Eliminate the slog in your 5e combat, speed up play and maximize interesting, tactical choices for players and DMs.
The core books for Rifts® for Savage Worlds will soon be out of stock! Join us for "classic" pricing on the 2nd Printing Player's Guide.
Plunge into the nightmare realms of Hollows and slay other people's personal demons. Hollows' unique tactical combat system allows for dynamic positioning and tactical gambits, and makes combat spectacular.
At the Gates is the core rulebook for a high fantasy tabletop roleplaying game inspired by Japanese RPG video games.
Whether you’re a group of local heroes sent to investigate mysterious goings-on in the nearby haunted wood, or famous mercenaries plotting and scheming in the big city, the MCDM RPG makes building adventures and fighting monsters fun.
A tabletop roleplaying game of subterranean fantasy, horror, and exploration.
Deathmatch Island is a fast-paced game about a deadly gameshow on a mysterious island chain.
The original book of old-school RPG traps returns for 5E and DCC RPG! A compendium of catastrophic traps, sinister snares, engines of evil, and deadly devices with with full game stats for a folio of fearful fates.
A game about the tragic struggles and defiant triumphs of a group of magical girls resisting an oppressive society. Girl by Moonlight explores the heartbreak of denying who you really are, and the transcendent power of relationships and community.
The Trinity Continuum Player’s Guide is a new rules expansion, taking your Trinity Continuum RPG to the next level!
The Cypher System is about to become your new favorite TTRPG. With a new Starter Set, a DELUXE Cypher System Rulebook, and two striking new genre books, this campaign has something for everyone—new fans and Cypher System veterans alike!