Find your "white whale" in the caretaking of a magical bookshop, use tarot cards to guide solo journalling and book curation. Learn to build collections for the future.
Gossamer Frontier is a witchy, sci-fantasy solo-TTRPG with a narrative focus. In a time of strife, become the Captain your people need. Build a crew, earn their trust, and find companionship along the way.
GLIDE: Part Two is a solo (and cooperative) sci-fi tabletop RPG adventure game inspired by Dune. Players travel across the world of Eridoor, exploring, delving, and making connections with other inhabitants, shaping a personal story.
Lie To Him is a solo game exploring themes of honesty and dishonesty, trust and mistrust. The zine will include original artwork, professional layout and fully play-tested rules.
A story game about the promises that capitalism makes, the compromises it demands, and the complicated shapes people shape themselves into, to make those two things make sense.
Ahoy! Our Flag Means Kiss is a GM-less, queer pirate TTRPG for 1-4 players that uses the Caltrop Core system. It's a love letter to pirate cinema and love-sick queers everywhere! Now updated with new art and new character options!
Across the globe, Whale Disentanglement teams exist to save whales that have been tangled and/or trapped in fishing equipment. But in this TTRPG, whales have started to rip through reality. Your job? Rescue them.
H.O.M.E. – Haven of Misplaced Existence is a tactical TTRPG set in a Cyberpunk Horror setting. Players take on the role of a party of adventurers affiliated with a Goblin Slayer-style Guild, located in a futuristic dystopian metropolis
A rules-lite tabletop roleplaying game about neurodiversity
The Johnsons have it all; a big house, a trust fund, beautiful cars. They only have one problem: You. Meet the Johnsons is a No Dice No Masters game where players take the role of a family member and their tormentors.
You're a cow. But not just any cow. You're bright, eloquent, and, frankly, wasted in this field. Your goal is to escape, infiltrate society, and ultimately get elected ruler of the country. Problem is, you're a cow, the farmer is watching you...
Drakonym is a tabletop RPG set in Akeroth, features players bonding with dragons. Narrative choices drive character & dragon development in a world rediscovering its secrets, with tactical combat, storytelling. Playable as a group or as a Solo RPG!
The legendary Invisible Sun RPG immerses you in magic that feels truly magical, characters that are deep and memorable, and rich and satisfying campaigns. Now in a re-envisioned presentation, it’s a perfect jumping-in point for this acclaimed RPG.
Fulfilled
Portable games, kind hellos, easy to mail gifts, and fun holiday cards await! This collection of gamified greetings is great for building your own collection of mini games or for making a friend's day with a nice surprise.
Brielle, my 12 year old step-daughter, was inspired by my journey to create board games, and created this beautiful deck of playing cards. She is now 17 and preparing for college.. it's time to release this project to help her raise money for art school!
Do you have a favourite fruit? Or are you a chocolate sweet tooth person? Welcome to the cute fruit cows collection! With this campaign you will be able to unlock 8 different designs and some extra merch ^-^ Stay tuned!
Together, become a weird ecology. When the world shatters, how will we survive? Assemblage is a science-inspired eco-fantasy TTRPG in which 2-6 players collaboratively build the story of an interdependent ecosystem on the verge of environmental disaster.
Song of the Scryptwyrm is a solo mystery game about a stolen memory. Slowly reveal the culprit as you gather clues from people, places, and things around the infinite Great Library.
Infinite worldbuilding in your pocket! A Post-Fantasy game by Viditya Voleti, award-winning designer of Bloodbeam Badlands, Space Between Stars, and more.
Going For Broke is a fast-paced sitcom roleplaying game about a collective house scrambling to get enough money together. Choose your roommate, jump into an ill-conceived plot, and try to get that coin. 4-8 players, 40-70 minutes.
A role-playing game of psychic revolution in the shadows of the city.
Keep the Faith is a storytelling game about a religion in transition. Elements of role-playing and board gaming combine to make an experience that is designed to welcome to new role-players. It plays 2-5 players in 60-90 minutes.
Investigative tabletop roleplaying in a post-apocalyptic, fantasy America! Nine hundred years of future history, with adventure, mystery, war, and exploration around every corner. Uses the GUMSHOE rules.
In this solo/two-player journaling RPG, you explore an abandoned world, collecting unfamiliar items and using them to solve problems.
The Welcome to Night Vale Roleplaying Game is a campaign setting for the Essᴇɴᴄᴇ20 Rᴏʟᴇᴘʟᴀʏɪɴɢ Sʏsᴛᴇᴍ, based on the Welcome to Night Vale podcast.
Experience fantascience roleplaying at the end of time. Escape the end of history. The eternal civilization is perfect. So say the gods, the machines. Will you defy the endless circle of awakening and forgetting? Can you kick a hole through the sky?
At the dawn of civilization, great tribes that once rivaled each other decided to abandon their conflicts, and form an alliance. At the heart of this alliance stood the foundations of what can be a great city; the fate of which is now in your hands.
Explore a post-war galaxy with your mech best friend in this lo-fi solo & duo TTRPG.