The American Revolution was not won by white men on horses. It was won by the witches, werewolves, and necromancers history has tried to forget. Join the Revolution in this roleplaying game of supernatural horror set in the American Revolution.
PROMETHEUS is Snakeskin Press' debut. This queer futuristic horror anthology features the work of 16 authors and is steeped in queerness, with diverse rep, all the subgenres of horror you can think of, and writing that will chill you to the bone.
Guns Blazing is a supplementary product for the TTRPG system Draw Steel. It contains the Gunslinger class, three subclasses for it, and 12 unique firearm kits (usable for other classes as well!).
A cinematic, tactical TTRPG that will make you feel like a badass, shonen anime character. You play as Operatives from the Devil Division, kicking the piss out of grotesque Devils and Monsters all over 199X Tokyo. Detect. Detain. Destroy.
The next great campaign from the team that brought you the Words of Radiance Leatherbound, Isles of the Emberdark, and the record-breaking Year of Sanderson!
Blades ’68 is an official supplement for Blades in the Dark, moving the timeline forward 100 years to the swinging 60s.
"We watched Cthrion Uroniziir try to reduce the timescape into one singular universe, wiping out reality as we know it. She was defeated, and we see her cage every day."
A fantasy TTRPG world where the monsters we fear are the rulers, and we are the monsters.
Drakonym is a tabletop RPG set in Akeroth, features players bonding with dragons. Narrative choices drive character & dragon development in a world rediscovering its secrets, with tactical combat, storytelling. Playable as a group or as a Solo RPG!
Leveled Weapon Treasures for Draw Steel. 50 progressing weapons, each with its own artwork.
Fulfilled
A new ancestry for Draw Steel. Tap into your draconic blood to fuel powerful abilities. Earn boons from elder wyrms that grant new draconic features. Transform into a literal dragon.
A mythopoetic mech TTRPG about war, tragedy, and what you do with the power to change the world.
A storytelling game of four doomed musicians and their poor decisions.
Blades in the Dark: Deep Cuts is a 128-page expansion for the Blades in the Dark roleplaying game — containing a treasure trove of lore, setting material, and alternative mechanics John Harper developed over the years for use in Blades campaigns.
Midnight Muscadines is a cozy-dark tabletop roleplaying game of dice, playing cards, and magical jams. Magic is waning. Find, collect, and preserve the last sources of magic into highly coveted jams that keep the world’s magic alive.
Why We Fight is a 1-5 player narrative TTRPG where you play a crew of eco-punks fighting fascism to build a brighter, greener future. But most of all, it’s about learning about each other, and the things that drive us to make change.
meat4meat is an illustrated short story anthology celebrating the unique relationship that transgender and disabled authors and artists share with body horror
"Cabin in the Wood" but for Hallmark Movies, a tabletop roleplaying game!
New adventures from The Magnus Archives creator Jonathan Sims—plus new lore and new options for GMs and players. With a complete corebook FREE with every pledge, it's a great jumping-on point if you're new to the game!
Dive into the world of Gryphons! 10 total designs!
Two new Monster of the Week books to equip your Hunters with everything they need.
A mystery game based on the hit podcast by Rusty Quill. From Indie Boards and Cards, the publisher of Coup, Resistance, and Avalon.
The Welcome to Night Vale Roleplaying Game is a campaign setting for the Essᴇɴᴄᴇ20 Rᴏʟᴇᴘʟᴀʏɪɴɢ Sʏsᴛᴇᴍ, based on the Welcome to Night Vale podcast.
Our new game requires some dice and we have just the thing...