A short rules supplement offering guidance on how to use communicable diseases in your campaign. Includes entries on 30+ IRL-inspired afflictions to give your PCs more challenges to avoid or overcome.
A zine about the multiple ways the humble hex can be used at your tabletop RPG including a hexcrawl that allows you to string all those ways together
An earthquake brings together a lethal predator, a tribe of tunneling creatures, and the reanimated corpse of an alchemist who wants to make... wine? Inspect the suspicious cloud on the hillside, prevent a bloodshed (or don't), and report your findings
Ground to Dust is a roleplaying game for one-player that focuses on character choices as they manage dwindling resources to survive. The system is easily adapted to many genres and settings.
Live through the end of the world again and again with this set of three standalone roleplaying games for 2-5 players.
Build a map together as you explore a world changed by a magical apocalypse.
A mind-bending escape room adventure exploring a wizard's manse. Master the rules of the dungeon and use them to your advantage.
RESERVOIR is a body horror puzzle dungeon featuring an immense alien creature found in the sewers deep beneath The Great City. Many meat-based challenges await those who dare to prevent the scourge of The Flesh!
Triple-O is a tool for solo RPG players who want to invert roles and play as the GM instead of a character. Originally launched as a one-page solution, this new zine version brings more random tables, examples, and new use cases!
Fulfilled
In this DCC RPG sandbox adventure, the realm is desperately struggling to survive as bickering Earls squabble—blind to the rising tide of pillage, blight, and shadow. Can the rogue agents of a concerned noble sort out the source before it's too late?
Vault of the Murderworm is a 0-Level Funnel adventure for the Dungeon Crawl Classics RPG, designed by Chris Williams and Bob Brinkman.
THE JOB is a tabletop roleplaying game, leaning into the narrative, story-driven genre. In conventional RPGs, winning or losing is irrelevant. This game, however, has a clear objective: to pull off a heist. You either do it, or you don’t.
Infinite worldbuilding in your pocket! A Post-Fantasy game by Viditya Voleti, award-winning designer of Bloodbeam Badlands, Space Between Stars, and more.
This is a 0-level funnel for DCC RPG—featuring an introduction to DCC spell casting and rules for illumination. An aid (Illumination pad) for tracking light and providing quick reference rules can be added.
This 100+ page hardbound book features 4 multipath adventures taking you from welp (zero level) to adulthood (first level) and beyond. Included is our one-of-a-kind card system jumpstarts play in minutes, not hours.
A two-player storytelling card game played on opposite sides of a closed door. A TTRPG about brothers in the zombie apocalypse and the final days before one of them turns.
Indiana Jones meets Stargate in this desert delve to uncover ancient alien secrets before they're lost forever beneath shifting sands. Includes a smuggler's toolkit for continued adventures in the desert and across the Outer Rim.
Sentenced to hard labour, your prison transport crashes and you awaken to a living nightmare. A mysterious fungal infection ravages the penal mining colony. Will you live long enough to escape? A 48 page zine!
A hardcover toolkit for building your own bounty hunting campaign in the Mothership Sci-Fi Horror RPG.
Explore The Iron Hive, an extremely densely populated and largely lawless space station. A place where criminals, bounty hunters, and residents collide. From the forgotten mines to The Jade Market, they all have things to do and stories to tell!
"Operation Golden Cut" is a sci-fi horror adventure for Mothership RPG. Navigate a war-torn mining moon, steal valuable cache of gold amidst brutal corporate conflict, and survive the horrors of human greed and warfare.
Shadowfalls has long been under the sway of the vile chronolich Hazlewud. Now, your party has set out to end the undead wizard's reign of terror for all time, across all time. A DCC RPG adventure for 4-6 PCs of level 3-4. Designed by Bob Brinkman.
Downcrawl 2E is a TTRPG toolkit for exploring a weird, wondrous underworld of stalactite cities and fungal gods. Now supports zero-prep and solo play!
VOIDSTREAM is a toolset of found footage audio and video artifacts designed for use as in-world dressing, creative prompts, in-game adventure hooks, and/or full-on horror immersion. Paired with its companion analog horror adventure, Source Of Signal.
The Parthenogenesis of Hungry Hollow is a sandbox investigation for Liminal Horror.