Explore the Appalachian-inspired world of the Shudder Mountains in this first level adventure for Dungeon Crawl Classics.
The 10th Doomstar is the first traditional 10th level adventure for Dungeon Crawl Classics! Written by Julian Bernick, the greatest heroes of the age must stop a comet from irradiating the entire world in chaos. If they fail, civilization shall fall!
New old-school adventures for fans of 5E and DCC! Pinball Crawl Classics adapts classic pinball cabinets to DCC RPG rules - while Old-School Adventures #1 brings gruesome foes, dark mysteries, and magic to startle and amaze to your 5E game!
Remember those great Saturday morning cartoons? They're back – and you're the star. Be a panda, a postman, a possum, a pterodactyl . . . whatever you want!
Xcrawl Rodeo is an RPG adventure using the Xcrawl/DCC game system. It showcases nine rodeo-style events that players compete in as individuals or as a team.
Fulfilled
Xcrawl is the RPG where Xtreme Dungeon Crawling is a professional sport. This expansion to Xcrawl take the action on the road! Road Trip presents 20 locale-themed events across the North American Empire, as well as various cryptids to fight on the drive.
Step into the chilling world of Horror Cinema Classics, a role-playing game that plunges players into the eerie, neon-lit nightmares of 1980s horror movies. Will you be the one to rewrite the script or fall victim to the horrors waiting in the shadows?
Mudpit Manor is a 3pp campaign setting for Weird Heroes of Public Access. It is set in Mudpit Flats, just outside of Fairhaven where the ghost of the old west still haunts the forgotten underbelly of the suburbs. High strangeness meets the high plains.
For use in the Shudder Mountains campaign setting, this third-level adventure module pits PCs against a demonic force threatening to take over this humble hollow.
Mindkryme 666, a sentient AI, has taken over WHPA's programming, replacing it with a 24-hour news cycle that is driving the townsfolk mad. It's up to a ragtag group of Public Access TV Hosts to stop it and save Fairhaven...and the world!
This 36-page digest-size zine of monsters for DCC RPG comes from the minds of my kids and the monsters they've been drawing for years.
Travel through the exotic inner body of a ravaging kaiju on a mission to plant a bomb within its brain! This MCC/DCC compatible adventure is designed for 4 to 6 characters levels 3 to 4.
WHGO is a setting for use with WHPA by Get Haunted Industries, inspired by Summer vacations in the North Woods of Minnesota, family and regional folklore.
The document is a real account detailing the strange happenings and demonic influences associated with the dairy products produced by the monks of St. Uguzo's Fair Mountain Abbey in the town of Fairhaven.
Tremendous and inspirational resources for gamemasters! Dungeon Denizens 2 is a huge hardcover with 350+ monsters, How to Write Even Better Adventures has advice from experienced game designers, and there's even more!
An TTRPG About Public Access Hosts Saving Their Town From Supernatural Mysteries!
Jair's Home is a village built amongst the remains of a massive robot. Inhabited by mutant possums with psychic powers and led by the charismatic Jair. Compatible with Mutant Crawl Classics.
An epic swords & planet hex crawl for DCC RPG! Your characters are cast across the cosmos to a foreign world. Left to die beneath a weirdling sun and its sickening rays, their survival depends as much upon a quick wit as a quick blade...
Beware of flying cows & the unstoppable Black Knight, this is the officially licensed quest for the Holy Grail!
The original book of old-school RPG traps returns for 5E and DCC RPG! A compendium of catastrophic traps, sinister snares, engines of evil, and deadly devices with with full game stats for a folio of fearful fates.