi horror adventure pamphlets for the Mothership 1st Edition sci-fi horror RPG game system, and easily adapted for play with any sci-fi RPG system.
Hit the Road, Jack is a solo/duet game of adrenaline rush and creeping terror. Of chasing and being chased, of being forced to face your sins or to leave them all behind. It is a game of cat and mouse between two characters that we call the Jacks.
Season One of GAST: A collection of solo folk horror RPGs.
A dark academia solo journaling game from the creator of The Wretched, bringing new mechanisms and methods of storytelling to the Wretched & Alone engine.
Why We Fight is a 1-5 player narrative TTRPG where you play a crew of eco-punks fighting fascism to build a brighter, greener future. But most of all, it’s about learning about each other, and the things that drive us to make change.
Together, become a weird ecology. When the world shatters, how will we survive? Assemblage is a science-inspired eco-fantasy TTRPG in which 2-6 players collaboratively build the story of an interdependent ecosystem on the verge of environmental disaster.
Join the Sisterhood, a secret organisation of Nuns from around the world with a one goal. Punch some Demons and stop the apocalypse. Become a gun wielding, cigarette smoking, kickass nun and save our souls in this multiplayer TTRPG.
A terrifying game of overcoming supernatural creatures, played in the vein of pulp magazines and horror films from the 1900s.
Song of the Scryptwyrm is a solo mystery game about a stolen memory. Slowly reveal the culprit as you gather clues from people, places, and things around the infinite Great Library.
Play all your adorable critter cards onto super cute otters to win! Climbing/Shedding card game for 1-4 players!
You are a cat and have recently arrived in a new home. Now you're alone in this unfamiliar environment for the first time and set out to explore it. Will your exploration be cozy and cute or chaotic and destructive? (GM-less/solo TTRPG for 1-4 players)
A thrilling three act adventure of cosmic horror for The Mothership Sci-Fi Horror RPG including a crashing ship, a mystery in a colony, and a three-level underground temple. Will you survive the return of Black Emperor as he pierces the veil of reality?
A dungeon crawl for the Mothership sci-fi horror RPG through the lost printer colony of Burgom's Haven
A Toolkit for warfare, military tactics, and planetary annihilation! See new worlds, meet new people, try and kill them all and make a buck doing it!
Meet your new criminal fixer and discover 4 villainous crews stalking the solar system. Will you hire their services as thieves and assassins or enter their ship lairs to track them down and bring each to justice?
A mystery game based on the hit podcast by Rusty Quill. From Indie Boards and Cards, the publisher of Coup, Resistance, and Avalon.
A neon noir murder mystery on a rogue planet, drifting into the dark between the stars. Intrigue, danger, and conspiracy lurk among the tarnished dreams of Interloper.
Indiana Jones meets Stargate in this desert delve to uncover ancient alien secrets before they're lost forever beneath shifting sands. Includes a smuggler's toolkit for continued adventures in the desert and across the Outer Rim.
Not Enough Scoundrels is a 32pg zine of space truckers, shady smugglers, crooked spacecops, black marketeers, and the spaceships they live & die by. Do Crime. Get Paid or Die Broke. For Mothership the Sci-Fi Horror RPG.
Explore The Iron Hive, an extremely densely populated and largely lawless space station. A place where criminals, bounty hunters, and residents collide. From the forgotten mines to The Jade Market, they all have things to do and stories to tell!
Who Killed Brianna Pilgrim? Catch a killer onboard Trellick Station in this deluxe campaign adventure for Mothership 1e.
Red Fern Kennel Club is the perfect campaign setting for prisoners seeking a unique form of canine rehabilitation.
A campaign framework for a forgotten haven of pirate plunder
A hardcover toolkit for building your own bounty hunting campaign in the Mothership Sci-Fi Horror RPG.
Work for Arrow Biomed performing extrajudicial abductions of privileged addicts on their behalf of wealthy benefactors. Kick down the door and drag your target out of whatever drug den they’ve ended up in. For a hefty price, that is.
A premier deck of 50 cards featuring full color art on the front and Mothership stats on the back to be used as NPCs/PCs for all of your Mothership games!
Deputised with the full legal powers of Janus Corp, the Crewmembers must identify a rogue scientist leaking data off-colony. The only problem: everyone on the station is an exact clone of the same man.
OMENDROME is a zine supplement for MOTHERSHIP 1E and ARKYVR containing 10 filmmaker centered mini-adventures! Players take on the role of mercenary film documentarians trying to capture morally defying content for a questionable patron.
An experimental Military-grade pharmaceutical known as PK49 has leaked onto the black market. It is rumored to unlock powerful psychokinetic abilities fueling a race against the clock as street gangs and military factions fight to control the supply.
Three brutally chaotic syndicates to hunt down, work alongside, or twist to your will.
"Operation Golden Cut" is a sci-fi horror adventure for Mothership RPG. Navigate a war-torn mining moon, steal valuable cache of gold amidst brutal corporate conflict, and survive the horrors of human greed and warfare.
A 16-page Mothership RPG module about a resort colony called Midnight, the trouble the Crew will find there, and what'll happen to it all when time runs out.
A missing scientist. An art deco pharmaceutical conference centre, now used for... other things. Massive bounties. Zero chance things will go wrong. (3 truths 1 lie.)
Sentenced to hard labour, your prison transport crashes and you awaken to a living nightmare. A mysterious fungal infection ravages the penal mining colony. Will you live long enough to escape? A 48 page zine!
Conspiracy lurks within this mothership module detailing a racing-obsessed pirate station in the depths of the Rimspace.
Death Pays All Debts adds a new tower in the depths of Prospero’s Dream loaded with loot and danger. Enterprising crews robbing the tower can walk away made for life. Unlucky ones will perish in the attempt… or worse.
Scream into the season at a Christmas theme park gone wrong where players attempt to survive the cheerful chaos that breaks out around them. Ho-ho-hope for survival!