What if children book illustrators designed the Monster Manual? Find out in this fun-filled book of monsters and tables for FÄNGELSEHÅLA dungeons.
A book of games and writing that flips the lens on conventional cryptid lore. In this zine, cryptids are beings with vivid lives, goals, and stories of their own to share. Don’t solve the mystery. Be the mystery.
Threads We Share is a game about the emotional arc of a relationship, traced across three defining moments in time. You and your partner in play take on the roles of two people whose lives intersect with weight and meaning.
Vralkast is a system-neutral city setting - a vertical port built into the sea cliffs of an endless underground ocean by giant hands, populated by monsters of all kinds. Beneath the starworms, city life is a raucous cavalcade of clashing factions.
GLIDE: Part Two is a solo (and cooperative) sci-fi tabletop RPG adventure game inspired by Dune. Players travel across the world of Eridoor, exploring, delving, and making connections with other inhabitants, shaping a personal story.
Start off your next urban fantasy campaign with a bang! Work together using a deck of cards and any city map to build a magical setting. Leverage local history, landmarks, and transit to create interesting characters and communities!
A scifi adventure game inspired by Cairn, Into the Odd, and Mausritter. Discover bizarre worlds, fantastical alien creatures, ancient spacecraft, space pirates, and the depths of the unknown.
Gossamer Frontier is a witchy, sci-fantasy solo-TTRPG with a narrative focus. In a time of strife, become the Captain your people need. Build a crew, earn their trust, and find companionship along the way.
A mind-bending escape room adventure exploring a wizard's manse. Master the rules of the dungeon and use them to your advantage.
Rise, Wizards by Robin Ekberg is a dice-stacking, map-making, worldbuilding game of wizard hubris. All's Fair by Dillin Apelyan is an 18+ duet game about wanting to f*ck each other so bad you save the world about it.
Find your "white whale" in the caretaking of a magical bookshop, use tarot cards to guide solo journalling and book curation. Learn to build collections for the future.
Gather ‘round the campfire to tell the tale of a folk hero long past in this storytelling TTRPG inspired by framing narratives like Name of the Wind. Explore themes of power and history as the story is warped by the conflicting ideals of those telling it
Whispering Willows is a fantasy role-playing game about small animal folk who protect the quiet heart of a living forest. A realm of leaves, roots, and magic, where "Redwall" saga and "The Secret of NIMH" meet. Playable solo, co-op, or with a DM!
Fulfilled
Midnight Muscadines is a cozy-dark tabletop roleplaying game of dice, playing cards, and magical jams. Magic is waning. Find, collect, and preserve the last sources of magic into highly coveted jams that keep the world’s magic alive.
Zhenya’s Wonder Tales is a set of 6 card games retelling dark, Slavic-inspired fairy stories in 1-2 hours. Play a prince, a werewolf, an orphan, a monster hunter, and more to make difficult choices that drive characters towards uncertain endings.
Infinite worldbuilding in your pocket! A Post-Fantasy game by Viditya Voleti, award-winning designer of Bloodbeam Badlands, Space Between Stars, and more.
A role-playing game of psychic revolution in the shadows of the city.
The Between is a tabletop roleplaying game about monster-hunters in Victorian-era London. It's inspired by the TV show Penny Dreadful, British horror classics, and pulp media. Its rules are based on the award-winning Brindlewood Bay.
You're a regular person who has made the acquaintance of a dangerous unnatural creature. Are you a friend, a lover, food, or something else? This solo tabletop role-playing game is a direct sequel to the award-winning Thousand Year Old Vampire!
A 6-person, one-session asymmetric map-making TTRPG about striking balance between extremes. Each player takes on the role of a unique force and uses individual mechanics to create a world of harmony and abundance... knowing it's all doomed.
Plunge into the nightmare realms of Hollows and slay other people's personal demons. Hollows' unique tactical combat system allows for dynamic positioning and tactical gambits, and makes combat spectacular.
A historical horror double-feature tabletop RPG about monstrosity, community, and the Gothic.
A game about the tragic struggles and defiant triumphs of a group of magical girls resisting an oppressive society. Girl by Moonlight explores the heartbreak of denying who you really are, and the transcendent power of relationships and community.
A tabletop roleplaying game about folk magic, urban legends, hidden highways and survival in liminal America