15+ projects backed in 2024
Sword & Sorcery magazine featuring short fiction, non-fiction, and gorgeous art. Made with love for the classics, and an inclusive, boundary-pushing approach to storytelling! Luxurious hardcover, classic softcover, and accessible digital formats.
Dice with Authentic Dinosaur Fossils, Chain Mail, and Meteorite inside!
New old-school adventures for fans of 5E and DCC! Pinball Crawl Classics adapts classic pinball cabinets to DCC RPG rules - while Old-School Adventures #1 brings gruesome foes, dark mysteries, and magic to startle and amaze to your 5E game!
Sail the galactic seas of Lodestar in a swashbuckling space-fantasy campaign setting for 5e that evokes the magic of Treasure Planet and Spelljammer, finally bringing the glory of "D&D in space" to your table as it was always meant to be!
The sold-out 320-page retelling of the classic “Journey to the West” exquisitely adapted and illustrated by Chaiko, collected into a new, luxurious hardcover omnibus! PLUS: a Sun Wukong resin statue and hardcover adaptation of THE THREE KINGDOMS!
The Witches' Path is a 5e-compatible expansion set in the grimdark world of Nightfell. This new sourcebook explores the theme of witchcraft as it has never been portrayed before in a setting shrouded in darkness.
Two history-based card games–Witch Hunt 1649 and Making History– from Central Michigan University Press
Taught at the U of Calgary and featured on GenCon panels, this thrilling adventure for D&D and Dungeon Crawl Classics is the first in a campaign that educates on philosophy through tales of ancient Elven magic, vengeful dragons and warring magic users.
Slime, Warp, & Solder is a three-pack of fluorescent zines that make your Slugblaster sessions grosser, trippier, and radder than ever. More monsters, more gear, and a dozen+ new character options. An expansion for the award-winning TTRPG by Mikey Hamm.
Fulfilled
A companion book of expanded content for the original TTRPG of nautical and Christian-religious horror, HELLWHALERS. Fish for new horrors in hell's oceans, discover new consequences for gambling with souls, play through new epilogues, and more.
The City State of the Invincible Overlord is an epic collection of campaign resources for both 5e and DCC RPG. More than 800 pages of material, multiple poster maps, and a city’s worth of gaming!
The legendary Invisible Sun RPG immerses you in magic that feels truly magical, characters that are deep and memorable, and rich and satisfying campaigns. Now in a re-envisioned presentation, it’s a perfect jumping-in point for this acclaimed RPG.
The Midnight Edition reimagines our celebrated 78-card RWS fine art deck with elegant black backs and gold foil accents. Experience the beauty of fine art, thoughtfully edited to illuminate traditional tarot symbolism in a more sophisticated form.
Tremendous and inspirational resources for gamemasters! Dungeon Denizens 2 is a huge hardcover with 350+ monsters, How to Write Even Better Adventures has advice from experienced game designers, and there's even more!
New adventures from The Magnus Archives creator Jonathan Sims—plus new lore and new options for GMs and players. With a complete corebook FREE with every pledge, it's a great jumping-on point if you're new to the game!
This is a 0-level funnel for DCC RPG—featuring an introduction to DCC spell casting and rules for illumination. An aid (Illumination pad) for tracking light and providing quick reference rules can be added.
A mystery game based on the hit podcast by Rusty Quill. From Indie Boards and Cards, the publisher of Coup, Resistance, and Avalon.
A mega-adventure of primal horrors, mythic witches, and our deepest, most ancient fears that will push characters to their limits and force them to confront truths about themselves, forever changing them. Compatible with all campaigns and RPG systems!
A sad gay vampire RPG from SoulMuppet Publishing about depression, partying and falling in love.
The Welcome to Night Vale Roleplaying Game is a campaign setting for the Essᴇɴᴄᴇ20 Rᴏʟᴇᴘʟᴀʏɪɴɢ Sʏsᴛᴇᴍ, based on the Welcome to Night Vale podcast.
Take your Old Gods of Appalachia Roleplaying Game adventures to deeper, creepier, and more atmospheric places with three new supplements plus useful and immersive extras. And if you're new to the game, this is a great place to start!
You're a regular person who has made the acquaintance of a dangerous unnatural creature. Are you a friend, a lover, food, or something else? This solo tabletop role-playing game is a direct sequel to the award-winning Thousand Year Old Vampire!
Experience fantascience roleplaying at the end of time. Escape the end of history. The eternal civilization is perfect. So say the gods, the machines. Will you defy the endless circle of awakening and forgetting? Can you kick a hole through the sky?
Set your hearts ablaze. Learn to make romance in your tabletop games accessible, fun, and easy for everyone at the table. Including 🔧mechanics,🖋️how-to essays,🎲tables, &🎨art created by leading designers in the field.