15+ projects backed in 2024
15+ projects backed in 2025
Inkvein is a caving-centric megadungeon crafted for MÖRK BORG, drowned in inky horror. Emerging from the quill of ENNIE nominated Murkdice and published by ENNIE winning Space Penguin, this tomb of monochrome terror is not to be missed!
Break the Speed of Sad with this standalone racing supplement for Orbital Blues.
FLAIL is an old-school, fantasy RPG where spells act up, weapons fall apart, and characters survive mostly through nerve and sheer luck. Designed for people who like single-session dungeons and short campaigns of 10~15 sessions. Low-prep, max play.
Over 100 pages of fan-made community content for Triangle Agency. Thanks to your interest, we are now expanding into physical Reality!
Blades ’68 is an official supplement for Blades in the Dark, moving the timeline forward 100 years to the swinging 60s.
Triple-O is a tool for solo RPG players who want to invert roles and play as the GM instead of a character. Originally launched as a one-page solution, this new zine version brings more random tables, examples, and new use cases!
GLIDE: Part Two is a solo (and cooperative) sci-fi tabletop RPG adventure game inspired by Dune. Players travel across the world of Eridoor, exploring, delving, and making connections with other inhabitants, shaping a personal story.
An ambitious, interconnected, and beautifully illustrated setting for Mausritter, transforming an amusement park into a vast mouse-scale kingdom of peril, potential, and play. "Redwall meets Rollercoaster Tycoon (with a touch of danger and drama)"
Mausritter: Junk City is the new official campaign for everyone's favourite mice game.
The Company’s New Groove is a Narrative and Character Driven Club Crawl with the Deadliest Afterparty.
A suicide-run heightcrawl for the Mothership sci-fi horror TTRPG. 22 floors to sneak, hide, and fight through in order to confront the true terror at the top - the corporate C-suite.
Explore Welkin Campus—a shifting, sprawling, drowned facility of rogue machines, failed clones, and paracausal tech—in this Mothership-compatible depth-crawl module.
A media-fueled toolbox and adventure for the Mothership RPG. BREAKING NEWS drops you into Prospero’s Dream, where information is currency and factions fight to control it. Every lead drags you deeper. Whose truth will you print, and what will it cost you?
Three locations on Prospero’s Dream, each available as a standalone Mothership module: a railgun hidden in an observatory, a zombie-infested luxury resort and a slickworld corrupted by Eldritch horrors. New rules to play with psychic powers.
Four new cutthroat businesses to populate Prospero's Dream. Sell your soul, lose your mind, spend your cash and dive back in.
Eighteen Mothership veterans tear open the Spinal Crux District, a 56pg zine detailing the EYE and its twenty Blocks on Prospero's Dream.
A death-game module with a tight time limit and high stakes. Set in the ruined and plague-warped city of The Sink, the wealthy and powerful Hunters come to play a game where the rules are rigged and losing means death.
Mothership space trucking 101, set in the star system surrounding Prospero's Dream
PROSPERO'S DREAM is the new campaign setting for the Mothership Sci-Fi Horror RPG. It expands and augments the content in the award-winning module, A Pound of Flesh. The boxed set contains three zines, warden's tools, and so much more.
A new indie game series from Central Michigan University Press launching with a lineup of three games: Princess with a Cursed Sword, Dog Eat Dog, and the Mountain Witch
The newest hardback sourcebook for the critically acclaimed TTRPG Heart: The City Beneath. MORE CALLINGS! MORE CLASSES! MORE GUNS! MORE MAGIC! MORE DRUGS! MORE ALLIES! MORE ENEMIES! MORE FALLOUTS! MORE BOUNTIES! MORE DELVES! MORE HEART!
The second edition of Vaults of Vaarn, the acclaimed science-fantasy adventure game.
Fulfilled
A storytelling game of four doomed musicians and their poor decisions.
Blades in the Dark: Deep Cuts is a 128-page expansion for the Blades in the Dark roleplaying game — containing a treasure trove of lore, setting material, and alternative mechanics John Harper developed over the years for use in Blades campaigns.