A companion book of expanded content for the original TTRPG of nautical and Christian-religious horror, HELLWHALERS. Fish for new horrors in hell's oceans, discover new consequences for gambling with souls, play through new epilogues, and more.
A SOLO TTRPG where you take on the role of a sole survivor of a facility catastrophe. Map out the facility and combat entities while finding a means of ESCAPE!
A dark academia solo journaling game from the creator of The Wretched, bringing new mechanisms and methods of storytelling to the Wretched & Alone engine.
Start a new adventure as a Gnawborn or one of the characters from Winnie the Pooh! It's up to you to help the Woods break a curse that's affecting everything from Heffalumps to Woozles. Tell your story with friends or on your own!
Argumentation is a tool in the form of a storytelling card game that allows players to examine various theories of history. It is GM-less, for three to six players, requires no preparation, and take two to four hours.
Keep the Faith is a storytelling game about a religion in transition. Elements of role-playing and board gaming combine to make an experience that is designed to welcome to new role-players. It plays 2-5 players in 60-90 minutes.
New adventures from The Magnus Archives creator Jonathan Sims—plus new lore and new options for GMs and players. With a complete corebook FREE with every pledge, it's a great jumping-on point if you're new to the game!
Five new horror tabletop zines from Adam Vass! Vampires, demonic spirits, cryptids, and much more.
A mystery game based on the hit podcast by Rusty Quill. From Indie Boards and Cards, the publisher of Coup, Resistance, and Avalon.
The Welcome to Night Vale Roleplaying Game is a campaign setting for the Essᴇɴᴄᴇ20 Rᴏʟᴇᴘʟᴀʏɪɴɢ Sʏsᴛᴇᴍ, based on the Welcome to Night Vale podcast.
A limited deluxe edition book, the first volume in the Mercedes Lackey Library.
Take your Old Gods of Appalachia Roleplaying Game adventures to deeper, creepier, and more atmospheric places with three new supplements plus useful and immersive extras. And if you're new to the game, this is a great place to start!
You're a regular person who has made the acquaintance of a dangerous unnatural creature. Are you a friend, a lover, food, or something else? This solo tabletop role-playing game is a direct sequel to the award-winning Thousand Year Old Vampire!
Set your hearts ablaze. Learn to make romance in your tabletop games accessible, fun, and easy for everyone at the table. Including 🔧mechanics,🖋️how-to essays,🎲tables, &🎨art created by leading designers in the field.
A Cold War simulation / parlor LARP about the Cuban Missile Crisis.
A solo tarot journaling game about a character struggling to gain agency in their story.
Rapscallion is a tabletop roleplaying game in which you play a rambunctious crew of pirates, testing their luck against the unpredictable winds of Fate on the Great Sea—a unique setting featuring terrifying leviathans, living books, and magic aplenty.
Become a student at The Midnight Court, a College for the Arcane. This is GM-less Journalling TTRPG that uses Tarot and Card Divination to unlock your fate.
The tabletop roleplaying game based on the hit horror podcast The Magnus Archives.
A Multiplayer Keepsake RPG Adapting the Award-Winning Solo RPG Thousand Year Old Vampire. Suitable for Classroom and Casual Play Alike.