You wake up dead. It’s a lot to take in, but there’s no time for philosophising- you’ll need to travel between Earth, Heaven and Hell to figure out whodunnit, howdunnit, and whydunnit. A game about death, levity and finding out hard truths.
A book of games and writing that flips the lens on conventional cryptid lore. In this zine, cryptids are beings with vivid lives, goals, and stories of their own to share. Don’t solve the mystery. Be the mystery.
An storytelling game about call-in shows and cryptids woes.
Fulfilled
Brielle, my 12 year old step-daughter, was inspired by my journey to create board games, and created this beautiful deck of playing cards. She is now 17 and preparing for college.. it's time to release this project to help her raise money for art school!
Hercules and the 12 Labors is a solo card and dice game where you become the legendary hero. Battle mythical beasts, overcome challenges, and strive for redemption to claim your place among the gods in this epic Greek mythology adventure.