Blades ’68 is an official supplement for Blades in the Dark, moving the timeline forward 100 years to the swinging 60s.
A collection of bite sized mysteries to drop into any TTRPG system, and a system to drop onto the mysteries of your choosing!
You wake up dead. It’s a lot to take in, but there’s no time for philosophising- you’ll need to travel between Earth, Heaven and Hell to figure out whodunnit, howdunnit, and whydunnit. A game about death, levity and finding out hard truths.
Triple-O is a tool for solo RPG players who want to invert roles and play as the GM instead of a character. Originally launched as a one-page solution, this new zine version brings more random tables, examples, and new use cases!
GLIDE: Part Two is a solo (and cooperative) sci-fi tabletop RPG adventure game inspired by Dune. Players travel across the world of Eridoor, exploring, delving, and making connections with other inhabitants, shaping a personal story.
Find your "white whale" in the caretaking of a magical bookshop, use tarot cards to guide solo journalling and book curation. Learn to build collections for the future.
An storytelling game about call-in shows and cryptids woes.
The award-winning TTRPG perfect for forging the stories YOU want to play. Lightning-quick character generation. Super easy to GM. Unique and imaginative campaigns. And all the flexibility, story focus, and fast-paced play Cypher is famous for!
Folk Hero is the first official expansion for The Punk is Dead songwriting TTRPG. In addition to new roles, lore and gigs to play, the 90 page, 7 inch hardback contains a new solo mode.
Fulfilled
Blades in the Dark: Deep Cuts is a 128-page expansion for the Blades in the Dark roleplaying game — containing a treasure trove of lore, setting material, and alternative mechanics John Harper developed over the years for use in Blades campaigns.
A fantasy adventure tabletop RPG, inspired by D&D 5e classes and monsters, but built with modern, narrative rules that strive for fluid gameplay, creative freedom, and a cinematic feel.
Why We Fight is a 1-5 player narrative TTRPG where you play a crew of eco-punks fighting fascism to build a brighter, greener future. But most of all, it’s about learning about each other, and the things that drive us to make change.
Song of the Scryptwyrm is a solo mystery game about a stolen memory. Slowly reveal the culprit as you gather clues from people, places, and things around the infinite Great Library.
Ready to commit the paw-fect crime. In this TTRPG for one or more players, you will take on the role of canine criminals robbing from the rich to feed the strays.
Build an unforgettable campaign setting! These decks offer inspiration through imaginative art, lists of evocative ideas, and simple sandbox/hex crawl guidelines. Plus Hex Minimap Tiles to build a map!
Downcrawl 2E is a TTRPG toolkit for exploring a weird, wondrous underworld of stalactite cities and fungal gods. Now supports zero-prep and solo play!
In this solo/two-player journaling RPG, you explore an abandoned world, collecting unfamiliar items and using them to solve problems.
The Between is a tabletop roleplaying game about monster-hunters in Victorian-era London. It's inspired by the TV show Penny Dreadful, British horror classics, and pulp media. Its rules are based on the award-winning Brindlewood Bay.
DEADLINE is a news-chronicling and map-making TTRPG where players take on the role of a journalist for the largest news publishing house in the city. Presented in a newspaper format, this game brings a new approach to storytelling and world-building.
You're a regular person who has made the acquaintance of a dangerous unnatural creature. Are you a friend, a lover, food, or something else? This solo tabletop role-playing game is a direct sequel to the award-winning Thousand Year Old Vampire!
Deathmatch Island is a fast-paced game about a deadly gameshow on a mysterious island chain.
The Mini Museum is back with the Fifth Edition! This is a new "grand collection" of 34 specimens from across time and history embedded in handcrafted acrylic. It's our biggest project ever!
N.K. Jemisin’s multiple Hugo Award-winning Broken Earth Trilogy comes to tabletop RPGs in The Fifth Season Roleplaying Game!
Make every encounter, adventure, and even campaign more engaging, memorable, and fun. From legendary D&D designer Monte Cook!