Blades ’68 is an official supplement for Blades in the Dark, moving the timeline forward 100 years to the swinging 60s.
A 54 card set of TROIKA themed, traditional playing cards rendered in lush watercolour by Shuyi Zhang.
You wake up dead. It’s a lot to take in, but there’s no time for philosophising- you’ll need to travel between Earth, Heaven and Hell to figure out whodunnit, howdunnit, and whydunnit. A game about death, levity and finding out hard truths.
Triple-O is a tool for solo RPG players who want to invert roles and play as the GM instead of a character. Originally launched as a one-page solution, this new zine version brings more random tables, examples, and new use cases!
A war-time adventure setting featuring two mouse communities facing an invasion from a cabal of carnivores. The top-secret folio will include mission pamphlets, maps, and a Field Guide detailing the setting, factions, creatures, and more.
A multiplayer TTRPG where you take on the role of an undead resident of Bardo’s Bluff. Whether you desire to exist in peace or seek out revenge for your wrongful killing, there is always something or someone determined to make your life hell.
MAC Attack: Mobile Armour Colossus. A fast-playing, explosive mecha tabletop wargame, where factions of a fractured humanity fight for dominance on alien new worlds.
Folklore Americana is a folk horror TTRPG set in the shadows of the Great Depression, where dead crops whisper secrets, folk heroes fade into myth, and the Devil himself rides the rails. Powered by a custom take on the Year Zero Engine.
Folk Hero is the first official expansion for The Punk is Dead songwriting TTRPG. In addition to new roles, lore and gigs to play, the 90 page, 7 inch hardback contains a new solo mode.
Serenissima Obscura is a setting guide & modular adventure for Venice in the Magical Renaissance. Face conspiracies, mystical convergences and a realm of unspeakable terrors! Play with 5e, Ars Magica or your favorite system!
Fulfilled
Blades in the Dark: Deep Cuts is a 128-page expansion for the Blades in the Dark roleplaying game — containing a treasure trove of lore, setting material, and alternative mechanics John Harper developed over the years for use in Blades campaigns.
A 16-page Mothership RPG module about a resort colony called Midnight, the trouble the Crew will find there, and what'll happen to it all when time runs out.
Three brutally chaotic syndicates to hunt down, work alongside, or twist to your will.
Not Enough Scoundrels is a 32pg zine of space truckers, shady smugglers, crooked spacecops, black marketeers, and the spaceships they live & die by. Do Crime. Get Paid or Die Broke. For Mothership the Sci-Fi Horror RPG.
A campaign framework for a forgotten haven of pirate plunder
Indiana Jones meets Stargate in this desert delve to uncover ancient alien secrets before they're lost forever beneath shifting sands. Includes a smuggler's toolkit for continued adventures in the desert and across the Outer Rim.
A hardcover toolkit for building your own bounty hunting campaign in the Mothership Sci-Fi Horror RPG.
Stay Frosty is an OSR game of future marines versus whatever the universe can throw at them. Play games in the style of your favourite military sci-fi movies and video games.
Ars Magica's deluxe edition with vastly expanded text, new art and graphic design, and luxurious upgrades.
A new edition of The Expanse Roleplaying Game with expanded rules that focuses on the 30-year span between the novels Babylon’s Ashes and Persepolis Rising. The campaign also includes 3 supplements, dice, accessories, and for the first time, miniatures!
The Between is a tabletop roleplaying game about monster-hunters in Victorian-era London. It's inspired by the TV show Penny Dreadful, British horror classics, and pulp media. Its rules are based on the award-winning Brindlewood Bay.