Gossamer Frontier is a witchy, sci-fantasy solo-TTRPG with a narrative focus. In a time of strife, become the Captain your people need. Build a crew, earn their trust, and find companionship along the way.
GLIDE: Part Two is a solo (and cooperative) sci-fi tabletop RPG adventure game inspired by Dune. Players travel across the world of Eridoor, exploring, delving, and making connections with other inhabitants, shaping a personal story.
The newest hardback sourcebook for the critically acclaimed TTRPG Heart: The City Beneath. MORE CALLINGS! MORE CLASSES! MORE GUNS! MORE MAGIC! MORE DRUGS! MORE ALLIES! MORE ENEMIES! MORE FALLOUTS! MORE BOUNTIES! MORE DELVES! MORE HEART!
The second edition of Vaults of Vaarn, the acclaimed science-fantasy adventure game.
Fulfilled
TERRORS FROM THE COSMOS - SERIES TWO is a boxed set of 5 sci-fi horror adventure pamphlets for the Mothership 1st Edition sci-fi horror RPG game system, and easily adapted for play with any sci-fi RPG system.
Keep the Faith is a storytelling game about a religion in transition. Elements of role-playing and board gaming combine to make an experience that is designed to welcome to new role-players. It plays 2-5 players in 60-90 minutes.
Stay Frosty is an OSR game of future marines versus whatever the universe can throw at them. Play games in the style of your favourite military sci-fi movies and video games.
You're a regular person who has made the acquaintance of a dangerous unnatural creature. Are you a friend, a lover, food, or something else? This solo tabletop role-playing game is a direct sequel to the award-winning Thousand Year Old Vampire!
Experience fantascience roleplaying at the end of time. Escape the end of history. The eternal civilization is perfect. So say the gods, the machines. Will you defy the endless circle of awakening and forgetting? Can you kick a hole through the sky?
A 1-? player print & play, flip & fill train game. It’s a bit like a cube rails game, but without the cubes.
A Multiplayer Keepsake RPG Adapting the Award-Winning Solo RPG Thousand Year Old Vampire. Suitable for Classroom and Casual Play Alike.
Meeting Memos for the Modern Mage is a solo TTRPG played on a 6"x4" notepad. Check off interactions and characteristics that occur in hopes of fully charging your elemental spells to defeat the new Evil in town!
This new expansion to Sentinels of the Multiverse explores the heroes, villains, and environments of the Multiverse — those who travel through it, those who have been touched by its vast impossibilities, and those who would seek to destroy it!
The next expansion of the award winning settler destruction game, Spirit Island: Nature Incarnate brings the fight to the Invaders with new spirits, mechanics, and more.
A cooperative boardgame about stopping climate change, from the creator of Pandemic.